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NCAA Football 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

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  • Millennium
    Franchise Streamer
    • Aug 2002
    • 9890

    #1

    NCAA Football 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

    This thread will be used for GAMEPLAY impressions and discussions from those members with the game. This includes any and all on the field impressions.

    As a reminder, this is not a thread for general questions or discussion. The only posts that should be in this thread are posts from those members with the game.

    ANY OTHER POSTS WILL BE A BANNABLE OFFENSE. This means you are able to to be banned just by posting a question in this thread.

    Stop here. Read the above bolded line again.
    Last edited by Pared; 07-13-2011, 05:27 PM.
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  • ElroyJetson
    MVP
    • Apr 2007
    • 1860

    #2
    Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

    Played for 5-10 minutes before I had to leave, gameplay seems alot more smoother for ps3 version this year.
    Last edited by ElroyJetson; 07-08-2011, 07:48 PM.
    PSN - SwangKang169
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    • ryan36
      7 dirty words...
      • Feb 2003
      • 10139

      #3
      Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

      guys, you MUST prove YOU OWN the game...not giving impressions of a best buy full retail kiosk or gamestop, etc.

      Comment

      • ODogg
        Hall Of Fame
        • Feb 2003
        • 37953

        #4
        Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

        After six complete games here are my pros, cons and thoughts:

        Pros
        Defense is back in a big way! I threw 7 ints in 2 games. And they were my fault, no BS! This game may be much harder to play now after a 6 pack of adult beverages, LOL

        On a related note: Zone defense really is fixed! Yay!

        The lighting is incredible!

        Weather affects things more: Played one rain game and see a lot of slipping, more fumbles

        Jerseys show great wear and tear (mud, visible sweat stains, etc)

        Fog looks really cool

        Defenders drop less interceptions (which could be a con depending on your view LOL)

        The kicker warming up scene is right (unlike demo)

        Finally, FINALLY, they fixed the playcall screen so that when you get to 4th down the game does NOT automatically default to the special teams screen. Instead it is like any other down. I'm SOOOooOo glad this is finally fixed.

        WR's fight for the ball more (still not as much as I'd like to see though)

        I really love the gametrack recaps (is that what they are called) they periodically have throughout the game...more of this stuff please!!

        QBs controlled by the CPU *DO* scramble on you if they are fast (didn't see any scrambling out of the pocket by the slower Notre Dame QB)

        I saw the CPU HBs break some long runs and they didn't do the "cover the ball" nonsense

        Definitely a lot more animations I've never seen before. Makes the game feel more fresh!

        QBs who scramble get tired and go red VERY quickly..this will help stop cheesing it up with fast QBs IMO

        You can get pressure with ONLY the front four now and get sacks more often with dominant linemen..

        Cons
        Man to man sometimes has that "mirroring" feature we all hate. Had one comeback route picked off due to the psychic mirror (UPDATE: EA says this is fixed with the release day patch)

        Can't have any rain or snow with fog

        Linebackers still break up too many balls thrown beyond them (not as bad but still there) with a jump (used to be super jump, now just a jump it seems).

        Michigan States uniforms are still too light

        Lots of sacks in this game, I think cuz I'm so used to having all day in the pocket, this could be a positive though I think...may need to adjust pass blocking slightly up though..

        On a related note, this game is BRUTAL on QBs...I had 3 OSU QBs injured in my game vs.Michigan...although I really think its cuz I'm pulling a Roethlisberger (holding onto the ball way, way too long)

        When you hit pause and go through the menu some of the other menus appear below and/or to the left of the menu, doesn't seem to create any issues but looks weird (glitchy) (UPDATE: this is now somewhat fixed with the patch, still occurs but not as much)

        Wind only seems to affect field goals, not passing

        What is this odd noise that appears after you pick a formation, then again when you pick your play?? Like a whooshing noise. this was in the demo. How can we get rid of this? annoying..(UPDATE: turn menu FX all the way down to kill this stupid sound)

        Why does the controller rumble right after you break huddle each time?

        I really liked the old way of picking plays, wish we had an option to go back to it.

        Coach editing in regards to faces, hats, clothes seems fairly limited.

        Playing on default sliders the CPU does not seem that great at rushing the ball

        Saw the CPU QB throw the ball out of bounds right after the ball was snapped. No flag either. I have seen this at least a couple of times a game, needs fixed!!

