Madden NFL 12 Blog - Franchise Mode in Madden 12

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Jr.
    Playgirl Coverboy
    • Feb 2003
    • 19171

    #226
    Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

    Originally posted by carnalnirvana
    i will be picking this up midnight, if i can

    edit in franchise
    player traits
    switch teams(means i can probably change coach schemes)

    i love to edit players it should be fun.......

    i know madden has tons of flaws but i am really enjoying 11 so with these three and whats on schedule for the rest of this year in gaming........i can live with what madden is offering this year.......

    finally finally, now all i need is for fifa 12 to be decent......
    I haven't read through all of this, but is it 100% confirmed that player traits will be available outside of Superstar Mode?

    It wasn't mentioned in this blog, but it was in the Superstar blog, so I just want to make sure it's not just for when you create your own player to use in Superstar mode
    My favorite teams are better than your favorite teams

    Watch me play video games

    Comment

    • Von Dozier
      MVP
      • Apr 2006
      • 2196

      #227
      Re: Franchise Blog by Josh Looman

      Originally posted by illwill10
      From the SS blog
      "Graphics.
      Also new to the creation process are Player Traits. Traits are the behaviors and tendencies that set players apart beyond their physical or mental makeup. Will a player fight for that extra yard, or head out of bounds to protect the football? Will a player make the safe, wrap up tackle, or look to bring the lumber every chance he gets?
      "
      Holy ****. That looks AMAZING.

      Comment

      • statum71
        MVP
        • Nov 2006
        • 1987

        #228
        So now where are all the....

        "EA PUTS ALL THEIR EFFORTS INTO STUFF LIKE PRESENTATION AND CAMERA ANGLES. MADDEN IS GARBAGE!!" people????

        I can't hear you...........
        The Lord is my shepard.

        Comment

        • JaySmooov
          Banned
          • May 2011
          • 1693

          #229
          Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

          One thing I do wonder though. Is the draft logic when assessing draft pick value updated? For example, if I want to make a big move up in the draft ala the Falcons moving up from 27 to 6 to draft Julio Jones, can I expect to mortgage my immediate future to make the move, or is it as simple as swapping first rounders and adding a 3rd and 5th, or even a 2nd?

          Comment

          • carnalnirvana
            Pro
            • Jan 2007
            • 1981

            #230
            Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

            Originally posted by Baughn3
            I haven't read through all of this, but is it 100% confirmed that player traits will be available outside of Superstar Mode?

            It wasn't mentioned in this blog, but it was in the Superstar blog, so I just want to make sure it's not just for when you create your own player to use in Superstar mode

            good question, but it looks like it governs the AI in all modes
            NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

            #18 greatest EVA....

            Comment

            • buckeye02
              MVP
              • Jul 2009
              • 4152

              #231
              Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

              Originally posted by statum71
              So now where are all the....

              "EA PUTS ALL THEIR EFFORTS INTO STUFF LIKE PRESENTATION AND CAMERA ANGLES. MADDEN IS GARBAGE!!" people????

              I can't hear you...........
              The game isnt out yet...lol
              PSN: buckeye02

              Comment

              • Madwolf
                MVP
                • Jul 2007
                • 1327

                #232
                Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                I was pleased with the update, but I'd really like them to remove potential. It has no place once Dynamic Player Ratings is in. Or it should at least be scaled back to only effect DPR and how it quickly or slowly they progress in games because of their rating.

                I really feel like the only reason they've focused on Franchise this year is because of the threat of the lockout, meaning that the stock no-matter-what rating improvements and regressions where going to be highlighted this year without an update to the ratings every week.

                I really want to be convinced that player progression is actually working this year.

                Comment

                • carnalnirvana
                  Pro
                  • Jan 2007
                  • 1981

                  #233
                  Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                  Originally posted by statum71
                  So now where are all the....

                  "EA PUTS ALL THEIR EFFORTS INTO STUFF LIKE PRESENTATION AND CAMERA ANGLES. MADDEN IS GARBAGE!!" people????

                  I can't hear you...........
                  take it easy bruh, the game is by no means perfect now.......its just a better product than last years effort atleast on paper
                  NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

                  #18 greatest EVA....

