NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel

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  • MattUMD224

    #31
    Re: New Dynasty Blog - Dynasty Tuning

    hopefully they tuned player attributes, just has receiver and runningbacks coming in with no ability to cut or juke.

    Comment

    • usc50
      Rookie
      • May 2011
      • 100

      #32
      Re: New Dynasty Blog - Dynasty Tuning

      The only problem I had with the blog is the fact that about half of it is talking about other blogs previously released. Kind of short considering that dynasty is the most important feature to 95% of the customers.

      Comment

      • Miden
        Rookie
        • Jul 2010
        • 84

        #33
        Re: New Dynasty Blog - Dynasty Tuning

        Some nice tweaks. Nothing I'm going to get overly excited about until we get the game and can confirm that they actually work as intended, but not a bad blog overall.

        Comment

        • theharbinater
          Rookie
          • Oct 2007
          • 188

          #34
          Re: New Dynasty Blog - Dynasty Tuning

          Originally posted by huntt26
          Looks good!

          The only "complaint" I have is that he mentioned it's possible you can move from a 1 star defensive coordinator to a 6 star head coaching job in 2-4 years if you do well. It should take a LOOOONG time to move up that much.

          not a 6* program, but malzahn could have gone from a hs hc to sec oc to decent hc in about 3-4 years. he was offered at least 1 hc job in a bcs conf, but turned it down.

          to get to a destination job (6* school) it should take longer, but to get to a decent hc job it should be possible, but not the norm by any means.

          but yes, 1* oc/dc to 6* hc should be 7-10 years min, and that's if you killed it all the way through, plus luck on job openings.

          EDIT: maybe urban meyer is the best example of climbing up to 6* hc from nowhere so fast. he never was a coord, but he went from hc at bowling green to hc at uf in 5 years. you could, i guess, consider his wr coach years at nd as his coord position, which was for 5 years also.

          so from nd assistant caoch to hc at uf in 10 years. highly unusual, but doable.
          Last edited by theharbinater; 05-27-2011, 01:51 PM.

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          • K0ZZ
            The Hard Way
            • Dec 2004
            • 3871

            #35
            Re: New Dynasty Blog - Dynasty Tuning

            Now I'm buying this for sure. They said they fixed recruit ratings and hopefully that includes weights / height.

            The heisman fix seems nice too but that doesn't say if they fixed the Championship logic that always favored players / teams playing in a championship game.

            Oh well, time to go put in my preorder.
            Bulls|Bears|Cubs| Blackhawks|Huskies|Horned Frogs|

            Comment

            • K0ZZ
              The Hard Way
              • Dec 2004
              • 3871

              #36
              Re: New Dynasty Blog - Dynasty Tuning

              Originally posted by theharbinater
              not a 6* program, but malzahn could have gone from a hs hc to sec oc to decent hc in about 3-4 years. he was offered at least 1 hc job in a bcs conf, but turned it down.

              to get to a destination job (6* school) it should take longer, but to get to a decent hc job it should be possible, but not the norm by any means.

              but yes, 1* oc/dc to 6* hc should be 7-10 years min, and that's if you killed it all the way through, plus luck on job openings.

              EDIT: maybe urban meyer is the best example of climbing up to 6* hc from nowhere so fast. he never was a coord, but he went from hc at bowling green to hc at uf in 5 years. you could, i guess, consider his wr coach years at nd as his coord position, which was for 5 years also.

              so from nd assistant caoch to hc at uf in 10 years. highly unusual, but doable.
              The issue is balancing realism with generally being fun. For the majority taking 10 years to be even considered for a AQ - Job is ridiculous. Might take needing some house rules to prevent yourself from leaping too fast, but the coach loyalty rating also will tune down and make it harder to be a fast success since your loyalty would be terrible.

