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Old 07-28-2011, 10:44 AM   #64
ChaseB
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Re: Online Communities Took Precedence Over Online Franchise in Madden NFL 12

Quote:
Originally Posted by jerryrice4949
Since you asked. I would like someone to challenge EA next time they mention "the numbers" when it comes to online franchise. Well of course the numbers suck it was a completely unfinished feature/mode. It is not bare bones it is completely incomplete; what does EA expect the numbers to look like. That would be like NCAA calling something online dynasty without recruiting. I would like someone to ask them if they think the low utilization to what they call online Franchise is because it is really not a franchise mode at all!

I think the designer from EA missed the whole point of online franchise. It is more than a couple of friends getting together. It is about getting together with people you know and or like and building a team year after year. It is about a whole new level of immersion. It is the whole point of a franchise mode whether online or offline.

Every time I hear about the numbers I want to scream. Make an actual online franchise and then lets see what the numbers are.
Okay, fair enough question.

Quote:
Originally Posted by Icarus2k9
Sorry sir, reread your stuff after getting a good night's sleep. You're right, there's not much to really go after them for in this case, my apologies. Just for my own information though, do you get to have a proper dialogue when you're interviewing? Follow up questions and things like that? Or is it all submitted questions via email or another medium?

I think the only question I'd have followed up with here (and I think it's one of the most important questions at the moment because it dictates all their decisions by the looks of things) is for EA to give us the actual numbers of users for these modes and a proper breakdown - how many quit after one game, etc. I'm fed up of being told blanket statements like "everyone plays online ranked" (no they don't) when I want to see the numbers and judge for myself whether their belief that something isn't worth it is justified.
Some interviews are by text, but this one was my phone. So basically some allow follow-up questions and others do not -- yes, just depends on the medium.

Seems like a fair enough question. I know that generally speaking they don't want to or will give specifics on that type of stuff, but it wouldn't hurt to ask.

But just to be clear, the interview was about Online Communities, so I just didn't want to use that as a platform to "jump" a developer about online franchise stuff. So I more tacked on a question at the end to at least get a word about it.
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