Late CPU clock management is still flawed

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  • BDawg35
    MVP
    • Apr 2003
    • 2360

    #1

    Late CPU clock management is still flawed

    I guess I should thank the CPU coach of the Western Michigan Broncos for gift-wrapping a victory for me last night in the opening game of my Michigan dynasty.

    However, I'm more disappointed in the continued poor CPU clock management late in games.

    Western Michigan is beating me 21-16 in the final minutes, but twice throws long incompletions on third down to stop the clock and give me time to win the game.

    On third-and-13, a deep ball is broken up with 2:01 left. Western punts.

    I fumble an option pitchout with 1:29 left at my own 30. I have only two timeouts left. I use them on first and second down. On third-and-19, Western again goes deep and it's incomplete with 1:14 left in the game.

    Western punts into the end zone and I get the ball with 1:09 left. I have no timeouts remaining.

    On my second play, with 44 seconds left, I hit Junior Hemingway for the game-winning touchdown. I'm figuring that almost all of those seconds would've been off the clock had the CPU just run the ball and milked the clock with the lead late in the game in my territory.

    I remember winning several games in NCAA '11 because the CPU gift-wrapped more time on the clock for me. It appears this CPU clock-management flaw has not been fixed.

    Another example was the CPU calling a quick timeout with 1:40-ish left in the first half to save time when it really wasn't necessary yet. That's a smaller issue, but still not the way a real team would manage the clock.

    I should be 0-1 with an upset loss to Western. Instead, I'm 1-0 and the athletic director is giving me a free pass for that near-debacle.
  • Redacted01
    Hall Of Fame
    • Aug 2007
    • 10316

    #2
    Re: Late CPU clock management is still flawed

    If I had a 3rd and 13 and was nowhere near the range of a field goal and had 2+ minutes left, I'd probably throw the pass too. A first down just about seals the game, though with two time outs, it's not a given. Not a very good chance of running for the first down though taking off another 20+ seconds which the computer will do is nice.

    The second case is a little more iffy, though with no time outs, they should have run the ball and taken their chances.

    Comment

    • BDawg35
      MVP
      • Apr 2003
      • 2360

      #3
      Re: Late CPU clock management is still flawed

      Originally posted by dochalladay32
      If I had a 3rd and 13 and was nowhere near the range of a field goal and had 2+ minutes left, I'd probably throw the pass too. A first down just about seals the game, though with two time outs, it's not a given. Not a very good chance of running for the first down though taking off another 20+ seconds which the computer will do is nice.

      The second case is a little more iffy, though with no time outs, they should have run the ball and taken their chances.
      Good feedback. Wish my "like" function was working.

      I might throw in the first instance, but probably something near the sticks. These were bombs to the end zone.

      Comment

      • Redacted01
        Hall Of Fame
        • Aug 2007
        • 10316

        #4
        Re: Late CPU clock management is still flawed

        I buy it haha. The computer throws four verts in about 3 or 4 times when you do ask coach. It's probably a likely choice for the computer.

        Comment

        • Hunsy34
          Rookie
          • Sep 2008
          • 171

          #5
          Re: Late CPU clock management is still flawed

          I had a team run the hurry up still late in the game while winning I was able to easily get the ball back. Then I see them run the ball and be in no rush when trailing by two scores. Ha
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          • ashamael
            Rookie
            • Feb 2008
            • 207

            #6
            Re: Late CPU clock management is still flawed

            I'm an offensive coordinator.
            I'm down by two scores with 6 minutes to go in the 4th quarter... 4th and 5 with the ball at midfield. This seems like a situation where I'd go for it, so I prepare myself to...

            ah...

            wait...

            wtf?

            I have to punt? WTF is this @#$!


            Scenario 2:

            I'm ahead by 6 points, my opponent has no time outs and I have the ball. I've just ran on 3rd down to keep the clock down so that I'll have to punt the ball with about 10 seconds to go in the game.

            Oh, wait... here we go again.

            Five seconds after the play is ruled dead, super sim screen comes up again... and my punter of course punts the ball with 40 seconds to go instead of 10... and I watch helplessly as my A+ defense lets a B- offense go straight down the field and score a TD with no time remaining.


            So, double whammy of clock management fail and super sim fail. I was pretty angry.

            Comment

            • 89OneHanded
              Rookie
              • Sep 2010
              • 184

              #7
              Re: Late CPU clock management is still flawed

              Originally posted by ashamael
              I'm an offensive coordinator.
              I'm down by two scores with 6 minutes to go in the 4th quarter... 4th and 5 with the ball at midfield. This seems like a situation where I'd go for it, so I prepare myself to...

              ah...

              wait...

              wtf?

