WWE '12 Hands-On Impressions From THQ Community Event

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  • ExtremeGamer
    Extra Life 11/3/18
    • Jul 2002
    • 35299

    #16
    Originally posted by goh
    I'll just re-iterate the questions I had from the other topic from the IGN preview and came up with a couple of more as well.

    How are the movesets? Orton shouldn't be doing a springboard splash.

    Can you still do the basic moves later in the match?

    Is there anything representing medium grapples or is it just light and heavy?

    Could the big meter at the bottom be turned off?

    What current game does it most compare to?

    Can the targeting system be mixed with weapons?

    How long did your matches last?

    Even though you say it feels less like a fighting game gameplay wise I assume the focus was still winning instead of putting on a good match but was there at least some sort of match rating system?

    When you say the RKO can be hit out of nowhere other than being jumped at does this mean he has all the different variations at once now? Like the corner one?

    Does the interupting move system make sense? Like if Cena had Miz on his shoulders for an AA and ADR punched him will Cena stagger and drop Miz with Miz landing on his feet or is it like the Gamecube games where they just sort of both fall over? For that matter does it work the other way? If Cena succeeds with the AA and ADR was standing next to him would Miz's feet hit ADR and ADR stagger or fall over?

    Did it still have the enviromental grapples?

    Has putting someone through the announce table been improved? It was so terrible last year.

    I'll guess they didn't have commentary yet but if they did was it good? I'd ask if it was improved but it's hard to do worse than last year.

    How many different body part attacks were there? I mean the attacks themselves. Like did they have 4 different arm attacks or just 1?
    Wow.

    The moves feel authentic. Of course some guys are going to have some they don't do, just like teams in NCAA and Madden will have plays they done run. Do you really want Cena only doing 3 moves?

    The meter can be turned off but currently no way to know when you have sigs or finishers without it on. I was told they are still working in that.

    The RKO works as now when it's stored you press "Y" and can hit it at any point. No grapple needed. Moves like the punt need to be started from the corner.

    Just one attack for the head, arms, and legs in the limb targeting system. I was disappointed as well.



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    • LBzrule
      Hall Of Fame
      • Jul 2002
      • 13085

      #17
      Re: WWE '12 Hands-On Impressions From THQ Community Event

      EG, what about physics. Will guys in a high flyer class like Rey Mysterio have a power game, where they body slam, choke slam, pile drive guys in heavy and super heavy weight classes like the Big Show? Also for Create a Wrestler are there parameters? Last year for online I hated how guys would create 7 foot wrestlers but have Rey Mysterio move set and 100 speed. Also, is the targeting system the same from Smackdown vs Raw 11?

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      • ExtremeGamer
        Extra Life 11/3/18
        • Jul 2002
        • 35299

        #18
        Originally posted by LBzrule
        EG, what about physics. Will guys in a high flyer class like Rey Mysterio have a power game, where they body slam, choke slam, pile drive guys in heavy and super heavy weight classes like the Big Show? Also for Create a Wrestler are there parameters? Last year for online I hated how guys would create 7 foot wrestlers but have Rey Mysterio move set and 100 speed. Also, is the targeting system the same from Smackdown vs Raw 11?
        Rey is not in the E3 build so I can't comment on that. No CAW or multi wrestler matches either.


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        • Majingir
          Moderator
          • Apr 2005
          • 47689

          #19
          Originally posted by ExtremeGamer
          I can only comment on the E3 build so most of your questions I unfortunately cannot answer. The game does have the full Titantron working all match. It looks really nice. Sound, outside of the entrance themes sounds mostly the same, little cleaned up. There I updated commentary but still repeats itself. Cole is a huge Miz mark in the game and mentioned the Cole Miners. AI felt better but only one difficulty on the E3 version.

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          What was the difficulty you played on and how long did it take you to win a match?

