Entire List of NCAA Football 12 Dynasty Mode and Road to Glory Details Revealed

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • cts
    Two Oh Six
    • Jul 2002
    • 246

    #61
    Re: game informer

    Originally posted by TheBauerHour
    What exactly do you want coordinators to do once you're the head coach? Give you an extra, unnecessary boost?
    It'd be fine if Coordinators do nothing in this first implementation of CC. I think in the future, for me, I'd like to see them have an effect on recruiting, maybe improve a certain position's play/AWR, and [pipe dream] call the plays in a "gameflow" type of thing.

    If they don't do anything [in the long-term scope of the game], they are just there to provide users with a new challenge to start up a dynasty...which is fine in and of itself.
    || Luck Favors The Prepared

    Seattle Seahawks | Seattle Sonics | Seattle Mariners |Washington Huskies | Montana State Bobcats

    Comment

    • Roggie
      MVP
      • Dec 2008
      • 1753

      #62
      Re: game informer

      Well, since coaches retire, the assistants become future head coaches. So even though they seem useless, in the future of the dynasty they aren't.
      North Carolina Tar Heels
      Virginia Tech Hokies
      Michigan Wolverines
      Chicago Bulls
      Detroit Tigers
      Detroit Red Wings
      Detroit Lions

      Comment

      • TheBauerHour
        Rookie
        • Nov 2010
        • 99

        #63
        Re: game informer

        Originally posted by Roggie
        Well, since coaches retire, the assistants become future head coaches. So even though they seem useless, in the future of the dynasty they aren't.
        This brings up a thought. When I'm in year 2029 of my dynasty, is JoPa still going to be at Penn State?
        Cleveland Browns
        Ohio State Buckeyes
        Maple Heights Mustangs

        Comment

        • TracerBullet
          One Last Job
          • Jun 2009
          • 22119

          #64
          Re: game informer

          Originally posted by The GIGGAS
          I look forward to the Custom Conferences blog.
          Same here, has me the most excited. Glad it will no longer be a crapshoot as to which teams get bumped up if need be. That and taking away the Big East's AQ status (unless they decide not to be terrible next year) will be on my priority list after a few seasons.

          Originally posted by TheBauerHour
          This brings up a thought. When I'm in year 2029 of my dynasty, is JoPa still going to be at Penn State?
          Doubt it, he will probably retire pretty early on seeing as age is a factor.
          Originally posted by BlueNGold
          I feel weird for liking a post about exposed penises.

          Comment

          • TMJOHNS18
            MVP
            • May 2011
            • 2586

            #65
            Re: game informer

            Originally posted by Smith.0
            It'd be fine if Coordinators do nothing in this first implementation of CC. I think in the future, for me, I'd like to see them have an effect on recruiting, maybe improve a certain position's play/AWR, and [pipe dream] call the plays in a "gameflow" type of thing.

            If they don't do anything [in the long-term scope of the game], they are just there to provide users with a new challenge to start up a dynasty...which is fine in and of itself.
            I also wouldn't mind if you could get feedback from coordinators on which recruits to target that they want for their systems.

            Ultimate question I want, in the future, can I export coaches with draft classes and add HC's and C's from NCAA into the coaching pool in Madden? If the roster file saves coaches and players, I don't see what the draft export couldn't carry a few coaches with it too. Would be fun to see some noticeable names from your Dynasty pop up when you go to fill holes on your Madden team. At least better then seeing some players retire and are automatic HC's with crazy stat boosters.

            Comment

            • volstopfan14
              MVP
              • Jul 2010
              • 2307

              #66
              Re: game informer

              Originally posted by TheBauerHour
              Why do people insist on boosts for having, hiring, firing, and improving coordinators? YOU control the team now. YOU'RE head coach. YOU are making the decisions that affect the entire team. I don't see coordinators being any more than middle-men to your players on the practice field once you're the coach.
              Because coordinators matter. If ratings were in (which they should be) then coaches would effect the progression of players on their side of the ball and they would help with recruiting. Despite you not thinking they are necessary, they are a part of real college football and play a huge role in the success of each team.
              Tennessee Volunteers
              Charlotte Hornets

              Comment

              • volstopfan14
                MVP
                • Jul 2010
                • 2307

