NCAA Football 12 Demo Details Revealed, EA Demo Stream Available
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Re: NCAA Football 12 Demo Details Revealed, EA Demo Stream Available
Can we put this to a vote? This would clean up a bunch of crap.Comment
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Re: NCAA Football 12 Demo Details Revealed, EA Demo Stream Available
I'm not even considering NCAA's gameplay, just how much goes into the games.
No. Just no. I played Backbreaker, and gameplay is average at best. Mario running is a no-no, and I'm not a fan of being thrown around like a rag-doll EVERY play.Those graphics are there to stay because the Euphoria engine takes up most of the memory, coupled with the fact that they probably don't have much of a budget. And Backbreaker wasn't meant to show off Euphoria; GTA 4 had it as well. It was meant to show (apparently) how realistic gameplay could be. IMO it isn't very realistic.
Yes, but consider that the engine was optimized FOR Battlefield 3. Also, consider that the only thing the system/disc is running is the gameplay, and everything that interacts with it. (Basically, like running only the on-the-field parts of Madden/NCAA.) They don't have to worry about things like stat overlays, rosters, things interacting on field randomly, etc. We wouldn't want a situation where a game lags out of the box because too much is in it.
ALSO, remember, that engine was made by EA, which I'm pretty sure EA will make an animation engine for it's sports games in the future.
I don't think it will hurt EA, short term, even if they don't retain exclusivity. No one is prepared to put out a yearly college football game to threaten EA's sales, and I doubt 2K is willing to pay for a license. They still have to worry about EA's return to basketball, which I think will be a success.Thanks to LBzrules: So these threads won't be forever lost.
Tiered Play Calling
Outs and Curls (Bracketing Receivers)
If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.Comment
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Re: NCAA Football 12 Demo Details Revealed, EA Demo Stream Available
Lot of people in this thread putting out a lot of misinformation.
NCAA/Madden doesn't have Euphoria not because of disk space, but because EA can't (or won't) figure out how to properly implement it into the game. At this point, it would take years to implement a full physics system into a game as complicated on the field as NCAA. The scripting, AI routines, and animations far outpace what happens in the moment to moment of an FPS. Additionally, the physics in those games are limited to things such as buildings and death animations. Here, you have potentially 22 separate entities having to be able to interact realistically at the same time. The comparison isn't valid.
At this point, we're way too late in the console cycle to justify the amount of money that would be put into developing a system like this for NCAA/Madden. The return on investment just wouldn't be there.
With regards to shotgun running, the main issues IMO in 11 were a couple of things.
1) The actual animation was way too slow. The defenders would get upfield by the time you made your read, and the transition (especially if the QB kept the ball) from the handoff animation to the running animation was too long. By the time you got going, the defenders were there.
2) The defenders read the play too well. It's pretty easy to destroy a zone read if 5 guys are swarming the exchange between the QB and RB. The blocking didn't hold up long enough, and the defenders did not respect the pass.
3) The blocking schemes and hole recognition (especially by the CPU RB). This has kinda been worked over in this thread. Basically, the play should be designed to get the DL moving one way or another, which doesn't really happen. The RB then has to read the hole properly. The first problem leads into the second.
True physics would fix the blocking problem (hopefully), but I don't think it would fix the AI (BB had terrible AI) nor the length of the animation/acceleration. Those are your fixes. Get the play moving a little faster (same with PA, QB's sometimes use quick looks, or stutter steps, or quick flicks with the wrist to sell PA, as opposed to the long, drawn out PA in the game now), and get the line moving, and shotgun running will work a lot better.Comment
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Re: NCAA Football 12 Demo Details Revealed, EA Demo Stream Available
So... I wouldn't get to post as much? That's pretty lame. Not all new members are ******s, you know.Comment
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Re: NCAA Football 12 Demo Details Revealed, EA Demo Stream Available
Does anybody know if you'll have to have Xbox Live Gold to download the demo? Because I got super excited yesterday to see the Sonic Generations demo out, only to find out it was for Gold suscribers onlyFluttershy is the best pony.
I Am A Proud, Sports Loving Brony. Deal With it
Favorite Sports
NCAA: Auburn/Whoever Bama's playing
NFL: New England Patriots
NBA: Boston Celtics/Whoever The Heat Are Playing
NHL: Boston Bruins
NASCAR: Kyle Busch/Not Jimmie/Not JuniorComment
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I was hoping XBOX had finally put an end to that nonsense, but they probably haven't. All PSN users get it the day it comes out; it should be the same for both consoles. Microsoft must think that only their online players are deserving of getting the demo the day it is released.Comment
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Re: NCAA Football 12 Demo Details Revealed, EA Demo Stream Available
Yes, only gold members can download the demo on Tuesday.Comment
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Oregon State Beavers
Denver Broncos
Colorado AvalancheComment
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I read at this link: http://www.pastapadre.com/ that it will release on XBOX 360 at around 2am PT and on the PS3 around 4pm PT. Now I'm HOPING that that is a TYPO and it SHOULD read AM and NOT PM!! Why would it be 14 hours later on the PS3??Comment
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