DolpFan's 10 min. Varsity CPU v. CPU sliders.

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  • DolpFan
    Banned
    • Aug 2011
    • 73

    #1

    DolpFan's 10 min. Varsity CPU v. CPU sliders.

    Hello guys,
    This is the FINAL set.
    These slides are set for both CPU and USER:

    Skill: Varsity
    10 Minute Quarters
    Very slow speed
    Player threshold: 40
    Home field Advantage: Off

    QBA: 30 (35) [30]
    P.B: 30 (35) [30]
    WRC: 35 [50]
    RBA: 100
    RB: 30 (35) [25]
    PC: 30
    PA: 30
    INT: 40 (50) [25]
    RD: 60
    Tack: 55
    FGL: 50 [40]
    FGA: 40 (45) [40]
    PP: 40 (65) [50]
    PA: 25
    KP: 50

    Penalties:
    Off: 100
    FS: 75
    Hold: 55
    FM: 55
    DPI: 100
    KR/PR:100
    Clip: 55
    IG: 100
    RP: 50
    RK: 100

    NOTE: These sliders were crafted using GATORBAIT's rosters. For those who are using RoyalDuck76 rosters, the changers are in parentheses. ( )

    ALSO, the changes to the slides for luv2tha9's rosters are in Brackets []

    Characteristics:
    - Average game time: 1 hour to 1 1/2 hours.
    - Games are more "free flowing" like real football games. Does not feel like your watching a arena football game with big play after big play.
    - Teams scoring drives are a little more realistic. I've seen teams with 14 play, 3 1/2, 4 minute drives..
    - Good teams find ways to win.. Example, BC was beating Penn State 24-7 at the half, Penny comes back to tie at the end of regulation 27-27,and wins the game in OT 33-27.
    - OT games.

    Cons:
    - Very(and I mean very few) PR/KR touchdowns.

    Stats from BYU (B) vs. Cal (B)

    BYU Cal
    Score 20 27
    FDs 19 17
    T. Off 346 358
    Rush 89 103
    Pass 257 255
    T.O 2 2
    Pens 3/35 7/56
    TOP: 19:31 20:28
    - Cal trailed 20-17 going into 4th quarter.
    - Both teams had 9 punts ave. 40 yards per
    - Sacks BYU 3 Cal: 1

    Notable stats:
    Mansion (Cal): 24-42, 255 yds, 3TDs
    Heaps (BYU): 30-56, 257 yds, 1 INT

    Sofele (Cal): 24 att, 86 yds

    I did these testing on Play Now so they might be different on Dynasty.
    Just use as a template, I'm using them right now, the main goal is even if you are using the same two teams, you want to see a different game every time. D and C teams has no business hanging with the A, B+ teams. C teams usually start out good in the 1st half but gets overwhelmed by the A & B teams in the 2nd half...

    I test AvA, BvA, AvC, AvD, BvC, and so on...

    Notable Scores from games:
    Georgia 16 Florida State 27 (Georgia lead 10-7 at half)
    Florida State 36 Georgia 20 (FSU lead 12-10 at Half)
    Virginia 19 Michgan 31 (Michgan actually lead 31-6 after 3 Qs)
    Penn State 33 Boston College 27 (OT)
    Oregon State 21 Texas 26 (Oregon State score 3 TDs in 4th but could not complete comeback)
    Oregon State 13 Texas 32 (Replay)
    Kansas State 34 Arizona State 37 (OT, both teams combined for 1,079 yards of total offense..

    Let me know what you think. I know a lot of you guys dont like the 10 min. Qs which is cool try them at 7-8 min Qs...

    [email protected]
    Last edited by DolpFan; 10-08-2011, 10:30 AM.
  • DolpFan
    Banned
    • Aug 2011
    • 73

    #2
    Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

    I have updated the QBA, you can use 30 for more accurate throws from the QBs. 35 QBs don't always hit their open man, more under throws.

