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Old 06-30-2011, 12:51 PM   #80
jmik58
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Quote:
Originally Posted by kingsofthevalley
Thats the thing man. They dont have to add a physics engine for realistic movement. Check out the most recent iteration of the game on PS2. Running animations are spot on and the illusion of weight is there. You can feel the weight of the players when turning.
I understand where you're coming from. But I'm thinking bigger picture, beyond the weight of the players when running. It's a core change that needs to be corrected to improve the overall gameplay experience of all movements.

I've heard some say that playing on slower speeds gives it less of a skating/floaty feel.

Cosmetically, it may "feel" better, but like I said, I'm a proponent of fixing it at the core so that all action that results from that improvement will benefit from such an improvement.
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