NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns
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Re: NCAA Football 12 Possible Roster Glitch
I think there are enough of us here who have/do programming and we sure all know how to test games. Who wants to make a video game?Comment
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Re: NCAA Football 12 Possible Roster Glitch
Yea, one of them probably turned on their computer this morning, saw an e-mail pop up. *jaw drops* "Our lawsuit preventing secret is out!!! Oh no..."
We talked about this pages upon pages ago. Someone used strength ratings to switch players back and it appears to work... but it was still a little fishy, and not worth the effort to flip every single tendency that was reversed.
I honestly think the simming engine gathers the sim stats from their overall attribute rather than tendency. With the tendency change roster I had to lower some of their truck stick, elusiveness ability, and break tackle rating to prevent from hiking the strength rating too high.
I think that is why the non tendency change roster had better sim stats
No tendency change results
With tendency change roster
Last edited by drlw322; 07-21-2011, 01:10 PM.Comment
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Re: NCAA Football 12 Possible Roster Glitch
100% true. That's why i just play the game as is, not because i'm 100% satisfied or anything like that, i just would prefer not to have to do all the legwork to have it be realistic. So if i can throw 4 vert bombs, i'm good. If the opposing offense only gets 30 yards total rushing, i'm good. I have a real job and real responsibilities, can't be bothered to do somebody else's job for them.Comment
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Re: NCAA Football 12 Possible Roster Glitch
So in the long run, you say that sim stats aren't affected? Trying to figure out why my results looked so poor last night.Comment
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Re: NCAA Football 12 Possible Roster Glitch
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</td> <td style="background-image: url('/vBulletin/images/quotes/00.gif');width:100%;height:1px;" width="100%"> Not to get off topic but this issue could be completely be resolved by EA implementing a slider specifically for QB scrambling....just saying
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So how does this help with this problem? Call me stupid but I thought the problem was switching player tendencies. Not the actual amount of times a qb scrambles. Adjusting a slider so Robinson gets 200 carries and 1,000 yards is great. But that doesn't do much good when Luck is getting as many carries as Robinson because he has been changed to a scrambler.
The scrambling seems fine to me finally. Its who's doing it now.When rookie Randall Cobb was told by this U.S. Marine that he was a big fan of the wide receiver, Cobb said, “I think I’m a bigger fan of yours.”Comment
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Re: NCAA Football 12 Possible Roster Glitch
No doubt NCAA series needs more sliders, been saying this for years. I mean Madden has more sliders then NCAA and they in the same building.
Madden has the following sliders that NCAA don't have:
Pass reaction
Run reaction
Block Shedding
Break Tackle
Injury
Fumble
Then Madden has 4 ratings that NCAA don't have
Short accuracy
Medium accuracy
Deep accuracy
Throw on the Run
And now this year Madden also added
Player Traits
Dynamic Player Performance
To me it is looking like they going back to Madden get stuff and NCAA get stuff years later, instead of at the same time.
I mean if we just had those sliders Madden has, it would go a long way in making NCAA better.Comment
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Re: NCAA Football 12 Possible Roster Glitch
as you can tell from the photos the lower stats has the tendency there in the menuComment
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Re: NCAA Football 12 Possible Roster Glitch
Yea, the reaction ones would do wonders. Might even be able to eliminate some of the psychic db's because turn it down enough, they don't react to the pass as well and you finally get an edge on them.Comment
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Re: NCAA Football 12 Possible Roster Glitch
So it seems simming uses actual ratings; playing, that label has power. Because although it says balanced, all his ratings = scrambler. It even says it in the freakin edit menu. Hmmm, I'll stick to #XX for now. Not as much fun, but I'm mainly testing sliders. All my dynasty sims are more for to see if my historical setups are feasible. Doesn't matter who is good or bad as much.Comment
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Re: NCAA Football 12 Possible Roster Glitch
<TABLE border=0 cellSpacing=0 cellPadding=0 width="100%"><TBODY><TR><TR><TD style="BACKGROUND-IMAGE: url(/vBulletin/images/quotes/04.gif); WIDTH: 37px; HEIGHT: 1px" width=37>
</TD> <TD style="BACKGROUND-IMAGE: url(/vBulletin/images/quotes/00.gif); WIDTH: 100%; HEIGHT: 1px" width="100%"> Not to get off topic but this issue could be completely be resolved by EA implementing a slider specifically for QB scrambling....just saying
</TD></TR></TR></TBODY></TABLE>
So how does this help with this problem? Call me stupid but I thought the problem was switching player tendencies. Not the actual amount of times a qb scrambles. Adjusting a slider so Robinson gets 200 carries and 1,000 yards is great. But that doesn't do much good when Luck is getting as many carries as Robinson because he has been changed to a scrambler.
The scrambling seems fine to me finally. Its who's doing it now.
But then again, they would have to make sure all their ratings worked ALL the time. For example we have had the return rating for a few years now. But it really doesn't do anything.
99 return rated player is still more likely to return for 15 yards ONLY as a 40 return rated player. And it shouldn't be that way.Comment
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When rookie Randall Cobb was told by this U.S. Marine that he was a big fan of the wide receiver, Cobb said, “I think I’m a bigger fan of yours.”Comment
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Re: NCAA Football 12 Possible Roster Glitch
Please don't post any more threads on EA's forums.
Just use the one that's already posted.
http://forum.ea.com/eaforum/posts/list/7441733.pageComment
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