              I have to punt? WTF is this @#$!


              Scenario 2:

              I'm ahead by 6 points, my opponent has no time outs and I have the ball. I've just ran on 3rd down to keep the clock down so that I'll have to punt the ball with about 10 seconds to go in the game.

              Oh, wait... here we go again.

              Five seconds after the play is ruled dead, super sim screen comes up again... and my punter of course punts the ball with 40 seconds to go instead of 10... and I watch helplessly as my A+ defense lets a B- offense go straight down the field and score a TD with no time remaining.


              So, double whammy of clock management fail and super sim fail. I was pretty angry.


              I agree with this, the simulation clock management is ********, and that's a kind adjective for it.
              A gentleman is a man who knows how to play the accordion, but doesn't.

              Comment

              • poopoop
                MVP
                • Sep 2003
                • 1081

                #8
                Re: Late CPU clock management is still flawed

                I had the computer waste their second time out after a play where I was tackled out of bounds and the clock was stopped anyway. With a little over a min left.

                That blown TO call allowed me to run nearly half the remaining time off the clock.

                Comment

                • dan04103
                  Rookie
                  • Jul 2007
                  • 142

                  #9
                  I had a game where I was down by 4 with two minutes to go. I get stopped on 4th down and the CPU can run the clock out. You know what they do on first down? Pass the ball and I intercept the pass. I drove the field and won the game.


                  USDA Approved.
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                  Comment

                  • Cardot
                    I'm not on InstantFace.
                    • Feb 2003
                    • 6164

                    #10
                    Re: Late CPU clock management is still flawed

                    Originally posted by BDawg35

                    Another example was the CPU calling a quick timeout with 1:40-ish left in the first half to save time when it really wasn't necessary yet.
                    Yes, this one annoys me too. The CPU will often be inside the 20 yard line with more that a minute to go in the half (which is a LONG time in that situation), but are still calling time outs....and leaving me with plenty of time to do something with the ball. Once I had a ball in a similar situation, and Herbie was going bananas about managing the clock, but there was plenty of time.

                    The other one that has baffled me for years is that the CPU will be in their own end as the first half is winding down. They will call a timeout, and then promptly run a dive for 2 yards....and then call another TO.

                    Comment

                    • chessmyantidrug
                      Rookie
                      • Jul 2009
                      • 61

                      #11
                      Re: Late CPU clock management is still flawed

                      Originally posted by BDawg35
                      Another example was the CPU calling a quick timeout with 1:40-ish left in the first half to save time when it really wasn't necessary yet. That's a smaller issue, but still not the way a real team would manage the clock.
                      You, sir, have never seen Les Miles manage the clock.

                      Comment

                      • bmxdmx
                        Rookie
                        • Nov 2007
                        • 175

                        #12
                        Re: Late CPU clock management is still flawed

                        Les Miles is hilarious. Towards the end of the first half, the CPU does dumb things. Why Run certain plays is beyond me

                        Comment

                        • Dmarzio
                          Rookie
                          • Aug 2010
                          • 64

                          #13
                          Re: Late CPU clock management is still flawed

                          Originally posted by chessmyantidrug
                          You, sir, have never seen Les Miles manage the clock.
                          I was just about to say, as an LSU fan, none of this seems like bad clock management to me :P

                          Comment

                          • Pogo27
                            MVP
                            • Jul 2009
                            • 1632

                            #14
                            Re: Late CPU clock management is still flawed

                            While the CPU clock management is ridiculous, the OP isn't a good example of this.

                            I've had a problem with a lot of things involving clock management in this game for a while. And I'm also getting tired of losing Sportsmanship points for passing on 3rd and long when I'm up by 10 in the 4th quarter or something.


                            But what I've noticed is that the CPU will always call its first two timeouts as quickly as possible once you pass under two minutes... and then they will always use the third timeout when there are exactly 5 seconds left on the clock.

                            Comment

                            • chessmyantidrug
                              Rookie
                              • Jul 2009
                              • 61

                              #15
                              Re: Late CPU clock management is still flawed

                              Originally posted by Pogo27
                              I've had a problem with a lot of things involving clock management in this game for a while. And I'm also getting tired of losing Sportsmanship points for passing on 3rd and long when I'm up by 10 in the 4th quarter or something.
                              Turn on chew clock (set game tempo to conservative). It should balance out the sportsmanship. It does for me.

                              Comment

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