NCAA Football 12 Title Update #2 Details

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15419

    #211
    Re: NCAA Football 12 Title Update #2 Details

    Originally posted by J-Unit40
    If you read his post closely, he refers to the "CPU" blocking kicks. Sure, I (we) can block kicks here and there, but the CPU will NEVER block your kick.

    The special teams department needs some improvement next year because that part of the game is lacking in my book.
    I agree....

    Madskillz is more interested in fixing the CPU like myself

    I don't care what the human player can do on special teams and other gameplay aspects

    None of that helps the CPU....

    EA needs to step up the CPU AI that is where some us see many flaws. For those who come on here and talk about what they can do on pass coverage or special teams good for you.

    But your ability to block punts or kicks or play deep coverage doesn't translate to making the CPU AI effective in those area's....I'm was both shocked and happy that EA finally realized after 3 years the outside blcoking by the WR's on Option teams needed a severe boost up and it appears EA is going to fix it from the listening to the changes made.

    Those are the things guys like Madskillz and SEC are more concerned with AI issues that hinders gameplay some of which have gone untouched for years now.....cough cough CPU Option offense
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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    • ActLikeYouCrow
      MVP
      • Apr 2009
      • 1025

      #212
      Re: NCAA Football 12 Title Update #2 Details

      Originally posted by pmini82
      has anyone else noticed that the playclock doesnt stop when running/tackled outta bounds? jus wondering...
      thats a real life rule intended to speed up the game. at some point either last two minutes or something the clock stops when you go out of bounds.

      Comment

      • uclabruins4ever
        Rookie
        • Aug 2009
        • 158

        #213
        Re: NCAA Football 12 Title Update #2 Details

        So let's see

        Messed up progression (last year was players, this year is coaches) basically a holdover from last year

        Super Linebackers also a holdover from last year

        Broken uniform wear and tear graphics, also a problem last year


        how is that even possible?

        Someone please start a class action to wrestle the exclusive NCAA license away from EA and allow for some competition for the love of god

        Comment

        • BDawg35
          MVP
          • Apr 2003
          • 2364

          #214
          Re: NCAA Football 12 Title Update #2 Details

          Wow, that's a lot of fixes! I'm not an EA slappy by any means, but it's good to see that they're working after release to improve the game.

          Comment

          • booker21
            MVP
            • Jun 2003
            • 4928

            #215
            Re: NCAA Football 12 Title Update #2 Details

            Originally posted by novadolla
            nothing is wrong with how the safeties play in deep zone, you all need to learn how to play defense like the other guy said.
            really.... ¿¿¿¿ ?????

            I`ll put it this way so you maybe can understand.

            EA,

            Could you please teach the CPU to play Defense? Because i can`t cause i`m not controlling their S so it`s impossible for me to explain them how to play defense.

            Maybe you can interact with their Safety via a few code lines or something.

            Thank you.
            Booker21
            English, is not my first language.

            Comment

            • Sausage
              MVP
              • Feb 2003
              • 3905

              #216
              Re: NCAA Football 12 Title Update #2 Details

              I am fine with this patch as long as it does not hurt offline play. I really enjoy playing the A.I. and I just can't take another year of over tuning/patching A.I.

              Comment

              • Bumble14
                Producer - EA Sports
                • Dec 2004
                • 808

                #217
                Originally posted by rudyjuly2
                They have not said it anywhere nor is it necessary to use a tuning pack when releasing a patch. Patches are far more powerful and larger and can be used to fix almost anything. Tuning files are limited and were only designed by EA to get around having to release and pay for patches through MS and Sony.

                EA started the tuning packs with their NHL series and that's where they are used best. From what I've read they release multiple tuning packs which are independent from each other and users can decide which pack to use based on their gameplay desires. The NCAA team hasn't gotten that sophisticated yet. Last year they seemed to use the tuning patch to address progression issues more than anything.
                Here's the difference:

                Patches: Need approval from MS and Sony which can hold up the process for weeks. Because of this devs try to put as many BIG fixes into these as possible as quickly as possible. These issues are also more complicated than those dealing with core gameplay fixes (like the tendency and freezing issues).

                Tuner Sets: Need NO approval from MS and Sony. Because of this devs can take their time on these, get the gameplay right without having to worry about their hard work getting delayed weeks by an approval process. This is why you will see the majority of gameplay fixes in tuner patches.

