Once again, the lack of medical redshirts irritates me.

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  • kenyon072
    Rookie
    • May 2010
    • 33

    #1

    Once again, the lack of medical redshirts irritates me.

    2nd game of the season, Vincent Smith goes down for 8 weeks. Next game, Denard Robinson goes down for 11 weeks. They would have both been eligible for a medical redshirt, but EA doesn't want to spend 20 minutes to write 50 lines of code to implement them.

    Thanks, EA!
  • the_future420
    MVP
    • Jul 2002
    • 3086

    #2
    Re: Once again, the lack of medical redshirts irritates me.

    Originally posted by kenyon072
    2nd game of the season, Vincent Smith goes down for 8 weeks. Next game, Denard Robinson goes down for 11 weeks. They would have both been eligible for a medical redshirt, but EA doesn't want to spend 20 minutes to write 50 lines of code to implement them.

    Thanks, EA!
    Sucks they're not in the game, but how about just going in and editing the player's YR so they have one more year of eligibility? Seems like an easy enough workaround.
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    • kenyon072
      Rookie
      • May 2010
      • 33

      #3
      Re: Once again, the lack of medical redshirts irritates me.

      This would work? I didn't even think of that. Genius! Thanks, brah.

      Comment

      • Andrews85
        Pro
        • Jul 2008
        • 855

        #4
        Re: Once again, the lack of medical redshirts irritates me.

        Originally posted by the_future420
        Sucks they're not in the game, but how about just going in and editing the player's YR so they have one more year of eligibility? Seems like an easy enough workaround.
        I'm pretty sure you can't edit their class.

        Same thing happen with me, Week 1 RB Ray Graham breaks his hand and is estimated to be out 5 weeks. He ends up not coming back until Week 14. Total waste of a year.
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        • nc0ffey
          PS/XB: nc0ffey84
          • Jul 2002
          • 6223

          #5
          Can you edit class? If so what are the restrictions regaurding medical red shirts (in real life, since they don't exist in game)? i'd like to do the same in my dynasty as needed.

          Comment

          • Wildcats302
            MVP
            • May 2011
            • 1046

            #6
            Re: Once again, the lack of medical redshirts irritates me.

            Originally posted by kenyon072
            2nd game of the season, Vincent Smith goes down for 8 weeks. Next game, Denard Robinson goes down for 11 weeks. They would have both been eligible for a medical redshirt, but EA doesn't want to spend 20 minutes to write 50 lines of code to implement them.

            Thanks, EA!
            Here are your options basically:

            1. Turn injuries off.
            2. Re-start the game if you have an 8 or 11 week injury.
            3. Just deal with the injuries, and be like me and just keep praying they put them in NEXT year FINALLY

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            • mcavner
              Pro
              • Jun 2004
              • 708

              #7
              Re: Once again, the lack of medical redshirts irritates me.

              Seems the game does give medical redshirts sometimes. My fifth yr senior OT was injured on the first play of the season and missed the whole year (no stats), and then voila! There he was the next year, still on my roster. Weird.

              Comment

              • bkrich83
                Has Been
                • Jul 2002
                • 71582

                #8
                Re: Once again, the lack of medical redshirts irritates me.

                Originally posted by kenyon072
                2nd game of the season, Vincent Smith goes down for 8 weeks. Next game, Denard Robinson goes down for 11 weeks. They would have both been eligible for a medical redshirt, but EA doesn't want to spend 20 minutes to write 50 lines of code to implement them.

                Thanks, EA!
                Yeah I am sure that is merely a 20 minute, 50 line fix.
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                • bukktown
                  MVP
                  • Jan 2007
                  • 3257

                  #9
                  Re: Once again, the lack of medical redshirts irritates me.

                  Originally posted by bkrich83
                  Yeah I am sure that is merely a 20 minute, 50 line fix.
                  Right... That wasn't the most accurate statement by the OP.

