NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3) - Operation Sports Forums

NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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  • C the Lyte
    Left side, strong side
    • May 2009
    • 2257

    #1156
    Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

    Option plays- no matter read option, traditional options, wr options, etc.- need to work correctly. Not better, just correctly.

    What am I supposed to do when I run GT?

    On the read options I have noticed that the DE seems to move like a fleet footed CB. Careful not to fix/tune too much though because then you render them ineffective in pass rushing.
    Last edited by C the Lyte; 06-29-2011, 03:24 PM.
    EXPERIENCE MAYHEM FOOTBALL

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    • Lavar
      Rookie
      • Jul 2009
      • 233

      #1157
      Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

      Originally posted by Gotmadskillzson
      They definitely need to improve the cpu ball carrier vision logic. They are drawn to the middle of the field like a moth to a flame. As though they seek to intiiate contact instead of avoiding it.

      I lost count how many times they would be on the outside with NOBODY in front of them and they will cut back to the middle of the field where everybody is.

      Went from a sure TD to a 6 yard gain. SMH The cpu does this way too much when they are running.

      And so far I haven't seen any defender push the pass blockers back into the backfield. they either get pancaked or they get by the pass blocker.
      Totally with you on this. And some lugnut on here tried to tell me RB AI had been improved. Not from what you and I have seen.

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      • AuburnAlumni
        War Eagle
        • Jul 2002
        • 11941

        #1158
        Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

        Originally posted by Gotmadskillzson
        They definitely need to improve the cpu ball carrier vision logic. They are drawn to the middle of the field like a moth to a flame. As though they seek to intiiate contact instead of avoiding it.

        I lost count how many times they would be on the outside with NOBODY in front of them and they will cut back to the middle of the field where everybody is.

        Went from a sure TD to a 6 yard gain. SMH The cpu does this way too much when they are running.

        And so far I haven't seen any defender push the pass blockers back into the backfield. they either get pancaked or they get by the pass blocker.
        I'm seeing the exact opposite of this. CPU RB AI has been outstanding in every game I've played.
        AUBURN TIGERS
        MINNESOTA VIKINGS
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        • The JareBear
          Be Good To One Another
          • Jul 2010
          • 11574

          #1159
          Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

          Originally posted by Lavar
          Totally with you on this. And some lugnut on here tried to tell me RB AI had been improved. Not from what you and I have seen.
          Well it may not be perfect, but its a lot better. You guys remember NCAA 11? Even with CPU RBA at 100 they would just cover the ball up and run straight into defenders. At least in the demo I see spins, jukes, cutbacks

          Its not perfect but IT IS BETTER
          "Successful people do not celebrate in the adversity or misfortune of others."

          OS Blog

          The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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          • cbc72
            Rookie
            • Jun 2003
            • 345

            #1160
            Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

            Originally posted by jaredlib
            The PA comments confuse me. I have ran PA dozens of times on heisman and only been sacked once.

            ALso, whoever said they cant run the read option in the demo, are you positive? In my last 3 games with Oregon I have had a 50+ yard run with either THomas or LMJ on a read option play. This is on heisman
            I only played one game as Oregon so far and felt the read option worked well enough (when I read the cues right, ha!). Nothing like it was last year. That was on All-American.

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            • TDenverFan
              MVP
              • Jan 2011
              • 3462

              #1161
              Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

              D-Line Jumping too high still. I get picked off a ton because of this
              Football: Denver Broncos
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              • 4solo
                Rookie
                • Jul 2008
                • 322

                #1162
                Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                Originally posted by Gotmadskillzson
                They definitely need to improve the cpu ball carrier vision logic. They are drawn to the middle of the field like a moth to a flame. As though they seek to intiiate contact instead of avoiding it.

                I lost count how many times they would be on the outside with NOBODY in front of them and they will cut back to the middle of the field where everybody is.

                Went from a sure TD to a 6 yard gain. SMH The cpu does this way too much when they are running.

                And so far I haven't seen any defender push the pass blockers back into the backfield. they either get pancaked or they get by the pass blocker.
                Originally posted by Lavar
                Totally with you on this. And some lugnut on here tried to tell me RB AI had been improved. Not from what you and I have seen.
                Are you guys playing on Heisman? b/c I see a big difference in CPU running between AA and Heisman.