                Trust me, EA is aware of the deep route issues, and other odd gameplay quirks. As I said, I am sure they will announce information on what the tuner fixes at a later date.
                Christian McLeod--EA Sports NBA Live/Madden NFL Producer

                Follow me on Twitter: CMcLeod_EA https://twitter.com/CMcLeod_EA

                www.EASports.com

                Comment

                • booker21
                  MVP
                  • Jun 2003
                  • 4928

                  #218
                  Re: NCAA Football 12 Title Update #2 Details

                  Originally posted by Bumble14
                  Here's the difference:

                  Patches: Need approval from MS and Sony which can hold up the process for weeks. Because of this devs try to put as many BIG fixes into these as possible as quickly as possible. These issues are also more complicated than those dealing with core gameplay fixes (like the tendency and freezing issues).

                  Tuner Sets: Need NO approval from MS and Sony. Because of this devs can take their time on these, get the gameplay right without having to worry about their hard work getting delayed weeks by an approval process. This is why you will see the majority of gameplay fixes in tuner patches.

                  Trust me, EA is aware of the deep route issues, and other odd gameplay quirks. As I said, I am sure they will announce information on what the tuner fixes at a later date.
                  Ok, i`ll trust you because you have Staff Writer in your nickname so you may have some secret information.
                  English, is not my first language.

                  Comment

                  • Th3Rush22
                    Rookie
                    • Sep 2010
                    • 157

                    #219
                    Re: NCAA Football 12 Title Update #2 Details

                    Originally posted by ActLikeYouCrow
                    thats a real life rule intended to speed up the game. at some point either last two minutes or something the clock stops when you go out of bounds.
                    Ya I already made a thread on that. I didn't know it was actually a rule either and I currently play high school football
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                    • novadolla
                      Pro
                      • Sep 2010
                      • 551

                      #220
                      Re: NCAA Football 12 Title Update #2 Details

                      Originally posted by Knight9299
                      Please enlighten me to the intricacies of EA Sports NCAA Football 2012 football play. I'll be waiting.
                      Learn how to mix your coverages up using a combination of man and zone, and maybe you will have a lower chance of getting taken up top.

                      Comment

                      • Bumble14
                        Producer - EA Sports
                        • Dec 2004
                        • 808

                        #221
                        Originally posted by booker21
                        Ok, i`ll trust you because you have Staff Writer in your nickname so you may have some secret information.
                        LOL! You have no idea ;-)

                        I kid, I kid.
                        Christian McLeod--EA Sports NBA Live/Madden NFL Producer

                        Follow me on Twitter: CMcLeod_EA https://twitter.com/CMcLeod_EA

                        www.EASports.com

                        Comment

                        • Skull
                          Banned
                          • Jul 2004
                          • 252

                          #222
                          Re: NCAA Football 12 Title Update #2 Details

                          in the software industry we call this exiting beta!

                          Comment

                          • bkrich83
                            Has Been
                            • Jul 2002
                            • 71582

                            #223
                            Re: patch update

                            Originally posted by nonnel
                            Good thing they fixed the coach progression so that the coaching carousel and player progression isn't completely broken, making dynasties completely useless after 4-5 seasons...

                            Oh wait.
                            While I hate to wreck your use of hyperbole or your crusade to criticize all things EA football, last year progression was adjusted by tuners not patches.
                            Tracking my NCAA Coach Career

                            Comment

                            • novadolla
                              Pro
                              • Sep 2010
                              • 551

                              #224
                              Re: NCAA Football 12 Title Update #2 Details

                              Originally posted by booker21
                              really.... ¿¿¿¿ ?????

                              I`ll put it this way so you maybe can understand.

                              EA,

                              Could you please teach the CPU to play Defense? Because i can`t cause i`m not controlling their S so it`s impossible for me to explain them how to play defense.

                              Maybe you can interact with their Safety via a few code lines or something.

                              Thank you.
                              Booker21

                              The CPU tends to do that when they are being gashed by the run, safeties tend to creep up to help defending the run. Maybe they should just change the way the defense reacts to what the opponent has been doing so that it does not overreact.

                              I dont see that as being a "deep ball issue" though.

                              Comment

                              • Tha_BlacKnight
                                Rookie
                                • Jul 2010
                                • 240

                                #225
                                Re: patch update

                                Originally posted by booker21
                                I can´t believe they are not doing anything to fix the Zone Cover 2. Safety plays awful on those. Deep pass will still be money!
                                Yeah the Cover (who?) I mean Cover 2 is a staple base D for me. But I get torched running it this year.
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