                  Comment

                  • Mtneer08
                    Rookie
                    • Jul 2007
                    • 392

                    #10
                    Re: Once again, the lack of medical redshirts irritates me.

                    Originally posted by kenyon072
                    2nd game of the season, Vincent Smith goes down for 8 weeks. Next game, Denard Robinson goes down for 11 weeks. They would have both been eligible for a medical redshirt, but EA doesn't want to spend 20 minutes to write 50 lines of code to implement them.

                    Thanks, EA!
                    In most cases that I've seen going down for 8 games will not make a player eligible for a medical redshirt in real life.

                    Comment

                    • Jr.
                      Playgirl Coverboy
                      • Feb 2003
                      • 19171

                      #11
                      Re: Once again, the lack of medical redshirts irritates me.

                      Originally posted by NCoffey
                      Can you edit class? If so what are the restrictions regaurding medical red shirts (in real life, since they don't exist in game)? i'd like to do the same in my dynasty as needed.
                      You can't edit classes within your dynasty yet, but I think they're adding that ability in with the next patch.

                      As for the guidelines to qualify for a medical hardship waiver:
                      1. The injury has to happen during the first half of the season
                      2. The player has to have played at least 1 game, but not more than 20% (or maybe 30%, I've seen both numbers) of games in the season. So in a 12 game season, if the player plays in more than 3 games, they wouldn't be eligible.

                      Those are really the only 2 that would apply in this game.
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                      • kunner
                        Rookie
                        • Sep 2010
                        • 361

                        #12
                        Re: Once again, the lack of medical redshirts irritates me.

                        Originally posted by Baughn3
                        You can't edit classes within your dynasty yet, but I think they're adding that ability in with the next patch.

                        As for the guidelines to qualify for a medical hardship waiver:
                        1. The injury has to happen during the first half of the season
                        2. The player has to have played at least 1 game, but not more than 20% (or maybe 30%, I've seen both numbers) of games in the season. So in a 12 game season, if the player plays in more than 3 games, they wouldn't be eligible.

                        Those are really the only 2 that would apply in this game.
                        Right, i was just going to say that. I dont think that #1 is really a guideline, i think it mainly follows the 2nd one. I remember a few years back, Travis Beckum got hurt at Wis in the 2nd or 3rd game of the year, and would have been eligible for a redshirt, but chose to go pro instead.
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                        • Old School SD Fan
                          Banned
                          • Jul 2010
                          • 749

                          #13
                          Re: Once again, the lack of medical redshirts irritates me.

                          Originally posted by bkrich83
                          Yeah I am sure that is merely a 20 minute, 50 line fix.

                          Doesn't sound like a tough programming job to me and I work in web based software development. But hey, if your compulsion for backing EA at every turn is THAT strong, back away.

                          Comment

                          • dickey1331
                            Everyday is Faceurary!
                            • Sep 2009
                            • 14285

                            #14
                            Originally posted by Old School SD Fan
                            Doesn't sound like a tough programming job to me and I work in web based software development. But hey, if your compulsion for backing EA at every turn is THAT strong, back away.
                            If it's that easy then why isn't in the game? I think you underestimate the difficulty in it.


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                            • UniversityofArizona
                              Rookie
                              • Dec 2009
                              • 322

                              #15
                              Re: Once again, the lack of medical redshirts irritates me.

                              Probably because EA views it as a low priority.

                              You already have the code for adding and removing red shirts and for having injuries in the game. Make a condition to where if a player gets injured under certain guidelines the player can slap a red shirt on the player. Relabel this new red shirt as a medical red shirt. The real code writing at least from my perspective would be the middle of the season aspect to it. Even then you still have the code for removing red shirts in the middle of the season so why not flip it around and allow a player to add if certain conditions are met.

                              EA could go one step further by allowing an option for anytime medical red shirt placements as well that way people can follow along with the actual real life season applying medical red shirts as needed to those injured in real life.

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