              We do wan't realism but there is an extent to that. A completely realistic game doesn't mean it's always fun.
              Bulls|Bears|Cubs| Blackhawks|Huskies|Horned Frogs|

              Comment

              • mcpheje
                Rookie
                • Apr 2004
                • 316

                #37
                Re: New Dynasty Blog - Dynasty Tuning

                Personally, I'm still a little worried about the CPU hoarding problem. Sure they'll recruit to their style but that does that just mean that an option school will end up with 7 scrambling QBs.

                Comment

                • mrMagic91
                  Banned
                  • Apr 2010
                  • 1108

                  #38
                  Re: New Dynasty Blog - Dynasty Tuning

                  No word on the demo.
                  Information leaked before the blogs came out so nothing surprising.
                  No neutral site games confirmed.
                  What about Ohio State getting 3 of the top 5 Quarterbacks on the ESPNU 150?

                  Comment

                  • Armor and Sword
                    The Lama
                    • Sep 2010
                    • 21794

                    #39
                    Re: New Dynasty Blog - Dynasty Tuning

                    Originally posted by chicagopax
                    The issue is balancing realism with generally being fun. For the majority taking 10 years to be even considered for a AQ - Job is ridiculous. Might take needing some house rules to prevent yourself from leaping too fast, but the coach loyalty rating also will tune down and make it harder to be a fast success since your loyalty would be terrible.

                    We do wan't realism but there is an extent to that. A completely realistic game doesn't mean it's always fun.
                    That is so true man. I want to have ton's of fun when I play video games.

                    Bottom line for me first and foremost. I will always give up a little realisim to jump up out of my chair in joy.

                    We are going to be in for treat this year with NCAA 12 and Madden 12!

                    I was pumped about reading the recruiting tuning for CPU teams. Option teams not grabbing pocket passers etc. Good stuff.
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                    Comment

                    • boritter
                      Pro
                      • Mar 2006
                      • 917

                      #40
                      Re: New Dynasty Blog - Dynasty Tuning

                      Originally posted by MattUMD224
                      the blog i waited for the most left me underwhelmed

                      Understatement of the day. I was hoping for exciting news about dynasty mode but it is appears that the real improvements were either CC or web-based content.

                      I spend 99% of my time in dynasty. It sounds like EA spent 1% of their development cycle time & resources on dynasty.
                      EA: Please add in-game saves.

                      Comment

                      • splff3000
                        MVP
                        • Jun 2003
                        • 2867

                        #41
                        Re: New Dynasty Blog - Dynasty Tuning

                        I'm gonna be honest here. This whole week has been nothing but disappointment for me. IMO, they could have put out all the information they needed in 2 blogs instead of spreading it out over a whole week. Aren't we supposed to be talking about tuning here? So why are we talking about Coaching Carousel......again. Oh I see, if you throw in some FAQ's about coaching carousel, it makes your tuning blog look a lot longer than it is, but I digress.

                        I would have really liked to see some more tuning on recruiting in general. How about:

                        - Tuning recruits top schools list. In 11, if you looked at a recruits schools lists, sometimes it made no sense at all ie a recruit from Colorado with proximity to home as MOST important to him, yet his top 3 schools are Florida, Ohio State, and Alabama. Huh? Or a recruit with conference prestige as MOST important and his top 3 schools are USC, Boise St., and TCU. Huh? I remember on 10, sometimes without even making a pitch you had an idea of what the recruit wanted. He's got a team full of SEC schools? You can prolly bet that Conference Prestige or Proximity to Home(if he leaved in the southeast) was HIGH, VERY HIGH, or MOST important to him, not in 11 though. Sometimes in 11, it seemed like the list of schools were created randomly, of course with a lil favor to Texas, Florida, Alabama, and Ohio State.

                        That leads me to the second thing I would have like to see tuned:

                        - The advantage 6* schools had with recruiting was ridiculous. In my OD, we had guys getting 10-12 5* players a year....and this was on Heisman recruiting. It didn't hurt that they averaged 5-8 instant commits in week 1, with half of them being 5*. It got so bad that we had to put a limit on the amount of 5* recruits these teams could sign. Yeah EA wouldn't tune that.