                  Comment

                  • DocHolliday
                    Farewell and 'ado
                    • Oct 2002
                    • 4698

                    #234
                    Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                    This all sounds great, and I appreciate the push they made this year, but it will all be for naught if it does not "Work" Together. Madden has kinda burned me a few times the past few years with freatures that didn't work properly or really didn't even work at all (IR)

                    Ill wait a few days for impressions.
                    GT: Event Horizon 0

                    Comment

                    • JaySmooov
                      Banned
                      • May 2011
                      • 1693

                      #235
                      Originally posted by Baughn3
                      I haven't read through all of this, but is it 100% confirmed that player traits will be available outside of Superstar Mode?

                      It wasn't mentioned in this blog, but it was in the Superstar blog, so I just want to make sure it's not just for when you create your own player to use in Superstar mode
                      Yes it was, or at least strongly alluded to.

                      "We’ve also added tendency and trait progression to the game this year, so players actually change throughout your franchise. Some players stay the same (since that’s what defines them), while others will grow.

                      If a player is inconsistent as a rookie, they can become more consistent as they get older and mature (example: a QB sensing pressure better as they age)."


                      I'd imagine it would have to be in Franchise mode. Can't imagine a guy like Reggie Bush not playing any different from Michael Turner, or Michael Vick not playing differently from Tom Brady.

                      Comment

                      • mjhyankees
                        MVP
                        • Dec 2007
                        • 1572

                        #236
                        Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                        Originally posted by bichettehappens
                        I wonder how many people will still find negative things to say in here

                        Loving all these changes, definitely getting the game day 1

                        Of course you'll get complaining. I wanted a lot features that are not listed here. Immersive stuff like halftime shows, pre and post game newspapers, highlight shows etc.
                        I'm a little disappointed that those things arent there, but there not here now and I still enjoy franchise mode. The added features will make me enjoy it more now.
                        "I'd rather lose to the cpu with realistic stats than win with ridiculous stats."

                        If interested these are my Madden 12 sliders: http://www.operationsports.com/forum...dden-12-a.html

                        Comment

                        • illwill10
                          Hall Of Fame
                          • Mar 2009
                          • 19838

                          #237
                          Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                          Does anyone know if there still will be limit to draft picks this year?
                          Hate to sound like a broken record. I didnt like being limited to only 10 picks a draft.
                          It should be either unlimited or set to 15. Especially since there is 75 man roster to work with. Even though I may cut some of them on Cut Day to get my 53 man roster. IT adds depth
                          Last edited by illwill10; 05-16-2011, 02:54 PM.

                          Comment

                          • ACardAttack
                            Pro
                            • Jul 2005
                            • 711

                            #238
                            Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                            Consider this game bought, first madden since 03 for me

                            Comment

                            • JaySmooov
                              Banned
                              • May 2011
                              • 1693

                              #239
                              Originally posted by Madwolf
                              I was pleased with the update, but I'd really like them to remove potential. It has no place once Dynamic Player Ratings is in. Or it should at least be scaled back to only effect DPR and how it quickly or slowly they progress in games because of their rating.

                              I really feel like the only reason they've focused on Franchise this year is because of the threat of the lockout, meaning that the stock no-matter-what rating improvements and regressions where going to be highlighted this year without an update to the ratings every week.

                              I really want to be convinced that player progression is actually working this year.
                              Regardless of WHY they focused on it, let's embrace the fact that it was INDEED addressed, and substantially at that. Better late than never.

                              Also, gameplay still hasn't been addressed publicly. I still do remember them mentioning different running styles, ala Reggie Bush versus the high-and-tight, like Tiki Barber.

                              Comment

                              • falconfansince81
                                Rookie
                                • Oct 2009
                                • 333

                                #240
                                Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                                Originally posted by statum71
                                So now where are all the....

                                "EA PUTS ALL THEIR EFFORTS INTO STUFF LIKE PRESENTATION AND CAMERA ANGLES. MADDEN IS GARBAGE!!" people????

                                I can't hear you...........
                                most people (like myself) complained the last few years about how EA was more focused on selling the game to children with shallow gimmicks rather than getting back to authenticity, replayablility, and fundamental gameplay.

                                they've gone beyond my personal expectations in improving the series, and you can probably thank those 'whiners' and 'nitpickers' who made enough noise to be heard. there will always be haters, as there will always be patches and live tuning and nothing is perfect.

                                what has EARNED my $65 this year isn't whether or not the game ships 100% glitch free, but the idea that as looman said 'the year of the fan' and i will support any company attempting to give the consumer exactly what they've been asking for.

                                Comment

                                Working...