NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
Same here was one of the things I liked bout "that" demo. It'll be interesting to see how all of this stuff works out. Can't wait to see some footage see all of this in action.Comment
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
Da_Czar has pointed out not to really look to deep into this physics thing...im guessing 2k just added a ton more situational bump animations. Hopefully its nothing like THAT bump where you almost fall backwards....Comment
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
If 2k Fixes the online lag then this game will be a must buy...fixing the lag would make the game much better...id be in awe...and even before u have announced any details about online im already shocked....shocked!Comment
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
I was also pleasantly surprised to see a letter rating system (F, B+, etc.) pop up after taking shots. A high letter grade doesn’t always ensure a made bucket, nor does a low letter preclude a possible bucket, but the system rates both how well you took the shot and the quality of the shot itself.
another thing i hope is right with this new added feature is that a defender presence alone shouldn't affect the out come too badly with just his present because we all know HANDS DOWN MAN DOWN
Speaking of adjusting your game, it also has a feature allowing you to adjust your play style on the fly, bypassing menus and keeping you in the action. With the system, you’ll be able to assign specific players a specific role, or quickly swap between playing philosophies (lock down the paint, pressure shooters, etc.), whether it’s just for the present play or for the rest of the game.Last edited by kolanji; 07-23-2011, 10:06 AM.Humans fear what they dont understand, hate what they cant concur i guess its just the theory of manComment
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
I discovered something recently about online lag, there really isnt one..Check it, it is about the response time your tv has from input to action on tv and I have been playing my online games on my computer monitor and the refresh rate on it is so High its like playing offline, but I do have a 47 inch tv that has the online lag.. This game/ all games are made to be played on really high end monitors/tvs. Just my 2 cents.chuckcross.bandcamp.com
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ROOKIE KILLERComment
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
It happens in all sports games..chuckcross.bandcamp.com
Follow me on www.Twitter.com/Rockchisler
Just type [ SPOILER ] and [ / SPOILER ], without any spaces.
ROOKIE KILLERComment
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If 2k can port this game from the 360 to the PS3 successfully then I'll buy it. Honestly, not trying to be a troll just calling it as I see it. The graphical changes so far are minimum. The final product will probably look awsome, no I take that back astounding compared to these photos. However, the port thing is a big issue to me. Owning a PS3 I know what the system is capable of producing, very high end graphics. They need to buff out the glitches and AA for the PS3 version upon release. Why is it that since we PS3 owners own this specific system, we don't get the same expierence when it is the same game? That just flatters me because we all know the PS3 is fully capable of looking exactly like the 360 version. Also, I saw some E3 footage of this where Kobe Bryant was playing with the motion control on the PS3, it looked really 11ish. Do you guys think maybe because it was a very early development show case of it or maybe because the move controls don't bring out the full animation? I wan't to hear you guy's feedback to this? What do you think of it so far? Do you think that there should be no excuses for the PS3 ported version?Comment
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
I got both systems, so I don't care. The 360 is the version I'm getting (with the Jordan cover), so I'm good."I can accept failure, everyone fails at something. But I can't accept not trying."
- Michael Jordan
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
To circumvent the situation, I've experimented in distracting my opponent by talking loudly over the announcer when I'm about to spring a surprise defensive adjustment. Works better than I thought it would have.Comment
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chuckcross.bandcamp.com
Follow me on www.Twitter.com/Rockchisler
Just type [ SPOILER ] and [ / SPOILER ], without any spaces.
ROOKIE KILLERComment
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Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)
Haha, isn't that just the worst? I'll be playing man-to-man against my brother for the entire game, then I decide during a crucial moment I want to trap at half court with Lindsey Hunter and Mike James. "He'll never see it comiing, he's walking to the corner every possession!", I'll say. But no, before he even inbounds the ball, here comes Clark Kellogg to save the day, "It looks like they're going to try the half court trap!" Thanks Clark.
To circumvent the situation, I've experimented in distracting my opponent by talking loudly over the announcer when I'm about to spring a surprise defensive adjustment. Works better than I thought it would have.Humans fear what they dont understand, hate what they cant concur i guess its just the theory of manComment
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Loving all this new info, however NOT loving da screenshot with Mike Bibby in da back ground becuz da CALF SLEEVE issue seems to be still alive and kicking........I hope 2k gives us an create a player review that addresses hair styles, tattoos, and most importantly "accessories"Comment
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