EA Producer Blog: NHL 12 Gameplay

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  • DJ
    Hall Of Fame
    • Apr 2003
    • 17756

    #31
    Re: EA Producer Blog: NHL 12 Gameplay

    Originally posted by Vikes1
    Great to read some good news about the gameplay.

    I really like what is being said about the improved AI, player traits, full contact physic, battles for the puck in close, etc.. The only nit picking thing for me is...when it was mentioned about improved speed and flow of the game. Imo, in past games...there was too much easy flow to the game, at least vs the cpu. You know..the up and down, back and forth type of play. The ability to go coast to coast on nearly every rush.

    I'm hoping with NHL'12', that the improved defensive AI decision making includes, forcing many more dump in's. Ie...a "dirtier" playing game. But anyway...can't wait to hear more!
    Good post, Vikes. I thought the blog was good, but I need to see this game in action to be completely sold.
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    • TNA Equalizer
      Rookie
      • Sep 2010
      • 46

      #32
      Re: EA Producer Blog: NHL 12 Gameplay

      Good detailed write up by Rammer.
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      • fitch94
        Rookie
        • Jun 2010
        • 33

        #33
        Thanks for posting Sean. Especially after the game last night. Are you alright (physically and emotionally)? The best team did win. Go Bruins! Will TD Garden be in the game?

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        • Flamesfan102
          Rookie
          • Aug 2009
          • 243

          #34
          Re: EA Producer Blog: NHL 12 Gameplay

          Originally posted by fitch94
          Thanks for posting Sean. Especially after the game last night. Are you alright (physically and emotionally)? The best team did win. Go Bruins! Will TD Garden be in the game?
          Well, EA put Vancouver's center ice logo - Roger's Arena in the game, so hopefully that goes to saying with TD Garden as well. EA heard the feedback from the community last year in how people were angry that some NHL arenas had no center ice logo in the middle.

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          • cheechoo98
            Rookie
            • Jan 2009
            • 177

            #35
            I will agree, everything written sounds great... But, in not so much the same words, wasn't the physics-hitting thing what was being touted last year?

            And as for the Defensive A.I. I hope we see them do something, anything, than just skate back in a pair to their net. Currently, they don't hit you, and they very rarely poke check you.. I mean, it may sound funny, but I loved getting hammered with a huge hit in front of the opposing net by the D-men in 2k10... Hope something like that is in '12

            That would go a long way in those club games when you don't have a human d-man.
            Last edited by cheechoo98; 06-16-2011, 10:09 PM.
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            • FBeaule04
              MVP
              • Apr 2005
              • 1119

              #36
              Re: EA Producer Blog: NHL 12 Gameplay

              Originally posted by cheechoo98
              I will agree, everything written sounds great... But, in not so much the same words, wasn't the physics-hitting thing what was being touted last year?

              And as for the Defensive A.I. I hope we see them do something, anything, than just skate back in a pair to their net. Currently, they don't hit you, and they very rarely poke check you.. I mean, it may sound funny, but I loved getting hammered with a huge hit in front of the opposing net by the D-men in 2k10... Hope something like that is in '12

              That would go a long way in those club games when you don't have a human d-man.
              If I see one defenseman go pin himself to the board without beeing pressure, I'll go nuts after EA, you can be sure of that.

              Adding to what you say, if D still go back, back, back, to stop with their *** in the face of the goalie, EA will never be taken seriously by me.

              I'm not even hoping for this, I'm assuming it's going to be change in NHL 12
              "Ice hockey is a form of disorderly conduct in which the score is kept." - Doug Larson

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              • SinisterAlex
                Canadian eh?
                • Oct 2009
                • 4551

                #37
                Re: EA Producer Blog: NHL 12 Gameplay

                Originally posted by FBeaule04
                If I see one defenseman go pin himself to the board without beeing pressure, I'll go nuts after EA, you can be sure of that.

                Adding to what you say, if D still go back, back, back, to stop with their *** in the face of the goalie, EA will never be taken seriously by me.

                I'm not even hoping for this, I'm assuming it's going to be change in NHL 12
                This.

                Really annoying in OTP when they do that.... pretty much ruins the rush when you have them doing that all of the time...
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                • Money99
                  Hall Of Fame
                  • Sep 2002
                  • 12696

                  #38
                  Re: EA Producer Blog: NHL 12 Gameplay

                  About board-pinning, will we still see a small player automatically pin a larger player using suction?

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                  • Vikes1
                    Proctor, MN. Go Rails!
                    • May 2008
                    • 4102

                    #39
                    Re: EA Producer Blog: NHL 12 Gameplay

                    Originally posted by cheechoo98

                    And as for the Defensive A.I. I hope we see them do something, anything, than just skate back in a pair to their net. Currently, they don't hit you, and they very rarely poke check you..
                    Yep, exactly.

                    This is my biggest gripe about the AI defense.

                    They never really challenge you when entering their defensive zone. Like you said Cheechoo, they just skate backward and kinda take a position.
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                    • BDawg35
                      MVP
                      • Apr 2003
                      • 2352

                      #40
                      Sounds good but, as always, I will wait and see until I play the game itself. I'm long past getting sucked in by pre-release hype.

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                      • sniperhare
                        MVP
                        • Dec 2009
                        • 1145

                        #41
                        I know nothing about hockey but I want to rent this game. Look at the crowd behind those guys. If it has a Be A Pro mode that is enjoyable I will at least get my GameFly's cost for the rental out of the game.

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                        • bukktown
                          MVP
                          • Jan 2007
                          • 3257

                          #42
                          Originally posted by Vikes1
                          Yep, exactly.

                          This is my biggest gripe about the AI defense.

                          They never really challenge you when entering their defensive zone. Like you said Cheechoo, they just skate backward and kinda take a position.
                          "You’ll notice CPU defensemen anticipating being caught and backing off the blueline or defensive forwards back-checking harder and getting deeper in the defensive zone to support their defensemen who is in trouble."

                          I am hoping that more active back checking forwards will allow them to program more aggresive Dmen logic.

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                          • Vikes1
                            Proctor, MN. Go Rails!
                            • May 2008
                            • 4102

                            #43
                            Re: EA Producer Blog: NHL 12 Gameplay

                            Originally posted by bukktown
                            "You’ll notice CPU defensemen anticipating being caught and backing off the blueline or defensive forwards back-checking harder and getting deeper in the defensive zone to support their defensemen who is in trouble."

                            I am hoping that more active back checking forwards will allow them to program more aggresive Dmen logic.
                            Good catch on the quote, Bukktown.

                            The quote does sound promising, of a possibly more defensive minded gameplay.
                            1969 NFL Champions

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                            • knighthawksfan
                              Rookie
                              • Dec 2008
                              • 131

                              #44
                              Originally posted by LuGer33
                              Best article on NHL 12 yet. AI improvements and player personalities sound very promising.
                              I can't wait for this game too drop go flyers 2011
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                              • canucksss
                                MVP
                                • Jan 2003
                                • 2956

                                #45
                                Re: EA Producer Blog: NHL 12 Gameplay

                                ok....im almost there (being sold with this product) courtesy of this article. thanks for posting this OP . i'll watch carefully the BaGM mode and see whats in store

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