                        or

                        - Tuning phone calls so I don't get the same pitch 3x in a 50 minute phone call(yes that actually happened to me before).

                        I could go on and on about tuning that could have been done to recruiting to make it better.

                        I know some of you are excited about this blog, but honestly, I'm still down on this years game. When I saw that they were gonna have a tuning blog today, I knew they were gonna say something about tuning sim stats. You know why? Because they say that every year lol. Anyway, the only thing that got a slight rise out of me was the "teams actually recruiting to their style" part.

                        Also what is this:

                        Custom Playbooks – Formation Audibles

                        How are formation audibles set? Formation audibles are set automatically by the CPU for each formation in a custom playbook. The CPU will pick the play out of those in the custom playbook's formation that most closely matches that particular formation audible.
                        I thought this was OUR custom playbook? Why is the CPU setting my formation audibles? So if I like to have rollouts on my playaction passes, I have to have either nothing but rollouts in my custom playbook or hope that the cpu decides to pick a rollout for my formation audible. **sigh**
                        Last edited by splff3000; 05-27-2011, 03:04 PM.
                        PSN - Splff3000
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                        Comment

                        • canes21
                          Hall Of Fame
                          • Sep 2008
                          • 22923

                          #42
                          Re: New Dynasty Blog - Dynasty Tuning

                          Originally posted by boritter
                          Understatement of the day. I was hoping for exciting news about dynasty mode but it is appears that the real improvements were either CC or web-based content.

                          I spend 99% of my time in dynasty. It sounds like EA spent 1% of their development cycle time & resources on dynasty.
                          Yea, because adding in a completely new feature in the Coach Carousel which involves making the CPU hire and fire coaches and coordinators, which they have never had to do before, tuning the recruits to have more defensive players in the top 150, also making recruits have ratings that are consistent with the teams already on the game, having teams finally recruit to their playbook style, and adding more online features to the OD is not a lot, just 1% of the work they've done all year.

                          Yea, I agree with you...
                          “No one is more hated than he who speaks the truth.”


                          ― Plato

                          Comment

                          • Knight9299
                            Rookie
                            • Aug 2010
                            • 134

                            #43
                            Re: New Dynasty Blog - Dynasty Tuning

                            Originally posted by mcpheje
                            Personally, I'm still a little worried about the CPU hoarding problem. Sure they'll recruit to their style but that does that just mean that an option school will end up with 7 scrambling QBs.
                            That's what I'm worried about too. Hopefully the recruiting to style addresses that. BUT if EA didn't mention it, I think it's safe to say it doesn't address the hoarding problem.

                            I'm sure the little improvements will make the game a little more enjoyable over last year, but the little annoyances I have had with NCAA are still there. And they all could and should be addressed.

                            Comment

                            • Watson
                              Burrow Club
                              • Jul 2008
                              • 27013

                              #44
                              Re: New Dynasty Blog - Dynasty Tuning

                              lot of butthurt in this forum
                              And may thy spirit live in us, Forever LSU

                              @AdamdotH

                              Comment

                              • theharbinater
                                Rookie
                                • Oct 2007
                                • 188

                                #45
                                Re: New Dynasty Blog - Dynasty Tuning

                                Originally posted by chicagopax
                                The issue is balancing realism with generally being fun. For the majority taking 10 years to be even considered for a AQ - Job is ridiculous. Might take needing some house rules to prevent yourself from leaping too fast, but the coach loyalty rating also will tune down and make it harder to be a fast success since your loyalty would be terrible.

                                We do wan't realism but there is an extent to that. A completely realistic game doesn't mean it's always fun.
                                that's very true, and well said.

                                and, as you said, we can always self restrict to something like no moving for 3 years or until at least 1 contract term is fulfilled or something.

                                Comment

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