    Thanks
    DolpFan

    Comment

    • DolpFan
      Banned
      • Aug 2011
      • 73

      #3
      Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

      Here was a good one:

      Alabama 0 10 0 7 - 17
      Miami(FL) 0 3 0 9 - 12

      - Miami got the ball with 1:52 left in the game. Harris tried to scramble for a first down but fumbles on his own 32 YL. Alabama took the ball in on a 8 yard TD run by Lacy to seal it... However Miami struck back with a late TD with :42 left with a 56 yard strike. Miami then recovered the onside kick, took the ball down to the Alabama 28 yard line where they turn the ball over on downs and time ran out..

      Stats:
      Ala Mia
      F.Ds 15 17
      T. Off 376 430
      Rush 115 75
      Pass 261 355
      T.Os 2 1
      TOP 19:02 20:58
      Pens 7/60 7/60
      Total Plays 72 88

      Alabama: 5 Sacks

      Harris (Mia): 18-40, 355 yds, 1 TD
      McCarron (Ala): 21-38, 261 yds, 1 TD, 2 Ints

      Richardson (Ala): 17 rush, 28 yds (Kinda disapeared in the 2nd half)
      Lacy (Ala): 12 rush, 100 yds, 1 TD (41 yard run)

      Miller (Mia): 20 rush, 50 yds
      Jones (Mia): 13 rush, 13 yds

      NOTE: This game was between two A rated teams

      DolpFan

      Comment

      • DolpFan
        Banned
        • Aug 2011
        • 73

        #4
        Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

        I tested these sliders in a dynasty and here is results from one of the games:

        I moved ND to the Big East and TCU and Houston to the Big 12 and a few others to the MWC and the schedule generator threw out some interesting schedules i.e. Cal opens the season against Fresno St. but in my dynasty they open the season at Maryland. Arizona instead of opening the season against Northern Arizona at home, open at Tulane in my dynasty. I dont think EA made mistakes to the schedules its justwhat the CPU generated. Notre Dame open the season at home against West Virginia but then play the next 5 weeks on the road and then have 4 straight home games.. ahh well..

        week 1 Dynasty game:

        Cal 0 0 9 7 - 16
        Maryland 17 7 7 6 - 37

        Cal Mary
        FDs 11 15
        T. Off 288 431
        Rush 18 79
        Pass 270 352
        T.Os 2 1
        Pens 8/73 3/30
        TOP 18:52 21:08
        Plays 69 72 144

        Stats:

        Mansion(Cal): 23-38, 270 yds, 2 TDs
        O Brian(Mary): 20-33, 352 yds, 3 TDs, 1 int

        Meggett(Mary): 23 rush, 80 yds, 1 TD
        Sofele(Cal): 14 rush, 46 yds

        McCree(Mary): 5 rec, 178 yds, 2 TDs

        Maryland: 5 Sacks

        NOTES:
        - Teams were rated B and B
        - I seen about 7 game tracks!! featuring the game O Brian was having, McCree's receiving performance, Maryland's Defense, the Maryland DE that had 3 of the 5 sacks, Cal's troubled Offense and awful 1st half... pretty nice..
        - QBA at 30

        Arizona at Tulane next..
        Last edited by DolpFan; 08-02-2011, 09:16 PM.

        Comment

        • LARAMS
          Rookie
          • Jul 2011
          • 50

          #5
          Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

          See what happens when you do zero pass coverage. Zero seems to be the new 100

          Comment

          • DolpFan
            Banned
            • Aug 2011
            • 73

            #6
            Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

            (B+) Arizona 3 10 0 14 - 27
            (C-) Tulane 7 7 9 0 - 23

            When Tulane got a safety to go up 23-13 with a little over 5 minutes in the 3rd quarter, I said "oh-oh"..Tulane went into the 4th quarter with a 10 point lead against a favored pac 12 team.. Arizona could not move the ball on the ground until the 4th quarter.. Arizona had 2 chances in the red zone early in the 4th quarter but instead of kicking FGs they went on 4th down and TODs each time!!

