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Old 05-31-2011, 04:29 AM   #5
hampshire2012
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Join Date: Jul 2010
I essentially think it boils down to franchise mode having a two year development cycle.

I think what happened is as they were making madden 10's franchise mode, they realised just how screwy the code base was. They decided to essentially forget about madden 11's franchise mode because they knew it would take more than a one year dev cycle to rebuild (remember a two year dev cycle is actually a lot more than twice the length of a one year dev cycle in terms of how much raw coding work time is available). The result of this extended dev cycle is what we are seeing with madden 12'a franchise mode, which I think looks awesome.
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