                #67
                Re: game informer

                Originally posted by TMJOHNS18
                Ultimate question I want, in the future, can I export coaches with draft classes and add HC's and C's from NCAA into the coaching pool in Madden? If the roster file saves coaches and players, I don't see what the draft export couldn't carry a few coaches with it too. Would be fun to see some noticeable names from your Dynasty pop up when you go to fill holes on your Madden team. At least better then seeing some players retire and are automatic HC's with crazy stat boosters.
                If I had to guess, I would say that probably isn't in but I like the idea.
                Tennessee Volunteers
                Charlotte Hornets

                Comment

                • Gotmadskillzson
                  Live your life
                  • Apr 2008
                  • 23441

                  #68
                  Re: game informer

                  The following is how OC and DC hiring and firing could have an effect on the game:


                  From the college 2k hoops approach, the OC and DC completely effected how fast your players developed and how well they played on the field.

                  It would have been nice if they effected recruiting as well. Since some kids base what college they go to on who the OC or DC is and not who the HC is.

                  Also what if you wanted to run an option offense, however your OC was only good in teaching a one back offense. Because of that it should have been some kind of learning penalty for your kids because the OC couldn't teach them the style you wanted to play. Same thing for defense.

                  So it would have been nice if the HC, OC and DC had their own coaching style and you had to try to hire staff that fit the style of football you wanted to play.

                  For instance you wanted Army or Arkansas St to greatly improve in one year, so you fire your current staff and hire staff that was rated A in teaching, that way, your players progression could be 3 times as fast in one season then it normally would. That is how it was done in college hoops game.

                  IMO all coaches, the HC, OC and DC should be rated. And they should be rated in the following:

                  Teaching
                  Recruiting
                  Offense
                  Defense
                  One back
                  Spread
                  Pro
                  Option
                  Pistol
                  Multiple
                  Air Raid
                  Run n Shoot
                  Man
                  Zone
                  3-4
                  4-3

                  And based on their letter grade in the above categories would effect how good or how bad they were in teaching the players and how fast or slow your players progressed during the season.

                  Comment

                  • Dbrentonbuck
                    Pro
                    • Jul 2006
                    • 634

                    #69
                    Re: game informer

                    Originally posted by TheBauerHour
                    Why do people insist on boosts for having, hiring, firing, and improving coordinators? YOU control the team now. YOU'RE head coach. YOU are making the decisions that affect the entire team. I don't see coordinators being any more than middle-men to your players on the practice field once you're the coach.
                    Because it adds an element of realism to the game??? That sounds like a good thing to me. First, if they had ratings like some of the other games with a CC in them, then you would look for coaches that would improve your own weaknesses. I will give you a real life example. When Butch Jones took over the job at UC, he knew that he was not nearly as charismatic as Brian Kelly was. He hired one of Kelly's coaches and a local high school coaching legend Kerry Combs. Kerry is a very charismatic, out going demonstrative guy. His strength is Jone's weakness and so it makes the entire coaching staff better. It also gives Jones an "in" when recruiting local talent.

                    So, in the game, you might want to hire a coordinator from a place that you want to recruit in and by having that coach it gives you a pipeline. If you are an offensive genius, but suck at defense, you might hire a good DC and elect to let him call plays on D. There also needs to be a risk reward system in that if your coordinator becomes too successful he may either take your job or go to a rival school and take some recruits with him. It should also hurt you in recruiting if you lose a prestigious coordinator.

                    It just adds depth to the dynasty mode. I am not looking for boosts. I am looking for realism.
                    Follow me on Twitter @cavemangamer
                    http://twitter.com/#!/cavemangamer

                    Comment

                    • BleacherBum2310
                      All Star
                      • Aug 2010
                      • 7107

                      #70
                      Re: game informer

                      Originally posted by illwill10
                      WAY BETTER.
                      I will have a 11 game HS season. I will import TB teams as oppenents.
                      Favorite Parts
                      "High School
                      • Explores your high school years more in depth, so you'll play a full senior season and gain recruiting points that are based on your stats
                      • After each game you'll pick three local schools of varying prestige that are interested in you
                      • Your recruiting board shows which schools you've picked and how far you are to earning a scholarship for each one. You can walk on to any school, but if you have a scholarship, you'll be able to transfer your recruiting points into XP for college
                      • You'll play and be recruited on both sides of the ball
                      • You can edit your HS senior season from seven to eleven games, and can import online browser-built Team Builder teams as your opponents. This lets you recreate your real-life high school team's schedule if you want
                      College

