I like the new tackling. It seems very solid. I have been getting a few too many sacks, but I feel that can be fixed.
I'm concerned about the QB AI on runs and the spread option in general. Oregon didn't frighten me on offense like they should have on AA. On one play Thomas kept the ball on a read option, shuffled a few steps, stood facing the wrong direction, turned around and was destroyed in the backfield. That play was the worst, but overall the Oregon runnng game in all the games I played was really ho-hum. Its just a little disappointing that the spread option isn't a little more dynamic in the game.
On a semi-related note, I wish AI quarterbacks would take off more often. For some reason inthe games I have played against FSU, the quarterback will get flushed out of the pocket or roll out or whatever, shuffle to the LOS and stand around until he's sacked for a loss or minimal gain. TAKE OFF. I'm begging you. Please be a running threat. Hopefully I've just had some bad experiences and the rest of you guys are seeing some better things with quarterback running.
One final note - it takes away from the realism when Oregon dips into their non-shotgun portion of their playbook. I realize that they have those plays, but I bet we won't see Darron Thomas under center, at least not between the 10s, at any point this year. I don't know how EA can fix that without overhauling the playcalling AI, but it can be frustrating. Thats been a gripe about EA football for me for years. A team will go shotgun with 4 wides one play and come out with weak formation twins the next play. I'm not too huge a fan of that.
Despite all that negativity, the game seems pretty fun.

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