            Arizona scored a 56 yd TD pass and the go ahead 36 yd TD with 1:46 to play in the game!! Tulane actually moved the ball to the Ariz. 32 before being picked off by the ILB to seal the game..
            This game was crazy to watch.. With 5 minutes to go in the game, your thinking there is no way Arizona is gonna win this game. but a few draws and a great seam route by the TE for the 1st TD and then the GW TD scored on a 36 yd fade to go ahead.. Thats what i said about these slides.. the good teams find ways to win in the end without the plays looking flukish or unreal..

            Here is the stats:
            Ariz Tul
            FDs 24 16
            TOff 539 360
            Rush 178 96
            Pass 361 264
            TOs 2 1
            Pens 11/95 12/77
            Plays 85 67 152
            TOP 23:02 16:57

            Stats:

            Foles(Ariz): 24-44, 361 yds, 2 TDs, 2 ints, 15 rush, 67 yds
            Griffin(Tul): 19-35, 264 yds,1 int

            Im thinking about changing the FGP back to default and INT to 35 but im averaging 3 TOs a game right now.. I dont want it to go up to 5-6 but we'll see..

            DolpFan

            Comment

            • DolpFan
              Banned
              • Aug 2011
              • 73

              #7
              Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

              Originally posted by LARAMS
              See what happens when you do zero pass coverage. Zero seems to be the new 100
              You're absolutely right rammy!!

              The sliders that seem to be inverted are:
              - QB Accuracy
              - Pass Blocking
              - WR Catching
              - Run Blocking
              - Pass Coverage
              - Pass Rush
              - Interceptions
              - Tackling (It seems hits are harder as the slider is moved more to the right)

              These sliders the more you move them to the left the more effective they are. Thats just from messing with them in my opinion..

              BTW, i did not touch the Subs and coaching slides.. I left them at default..

              Possible Changes:
              - Move INT to 35
              - Move FGP to default (50) (Its probably why Arizona went on 4th down instead of kicking FGs. Either that or Coach Stoops reminded his guys "THIS IS TULANE DANGIT!!" )

              Again, if anyone have any suggestions on how to make a better 10 min game please post your comments and lets try them out!!
              ALSO, Im happy with the total plays around 140-160 feels about right although I think real games are more 120-140..
              AND any suggestions on how to improve punt and kick returns are GREATLY appreciated

              DolpFan
              Last edited by DolpFan; 08-02-2011, 11:26 PM.

              Comment

              • LARAMS
                Rookie
                • Jul 2011
                • 50

                #8
                Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                Ok dolpfan so you are seeing what I'm seeing. Big plays happen but not like they do one pass cov 100! Someone pointed that out in another thread but I forgot who it was. I'm a CPU vs CPU guy and I was thisclose to returning this game until that zero thing was pointed out.

                Comment

                • DolpFan
                  Banned
                  • Aug 2011
                  • 73

                  #9
                  Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                  Originally posted by LARAMS
                  Ok dolpfan so you are seeing what I'm seeing. Big plays happen but not like they do one pass cov 100! Someone pointed that out in another thread but I forgot who it was. I'm a CPU vs CPU guy and I was thisclose to returning this game until that zero thing was pointed out.
                  Thats understandable.. look I'm a CPU v. CPU player like you.. The reason I like 10 minute Qs because the games feel like the games you watch on TV. When I play 7-8 minute quarters, if a good team goes down by 10 in the 4th quarter against an average team, the good team starts to make questionable play calls because the CPU feels like it does not have enough time to run their offense. On top of that it seems like the CPU come up with "miraculous" plays to pull off wins. How many times you seen a game that you know was going into overtime only to won by a team scoring on a 90 yard TD pass..I hate that..

                  Like the Arizona-Tulane game I posted earlier about. I believe because of the 10 minute quarters, Arizona was patient and made the right play calls late in the game. I think 10 min Qs also make fatigue work better. Tulane's defense was basically on the field the entire 4th quarter that game..The offense going 3 and out and playing not to lose but lost anyway. Tulane had 16 first downs in the game. How many of those in the 4th quarter?? zero!!

