It'd be fine if Coordinators do nothing in this first implementation of CC. I think in the future, for me, I'd like to see them have an effect on recruiting, maybe improve a certain position's play/AWR, and [pipe dream] call the plays in a "gameflow" type of thing.
If they don't do anything [in the long-term scope of the game], they are just there to provide users with a new challenge to start up a dynasty...which is fine in and of itself.


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