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Old 06-28-2011, 07:59 AM   #1
btemp
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OVR: 3
Join Date: Mar 2010
Potential Speed Fix?

I was lamenting the dominance of speed still in Madden and why speed doesn't directly translate to talent. The difference is certainly abilities, such as coverage ability, route running, catching etc. but its difficult for Madden as its currently designed to make that next step. In Madden if you have a 65 OVR WR with 99 speed that player can still dominate when he has separation from defenders, lots of crossing routes etc. In the NFL this is easy to shut down, but the Madden ai isn't there yet. That's fine, but how do you work around it?

One thought I had was to make high speed low OVR players sluggish under user control. You could correlate "sluggishness" to attributes like AGI, AWR, whatever you want. The fix here being that whenever you grab that crappy but fast HB, he's going to struggle to read those holes and that sluggishness mimics his ability to directly translate his speed onto the field. The sluggishness may not work for a WR getting separation, but once the user takes control that 65 OVR speedster becomes unwieldy. The beauty is that speed is retained, he still is 99, but his ability to react to what's happening on the football field is reduced.

Thoughts?
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