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Originally Posted by Flamehead |
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Glad they are working on Franchise, but the one thing that bothered me from the article was when Josh had been lobbying to get rid of the easy "potential" scouting and make it more challenging, the rest of the team was against it, saying (paraphrasing), "no, keep it easy, we want the players to feel a sense of satisfaction".
What? Come on, those guys should know better than that by now. EXTREMELY disappointing. Hello EA, the satisfaction and fun comes from having to actually scout and do a little digging and then winding up with a good draft. Not "Ok, I'll take all these guys with high potential...Whee, I got a good draft!"
If I were alone in a room with Phil, I would severely take him to task on this one. They should know better by now. They just should. This speaks to the whole "the consumer can't handle anything, we should hold their hands" mentality so that they can get little Timmy to bug mommy and daddy to buy the game.
Thank goodness for Josh. I wonder what other battles he's had to fight, and what we're getting now DESPITE the rest of the team.
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FH;
I'm not privy to what goes on in meetings behind closed doors at Tibouron and I don't think you are either.
All he talked about was the team wanted it one way and he wanted it another way. Happens all the time in business meetings.
Tibouron isn't the lone ranger in this area.
I'm sure other developers at Tibouron have fought for things and have a losing battle until a few years down the road. It's not uncommon at all.