NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3) -
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
man i was really impressed, it feels better, i had some nice runs with oregon that just made me want to look at them in slow motion on replay. i like how the lineman get down field and make blocks as well. im really pleased with the demo and im excited for rtg and online dynasty once the game hits shelves.
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
Originally posted by roadman
Custom Playbooks and Coaching Carasual are not "just tweaks." Overall, including game play, presentation, franchise and RTG looks like enough improvements from 11 to qualify as tweaks, and that is the bottom line. I disagree with your opinion, but to each their own.
I am into real football gameplay. I will let you consider the fluff/icing on the cake as real improvements.
Oh, pancaking my entire D line on the regular basis at the same time, DE not getting up the field, tackling a guy and he slides for five additional yards, warping WR to make a catch, first tackler falls off so the second can make the hit. Everyone else around falls down, I can go on.
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
A couple more issues I've spotted:
- Already commented on poor AI QB logic, but now I see the QB hiking and then immediately throwing the ball sideways out of bounds and into the stands.
- Intentional grounding penalties are NEVER called. The only penalty I have seen is an encroachment penalty when I got the CPU DT to jump offside.
- Wide receivers not looking for the ball--the ball will be very accurate to their position but they won't look up and attempt to catch it. As such the ball just flies by them. Cost me a fake punt--WR was wide open too.
Plenty of graphical bugs:
1. The background over-blurring during a replay--literally nothing behind the player can be made out because of so much blur.
2. Players and/or referees disappearing during a replay.
3. Lack of referee collision detection which creates some weird anomalies.
4. Oregon's yellow helmets become a really dull Notre Dame gold, and even Texas's white helmets dull to an in-between white & gray. Not sure why this happens--either because it is at night or the colors are just wrong in-game. Prior to the game they looked fine (uniform selection).
5. Weird camera cuts where the wrong players will be seen or they will literally disappear after a play.
6. Strange glitch where sections of the stadium start "flashing" black. Hard to explain.
7. The 3D grass looks very strange at times, almost like a water-color painting and/or it twitches.
This is playing on the PS3, and I admit this is a demo so I don't know how many of these issues exist in the full version (hopefully none). Merely pointing out anything strange I spot in case it is useful to the developers.
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
Graphics look like $hit. Maybe its just because its the demo, but honestly looks like a step backwards from '11. All that time spent creating team specific run-ins doesn't make me want to drop $70 on a game thats not that much of an impovement of 2011. Taking down the 2011 dynasty web just pissed me off even further. Not going to buy it.
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
I have played around 6 games on AA alternating between the teams, so far I think the game is really sick with the improvements but I am encountering a few problems.
-Seems a lot harder to run, a lot of my runs I can't make it to second level because the lineman blocks the end for literally a split second, gives up on the block and all of the sudden the end is in the backfield. I have maybe busted a big run (15-25 yd) once to twice a game tops.
-Superman d-line knocking down passes, same with CB's and OLB's who are out of position magically sliding into position within a split second to knock a pass down
-Also forgot that one play my WR made a catch on the sidelines going out of bounds, play is reviewed and he had an NFL in bounds catch but the call was overturned. Completely wrong.
-Anyone else notice the defender going for an interception button is like delayed...I can't really explain it. Oregon QB threw a last ditch ball into the corner of the end zone and my corner was standing in front of the WR for an easy pick, I switch to the corner and hit Y to intercept the pass and literally the ball goes over his head and the WR catches it and my CB does some gimp *** attempt at a catch 5 seconds after i pushed the button which cost me a game tying touchdown
Overall I am impressed, because I have played AA my whole life and even last year some games were close but most were semi- easy wins for me. Seems this year that AA is going to be a challenge. I don't care if you play heisman my dick is bigger than yours
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
Impressions after about 50 or so games. Lol.
Pros:
-Game feels much more fluid
-New Tackling system is great
-Presentation is much improved
-Defense is much better
-New Formations and new plays
-Game is more competitive
Cons:
-You don't have as much control with your player as you did on '11
-Shotgun running is only effective when you have a lineman pulling
-Read option is 50/50 even if you make the correct read
-Linebackers still making superman leaps
-Secondary is constantly getting beat deep
-Cannot user catch
-Defense is still psychic
-Jumping the Snap is NOT a good thing
-Don't feel much weight or momentum
-When trying to return a pick, a lineman usually runs my cb down
-Blockers are not blocking defenders when they are right in front of them
-Can only run speed option successfully half of the time
-When you hot route a defensive player they go to the specific zone and just stand there
Overall the demo is much better than NCAA '11, just some things that need tweaking.
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
I'm really digging the cut-blocking I'm seeing from the receivers and some linemen. Being a GT guy, I appreciate a good cut-block. Bama's and Oregon's WR's have been doing a good job, I really can't wait to see if it's implemented this well within the flex-bone offense. If it is....LOOK OUT FOR ME
ps I think a lot of people are being too harsh on the game/demo. We knew we weren't getting a new engine so you're not gonna see a complete overhaul of our game. Look at NCAA '02-'08 ('05 hurt a little): all good games because they added small things each year to the game we had to make it better. I think they've added some nice little things this year as well; that's all I can really ask for as a 29yr old gamer.
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
Lol at these dorks that think Coaching Carousel is a real improvement. Its nothing but a fancy way for u to select a new team and will only be utilized by people who aren't hardcore fans of a particular school; and most cfb fans are hardcore fans for one school. Presentation is useless if that dnt upgrade the real gameplay issues. Reducing suction and improving zone are plusses but if that's all u get? They didn't even touch the player animations. Honestly who the hell is watching pregame intros EVERY game. Those things should b the cherry on top not advertised as meat and potato improvements.
Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)
Originally posted by SteboSSK
Lol at these dorks that think Coaching Carousel is a real improvement. Its nothing but a fancy way for u to select a new team and will only be utilized by people who aren't hardcore fans of a particular school; and most cfb fans are hardcore fans for one school. Presentation is useless if that dnt upgrade the real gameplay issues. Reducing suction and improving zone are plusses but if that's all u get? They didn't even touch the player animations. Honestly who the hell is watching pregame intros EVERY game. Those things should b the cherry on top not advertised as meat and potato improvements.
I respectfully disagree sir. If you created a poll here on OS most people will tell you that they will start with a sub par team and work their way up to a bigger better school, such as their alma mater. People in this community love the addition to the game.
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