                      Coach's Trust
                      • You work your way up the depth chart by earning Coach's Trust Points, and even when you have enough points to catch the player who's higher than you on the chart, you can then only take that position by winning a Position Battle – which is a glorified practice session
                      • Non-starters will earn Trust Points through practices and occasions when you see the field during mop-up time, etc.
                      • Coach Trust Points extend to your on-the-field power. QBs won't be able to call audibles or hot routes until they have earned the coach's trust
                      • Earn enough points and you can have the chance to call plays from "Extra Plays" – an extended selection of plays than what the coach has already called. This is available in varying frequency during a game the more Trust Points you earn
                      • The development team is also working on improving the AI play calling "
                      Awesome, that sounds great. I've never been that into RTG but this has me interested.. No doubt.
                      Wolverines Packers Cubs Celtics

                      Comment

                      • arobbi3
                        Rookie
                        • Mar 2010
                        • 92

                        #71
                        Re: game informer

                        @ gameinformer for posting RTG details early (that whole section is out of the article now). There goes EA's E3 presentation!
                        If for any reason you're not completely satisfied, I hate you.

                        Comment

                        • volstopfan14
                          MVP
                          • Jul 2010
                          • 2307

                          #72
                          Re: game informer

                          Originally posted by Gotmadskillzson
                          The following is how OC and DC hiring and firing could have an effect on the game:


                          From the college 2k hoops approach, the OC and DC completely effected how fast your players developed and how well they played on the field.

                          It would have been nice if they effected recruiting as well. Since some kids base what college they go to on who the OC or DC is and not who the HC is.

                          Also what if you wanted to run an option offense, however your OC was only good in teaching a one back offense. Because of that it should have been some kind of learning penalty for your kids because the OC couldn't teach them the style you wanted to play. Same thing for defense.

                          So it would have been nice if the HC, OC and DC had their own coaching style and you had to try to hire staff that fit the style of football you wanted to play.

                          For instance you wanted Army or Arkansas St to greatly improve in one year, so you fire your current staff and hire staff that was rated A in teaching, that way, your players progression could be 3 times as fast in one season then it normally would. That is how it was done in college hoops game.

                          IMO all coaches, the HC, OC and DC should be rated. And they should be rated in the following:

                          Teaching
                          Recruiting
                          Offense
                          Defense
                          One back
                          Spread
                          Pro
                          Option
                          Pistol
                          Multiple
                          Air Raid
                          Run n Shoot
                          Man
                          Zone
                          3-4
                          4-3

                          And based on their letter grade in the above categories would effect how good or how bad they were in teaching the players and how fast or slow your players progressed during the season.
                          I completly agree. A thought I had was what aboutt ratings for each position? Some coaches specialize in coaching certain positions. Also the 4-2-5 and 3-3-5 defenses and special teams should be included. This would really make this so much better.
                          Tennessee Volunteers
                          Charlotte Hornets

                          Comment

                          • canes21
                            Hall Of Fame
                            • Sep 2008
                            • 22930

                            #73
                            Re: game informer

                            So the Coach Carousel seems more and more useless every time we hear about it. I was so excited to learn of the CC, but now EA just keeps letting me down more and more.

                            I really thought they were giving us the first next gen experience this year, but I was wrong....
                            “No one is more hated than he who speaks the truth.”


                            ― Plato

                            Comment

                            • Mo
                              SSN
                              • May 2003
                              • 11425

                              #74
                              Re: game informer

                              Awesome, we get to pay extra $$ for a new feature. As a PS3, I feel this should be free. After all, their awesome servers killed all the OD I was in last year.

                              Still getting the game, cause I love the franchise. Just disappointed with that news
                              Don't you EVER read my blog? It's gotten a lot better.

                              Comment

                              • volstopfan14
                                MVP
                                • Jul 2010
                                • 2307

                                #75
                                Re: game informer

                                Originally posted by canes21
                                So the Coach Carousel seems more and more useless every time we hear about it. I was so excited to learn of the CC, but now EA just keeps letting me down more and more.

                                I really thought they were giving us the first next gen experience this year, but I was wrong....
                                Unfortunatly, I agree. Even though they didn't really do it right, it is still better than nothing.
                                Tennessee Volunteers
                                Charlotte Hornets

                                Comment

                                Working...