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          • cquigley
            MVP
            • Sep 2009
            • 1803

            #20
            This sucks, now this just adds to the treasure trove of video games I have to spend money on at the end of the year.
            Philadelphia Phillies-Philadelphia Eagles-PSN:cquigs

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            • ExtremeGamer
              Extra Life 11/3/18
              • Jul 2002
              • 35299

              #21
              Originally posted by cquigley
              This sucks, now this just adds to the treasure trove of video games I have to spend money on at the end of the year.
              What sucks? Please be constructive if giving any feedback.


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              • ChaseB
                #BringBackFaceuary
                • Oct 2003
                • 9844

                #22
                Originally posted by ExtremeGamer
                What sucks? Please be constructive if giving any feedback.


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                It sucks that he now has to buy it he means.
                I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.

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                • ExtremeGamer
                  Extra Life 11/3/18
                  • Jul 2002
                  • 35299

                  #23
                  Originally posted by Majingir
                  What was the difficulty you played on and how long did it take you to win a match?
                  Default. Depended on how you played. Took 5-6 minutes most matches but I try to play it as a real match would play out.


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                  • ExtremeGamer
                    Extra Life 11/3/18
                    • Jul 2002
                    • 35299

                    #24
                    Originally posted by ChaseB
                    It sucks that he now has to buy it he means.
                    That's what I get for reading it quick. Lol


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                    • Majingir
                      Moderator
                      • Apr 2005
                      • 47689

                      #25
                      Based on the gameplay (and considering the fact that it's being listed as being different than the Smackdown vs Raw controls) what previous WWE video game would you compare the gameplay to?

                      Based on things being advertised for this game, it sounds alot like Day of Reckoning in terms of being able to break up moves.

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                      • ExtremeGamer
                        Extra Life 11/3/18
                        • Jul 2002
                        • 35299

                        #26
                        Originally posted by Majingir
                        Based on the gameplay (and considering the fact that it's being listed as being different than the Smackdown vs Raw controls) what previous WWE video game would you compare the gameplay to?

                        Based on things being advertised for this game, it sounds alot like Day of Reckoning in terms of being able to break up moves.
                        It's still Smackdown. Just cleaned up. So I would compare it to the Smackdown series before anything else. Don't want your expectations too high on this as it's still Smackdown. Just a better looking, better flowing, easier to control version of it.

                        I hated SvR11 last year and truly feel this is the start of something great.


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                        • Majingir
                          Moderator
                          • Apr 2005
                          • 47689

                          #27
                          Originally posted by ExtremeGamer
                          It's still Smackdown. Just cleaned up. So I would compare it to the Smackdown series before anything else. Don't want your expectations too high on this as it's still Smackdown. Just a better looking, better flowing, easier to control version of it.

                          I hated SvR11 last year and truly feel this is the start of something great.


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                          I actually liked SvR11 more than any other SvR game(GM mode was only thing I liked better in any other game over SvR11).

                          Nice to hear its better flowing game because that was the main thing missing for me was that the matches just seemed to be just about timing more than anything else.

                          I'm sure I'll have more than enough questions(if I didn't already lol), but did you at least get to hear some menu tracks? If so, is it just WWE themes again or is it like older SvR games where they had several songs that were either ppv songs or just not WWE related at all.

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                          • ExtremeGamer
                            Extra Life 11/3/18
                            • Jul 2002
                            • 35299

                            #28
                            Originally posted by Majingir

                            I'm sure I'll have more than enough questions(if I didn't already lol), but did you at least get to hear some menu tracks? If so, is it just WWE themes again or is it like older SvR games where they had several songs that were either ppv songs or just not WWE related at all.
                            Ahh one of my favorite parts. No more WWE themes playing over the menu (which is a totally new UI), just some sinister sounding music. Sounds awesome!


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                            • Jukeman
                              Showtime
                              • Aug 2005
                              • 10955

                              #29
                              sounds promising

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                              • kevyankee1020
                                Rookie
                                • Jun 2011
                                • 14

                                #30
                                Are they going to bring back a GM Mode?

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