                  As far as sliders go, Madden sliders work the same way. The important sliders seem to "tighten up" backwards (50-0) rather than forward (50-100)..

                  Like these sliders here, use them as a base and just tighten them to your liking.. I did a game earlier with North Texas at Oklahoma and turned it off at halftime because Oklahoma was up 34-0 at the half... They are giving me what I want to see.. Now if North Texas was up 24-21 or something like that at half then the sliders aren't where they supposed to be..
                  Don't take the game back yet.. you got more testing to do

                  DolpFan

                  Comment

                  • LARAMS
                    Rookie
                    • Jul 2011
                    • 50

                    #10
                    Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                    You are so right about the miracle plays, especially on 4th down. I use 7-8 minutes but I'll try 10 to see what happens.

                    Comment

                    • Gatfootball
                      Rookie
                      • Jul 2008
                      • 84

                      #11
                      Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                      Was the Tulane/Arizona game in dynasty mode?

                      I am at work right now and have been working on slider set also.

                      I am curious how some of the unmatched 1st week SEC games will play using your sliders, such as Kent State at Alabama.

                      I like close games too if they realistically should be close.
                      In my eyes, Arizona should beat Tulane by 20pts at least. If you played this game in in play now mode then thats the problem.

                      The games will play differently in dynasty.

                      Also, are you using named rosters, auto named rosters, or unnamed rosters?

                      These all affect how the cpu vs cpu plays.

                      Comment

                      • LARAMS
                        Rookie
                        • Jul 2011
                        • 50

                        #12
                        Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                        Auto named rosters and default. What's the difference?

                        Comment

                        • DolpFan
                          Banned
                          • Aug 2011
                          • 73

                          #13
                          Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                          Originally posted by Gatfootball
                          Was the Tulane/Arizona game in dynasty mode?

                          I am at work right now and have been working on slider set also.

                          I am curious how some of the unmatched 1st week SEC games will play using your sliders, such as Kent State at Alabama.

                          I like close games too if they realistically should be close.
                          In my eyes, Arizona should beat Tulane by 20pts at least. If you played this game in in play now mode then thats the problem.

                          The games will play differently in dynasty.

                          Also, are you using named rosters, auto named rosters, or unnamed rosters?

                          These all affect how the cpu vs cpu plays.
                          Yep, the Arizona-Tulane game was in the first week of the dynasty "test". I opened a dynasty, moved some teams around and to see what will happen if some team ratings change and schdules. Remember though, if you are using custom conferences, the schedules for some schools changes.

                          Your right about the Arizona game. I was looking for them to win big too but i don't know maybe because the FGP slider was set to 40, instead of sending out the kicker they went for it. they could have easily scored at least 24 points in that 4th quarter if it wasn't for going for it on 4th down and they were inside the 30 4 times that quarter.

                          I'm using Gatorbait's rosters (For now)...

                          If you have a downloaded and saved a roster, it will show up as default.
                          I used default but when I get home I'll check again but I believe default is the one your saved roster is...

                          DolpFan

                          Comment

                          • DolpFan
                            Banned
                            • Aug 2011
                            • 73

                            #14
                            Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                            Originally posted by LARAMS
                            Auto named rosters and default. What's the difference?
                            Default roster is the roster that you downloaded and saved in the roster folder.

                            DolpFan

                            Comment

                            • Gatfootball
                              Rookie
                              • Jul 2008
                              • 84

                              #15
                              Re: DolpFan's 10 min. Varsity CPU v. CPU sliders.

                              Ok, with my sliders here were my scores (in dynasty using auto named rosters) I used auto named rosters so that the tendencies are correct.

                              Kent State at Bama Bama won 45-0
                              Fla Atl at Fla Fla won 43-3
                              S.Carolina at ECU S.Carolina won 30-24 (close game, ECU led most of the way)

                              Stanford at San Jose State Stanford won 52-7


                              Only stat that was out of line was the rushing yards in the Bama game.

                              I will post my sliders after a few more test runs.

                              Comment

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