Chatting With Josh Looman About Madden's Franchise Mode
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
Whenever I see fun touted as if it and realism can not coexist, it frustrates me. I think the Ebay bidding system is a great idea but incomplete without player wants, team promises and a Halo style multi-player split screen added. (split screen for up to 4 users playing on the same console)
Nothing major, just a simple check box system where players have their wants listed and teams have checks in the box of the wants listed, they are ABLE to promise. Obviously, Green Bay couldn't promise warm weather to a player, 2011-12 Vikings couldn't promise a RB to be a starter or a 2-14 team couldn't promise a playoff appearance. So if any of those wants were listed for a player, those teams wouldn't have those wants checked/promised .
The team that has most wants that a player has listed, checked, wins the player. For example, if a player just listed/wanted money then that's all that matters. If a player listed/wants money, playoff contender and elite QB, teams that have all these checked/promised, are the contenders for that player. In case of a checks/promises made stalemate, the most money is the tie breaker.
For some reason concerning Madden great ideas just seem to get consistently lost in translation.Comment
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
what about rookie progression? many start 2 or 3 on depth charts and for some like some qbs they learn a lot, whereas other positions absorb in other ways.
personally in hc 06 you could put formation subs in and on special teams thats where i put rookies, i dont want my #1 cb being a gunner for exampleComment
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you know, since the topic of long-snapper and special teams positions and stuff are being talked about, there was one thing that I always wanted to see in these football games. What about an added importance to the holder for FGs? I would say that every team should have someone that's a quality holder (doesn't matter what position they are), and if their rating happens to be low, there's a chance for botched FGs. Also the long snapper's rating could lead to bad snaps on those FGs (or even punts) that could lead to messed up FGs.
Right now FG kicking is stale imo, as it seems that pretty much all FGs are automatic with an occasional botch with a slip up on the meter. With this it could make special teams a lot more unpredictable. Maybe even have something where if the snap or hold isn't great, but the ball is still placed in time for the kicker, do something to the timing of the meter (pause it, make it faster, anything like that) to make it more difficult to kick it. Not sure if anyone has thrown an idea out there like that, but for me special teams is just too mundane anymore when in real football special teams sometimes wins ballgames (outside of just KR or PR for TDs).twitch: www.twitch.tv/clonefan84Comment
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
Although imo...NHL's franchise modes, haven't been as sparse this gen as Madden's. But could still use a nice upgrade.
Anyway...good to see EA Tiburon was good to their word about this being the, "Year of the franchise".1969 NFL ChampionsComment
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
Heck I'd just be happy if they put back in what they took out over the years.
I still don't understand why the PS2 version has more features then the "Next Gen"
Systems like PS3 and Xbox360.
Having multiple custom uniforms and create a uniform would be nice, being able to do this to your team in franchise. Also if moving a team keeping the uniform. Heck when the Raiders went to LA nothing changed but the city.
Same with Stadiums. If you but the stupid upgrades have them actually show up. Even be able to upgrade and design a new stadium with current team...not having to move the team to do so.
Those are two simple things that should be in franchise. I'm so sick of EA taking things out of games how about actually adding to the games and making them better for a change.
I hate exclusive rights to sports games, having different companies making games made for better games, and gave the consumer the option to buy. With only one NFL or MLB maker the company that got the contract got super lazy and made horrible games. Madden hasn't come out with a good version in almost 5 years.
But they had a great game with Head Coach and dropped it????? But they keep pumping out watered down versions of Madden each year....makes no sense.Comment
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
Heck I'd just be happy if they put back in what they took out over the years.
I still don't understand why the PS2 version has more features then the "Next Gen"
Systems like PS3 and Xbox360.
Having multiple custom uniforms and create a uniform would be nice, being able to do this to your team in franchise. Also if moving a team keeping the uniform. Heck when the Raiders went to LA nothing changed but the city.
Same with Stadiums. If you but the stupid upgrades have them actually show up. Even be able to upgrade and design a new stadium with current team...not having to move the team to do so.
Those are two simple things that should be in franchise. I'm so sick of EA taking things out of games how about actually adding to the games and making them better for a change.
I hate exclusive rights to sports games, having different companies making games made for better games, and gave the consumer the option to buy. With only one NFL or MLB maker the company that got the contract got super lazy and made horrible games. Madden hasn't come out with a good version in almost 5 years.
But they had a great game with Head Coach and dropped it????? But they keep pumping out watered down versions of Madden each year....makes no sense.
Besides. I know I am just grateful that we are getting these features back! Great job EA and keep up the great work you have done, especially over the last 5 years.NFL - Texans - Dolphins
MLB - White Sox
NBA - Chris Paul, Rajon Rondo
NCAA - Ohio State - NC StateComment
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
When can we expect Part 2 Chase?
Commissioner of Sim Madden League Europe. Established league for sim players in Europe. Join here:
SML - Europe PS4 Madden Online Franchise
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
Eventually, we’d like to get something in there where players refuse to sign with you or something like that, but we have to be really careful when we do that and make sure it’s very clear why something like that is happening so it doesn’t frustrate the user. So if they desperately need a corner and Asomugha is sitting there in free agency, only some users just cannot sign him, they need to know exactly why and figure it out.
Most players would still have no demands except the most money possible. And if you didn't meet a player's demands, you would not even have the option of bidding on them. That button would be greyed out or something, but you'd still be able to view their demands in case you were able to meet them (say they wanted the team to have a certain type of player - you could go out and sign that type of player first).Comment
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Re: Chatting With Josh Looman About Madden's Franchise Mode (Part 1)
Why not have certain players just have certain demands and refuse to even consider offers from teams that do not meet those demands. Veteran players signing their last contract may have as their demand "Will only sign with a playoff team", which would mean only teams that made it to the playoffs the previous season could bid on the player. Another demand could be "Will only sign where I have a chance to start" - this role could be assigned to players who are among the top-32 in the league at their position. You would only be able to bid on those players if your starter at that position is comparable or less than that players' rating. Other demands could be "team must have a quarterback with >80 OVR" or "team must have x number of mentors on the roster". These demands would only be for certain players, and you could have some that are easy to meet, like "team must have had at least a 6-10 record last season"
Most players would still have no demands except the most money possible. And if you didn't meet a player's demands, you would not even have the option of bidding on them. That button would be greyed out or something, but you'd still be able to view their demands in case you were able to meet them (say they wanted the team to have a certain type of player - you could go out and sign that type of player first).
.....Nothing major, just a simple check box system where players have their wants listed and teams have checks in the box of the wants listed, they are ABLE to promise. Obviously, Green Bay couldn't promise warm weather to a player, 2011-12 Vikings couldn't promise a RB to be a starter or a 2-14 team couldn't promise a playoff appearance. So if any of those wants were listed for a player, those teams wouldn't have those wants checked/promised .
The team that has most wants that a player has listed, checked, wins the player. For example, if a player just listed/wanted money then that's all that matters. If a player listed/wants money, playoff contender and elite QB, teams that have all these checked/promised, are the contenders for that player. In case of a checks/promises made stalemate, the most money is the tie breaker.....Comment
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Yeah, but let the ratings do the work... undoubtedly, if they mark somebody as fumble prone, he will fumble every time he touches the damn ball. Injury prone guys will be hurt every time they get on the field.Comment
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