        Heard about 2 lines of new commentary I think in 2 games, still pretty lacking!
        Last edited by ODogg; 07-10-2011, 01:44 AM.
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        • ODogg
          Hall Of Fame
          • Feb 2003
          • 37953

          #5
          Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

          My game scores so far, most games are on six minute quarters, default all-American

          Games I lost:
          Michigan 14 OSU 13
          Notre dame 21 Michigan State 7
          Cincinnati 10 Louisville 7
          Georgia 19 Texas 13

          Games I won:
          Wisconsin 7 Purdue 3
          Michigan 14 Penn State 0
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          or Tiktok https://www.tiktok.com/@shaunh741

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          • ODogg
            Hall Of Fame
            • Feb 2003
            • 37953

            #6
            Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

            7 games with pass interference for offense and defense maxed and so far only one call for def. PI

            CPU still punts terribly but not every time

            Punt returns are improved, still too hard but I get the feeling we will be breaking them every so often

            Kick returns still seem nearly impossible though

            I have noticed more false starts on the HOME team due to noise than the away team...odd...maybe it's just a coincidence though..
            Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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            • brobamigo
              Pro
              • May 2011
              • 570

              #7
              Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

              im loving the new tackling system and animations..everythings so fluid
              Last edited by brobamigo; 07-09-2011, 12:07 AM.

              Comment

              • ODogg
                Hall Of Fame
                • Feb 2003
                • 37953

                #8
                Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                Occasional, slight slow down on kickoffs at times, very subtle though (Xbox)

                They've reduced the highlights to 2 videos and 3 pics per game, ugh..(UPDATE: EA servers are back up and you can now upload 5 videos and 8 pics again! So glad for that, I would have hated it to be 2 videos and 3 pics!)

                I am noticing too many pancakes on the line, both offensively and defensively, although more so it's my own guy on defense getting pushed down to the ground...
                Last edited by ODogg; 07-10-2011, 01:45 AM.
                Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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                • ODogg
                  Hall Of Fame
                  • Feb 2003
                  • 37953

                  #9
                  Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                  Under throws and overthrows happen, not too often with the elite QBs but a fair amount of time with the lesser ones..
                  Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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                  • ODogg
                    Hall Of Fame
                    • Feb 2003
                    • 37953

                    #10
                    Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                    Still no flag on late hits and hits out of bounds...
                    Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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                    • ODogg
                      Hall Of Fame
                      • Feb 2003
                      • 37953

                      #11
                      Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                      Just noticed a glitch, the CPU QB ran for 13 yards, then for no real reason went into the passing stance and just stood there until he got creamed...
                      Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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                      • ODogg
                        Hall Of Fame
                        • Feb 2003
                        • 37953

                        #12
                        Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                        CPU no longer always elects to receive when they win the toss.

                        I notice virtually no difference in sound from large stadiums like OSU vs. Small team stadiums like ULM..

                        Stiff arm is still worthless..
                        Last edited by ODogg; 07-09-2011, 03:08 AM.
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                        • ODogg
                          Hall Of Fame
                          • Feb 2003
                          • 37953

                          #13
                          Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                          Everyone will be pleased to know that those annoying season showdown "YOU QUIT RUNNING UP THE SCORE!" messages are no longer anywhere to be seen. I'm beating Florida 42-21 and passing all over the place and no messages. update: season showdown servers are down so this may not be right...ugh...

                          However, on a related note it's now 49-21 with 1 minute to go and the stadium is still packed, where is dynamic attendance????
                          Last edited by ODogg; 07-09-2011, 04:58 AM.
                          Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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                          • deucepoppi17
                            MVP
                            • Apr 2006
                            • 991

                            #14
                            Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                            I just played Miami at Buffalo and there was about 50 people in attendance. Loved the dymanic attendance, but with Miami in town it should have been a bigger crowd.

                            Comment

                            • hampshire2012
                              Rookie
                              • Jul 2010
                              • 358

                              #15
                              Re: NCAA 12 Retail Impressions (Gameplay - NO QUESTIONS/DISCUSSION)

                              Originally posted by ODogg
                              However, on a related note it's now 49-21 with 1 minute to go and the stadium is still packed, where is dynamic attendance????
                              I don't think I'm breaking any rules by saying this: Dynamic attendance only happens in dynasty games I believe.

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