                Man I 'm really enjoying heisman is a nice and welcomed challenge .The prob I see with CPU running on heisman is that the cpu pancakes the dline way to often but I do like the pancake animations. Another thing on heisman CPU breaks on the ball a lil better than hum defenders. And CPU CB are a lilk too aggressive on the run. Overall i've seen a few minor issues but not any that just stand out as WTF this game is crap. I think minor sliding tweaking will make this game alot of fun. B/C i'm having fun with the demo. Def more fun than I had with 11. Just a much more polished game IMO.
                Don't mind me I'm just lurking

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                • cbc72
                  Rookie
                  • Jun 2003
                  • 345

                  #1163
                  Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                  Originally posted by AUChase89
                  What I mean by the Read Option not working completely right is..

                  I can hand it off to a HB and get significant gains occasionally, but It seems like the option to keep it is NEVER a wise decision. The defense just doesn't seem to make the wrong move and go for the HB and leave the chance to run with the QB.

                  I'm not expecting to be able to run every down with the QB, but occasionally I should be able to get a defender to bite on the HB run and keep it for some yardage.
                  Well, because I still struggle with both the read on the read option, and then sometimes actually getting the hand off to work when I want it to, I had my QB keep it a few times and I think he was about +6 yards once, line of scrimmage once and loss of yards once.

                  Bah! Give me a straight up pro-style offense any day. :-)

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                  • Fictionix
                    Pro
                    • Jun 2010
                    • 710

                    #1164
                    Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                    Still so mad that the Burnt Orange is not the correct shade and how crappy the field looks. Pixalated BIG 12 logo looks like dog crap. I play on a great TV so I know its not that. Im hearing pleanty of others upset with this as well. MLB The Show looks amazing on my TV then i turn my xbox on to play this demo and I feel like in playing an OG xbox game. SUper dissapointed in how awful the field looks. Maybe ill download the ps3 demo and see if its any better
                    Drew Stubbs is fast

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                    • peteykirch
                      Banned
                      • Apr 2006
                      • 3952

                      #1165
                      Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                      I'd like an explanation on the programming/AI when it comes to a play like this;



                      Seriously it looked so awkward how the HB who had the clear path to the endzone straight ahead, decides to cut on a dime and sprint left towards the sideline.

                      Was it an attempt to chew the clock?

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                      • the roo 22
                        Rookie
                        • Jun 2008
                        • 33

                        #1166
                        Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                        Originally posted by Fictionix
                        Still so mad that the Burnt Orange is not the correct shade and how crappy the field looks. Pixalated BIG 12 logo looks like dog crap. I play on a great TV so I know its not that. Im hearing pleanty of others upset with this as well. MLB The Show looks amazing on my TV then i turn my xbox on to play this demo and I feel like in playing an OG xbox game. SUper dissapointed in how awful the field looks. Maybe ill download the ps3 demo and see if its any better
                        right on. the orange is off. maybe UT won't allow them to use burnt orange? Of course, in all fairness to EA, the orange on the field @ the real DKR is not really burnt orange either....

                        i noticed the big 12 logo too, lame..

                        Comment

                        • DJ
                          Hall Of Fame
                          • Apr 2003
                          • 17770

                          #1167
                          Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                          I've only played one game of the Demo, but my initial impressions are mostly positive. I like the graphics, the tackling animations, the run blocking and inaccurate throws by myself and the CPU.
                          Currently Playing:
                          MLB The Show 25 (PS5)

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                          • DJ
                            Hall Of Fame
                            • Apr 2003
                            • 17770

                            #1168
                            Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                            Originally posted by AuburnAlumni
                            I'm seeing the exact opposite of this. CPU RB AI has been outstanding in every game I've played.
                            Same here. Richardson gashed me for a couple of huge runs today and it was a thing of beauty.
                            Currently Playing:
                            MLB The Show 25 (PS5)

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                            • Redacted01
                              Hall Of Fame
                              • Aug 2007
                              • 10344

                              #1169
                              Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                              Maybe it is just me, but in every game I've played, the tackling is just weak. Is there a trick to the new tackling system I missed out on? I just played as FSU vs. Bama and I had about 8 missed tackles and they put a good 200 yards rushing on me... IN 2 MINUTE QUARTERS!?!? I could get right on the guy and mashing the tackle button doesn't do anymore than get you knocked away by the runner. I know it's Bama and all, but sheesh.

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                              • Playmakers
                                Hall Of Fame
                                • Sep 2004
                                • 14980

                                #1170
                                Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

                                Originally posted by peteykirch
                                I'd like an explanation on the programming/AI when it comes to a play like this;



                                Seriously it looked so awkward how the HB who had the clear path to the endzone straight ahead, decides to cut on a dime and sprint left towards the sideline.

                                Was it an attempt to chew the clock?
                                his ball carrier vision and pursuit rating is probably bad

                                the good thing is RB logic is really easy to fix in NCAA via ratings if EA doesn't do it on their own
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