How tough is fixing scheduling logic?

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  • Wildcats302
    MVP
    • May 2011
    • 1046

    #1

    How tough is fixing scheduling logic?

    I noticed that they did not correct the scheduling issues in dynasty as far as the scheduling of more conference games than is suppose to be scheduled.

    For example, if you make a 12 team Big XII: some teams play 10 conference games, some play 8, some play 9.

    If you do not touch custom conferences at all, some teams still schedule one more game in conference then they are suppose too.

    I'm just curious if anybody on here knows how tough this is to fix?

    Apparently its tougher than some of us think or they would have patched it. I'm overall happy with the patch news, but just wanting opinions on this.
  • tHurley2010
    Pro
    • May 2011
    • 541

    #2
    Re: How tough is fixing scheduling logic?

    Hmm, I can't say how tough it is to fix the scheduling issues. Maybe one of those things where if they patch one aspect, another part becomes more broken and so on and so forth. So maybe this is as good as it gets ATM until they either find a way to make it work, or get the technology to make it work.

    Comment

    • Wildcats302
      MVP
      • May 2011
      • 1046

      #3
      Re: How tough is fixing scheduling logic?

      Originally posted by tHurley2010
      Hmm, I can't say how tough it is to fix the scheduling issues. Maybe one of those things where if they patch one aspect, another part becomes more broken and so on and so forth. So maybe this is as good as it gets ATM until they either find a way to make it work, or get the technology to make it work.
      It's understandable there are hiccups with this massive custom conference feature they are allowing but if you never touch the feature(lame since its one of the big features but I digress) due to these issues...the normal schedules should always be right as far as # of conference games played each year.

      I'm sure it will be better next year...I hope

      Comment

      • Redacted01
        Hall Of Fame
        • Aug 2007
        • 10316

        #4
        Re: How tough is fixing scheduling logic?

        I have never had the issue and just take a look at my historical setups and you'll get the idea of some of what I'm doing. The issue probably lies in the insane amount of super conferences and the computer's reluctancy to schedule more than 1 FCS game OOC.

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        • Dr Death
          Air Raid
          • May 2009
          • 1632

          #5
          Re: How tough is fixing scheduling logic?

          One thing they've never had right is that Hawaii, because of the travel they have each year, is allowed an extra game. They always play 13 games + a bowl game when they are bowl eligible and yet, in the game, they never have had this correct.
          Dr Death
          Air Raid

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          • Redacted01
            Hall Of Fame
            • Aug 2007
            • 10316

            #6
            Re: How tough is fixing scheduling logic?

            Originally posted by Dr Death
            One thing they've never had right is that Hawaii, because of the travel they have each year, is allowed an extra game. They always play 13 games + a bowl game when they are bowl eligible and yet, in the game, they never have had this correct.
            They don't have it for any teams. It's not just Hawai'i. Any team that goes to Hawai'i gets an extra game and they never schedule it. Logic is not easily programmed. I'd challenge any of you to develop a solid scheduling algorithm that schedules games amongst 120 teams separated into conferences with specific rules.

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            • Wildcats302
              MVP
              • May 2011
              • 1046

              #7
              Re: How tough is fixing scheduling logic?

              This happens if you do NOTHING to the conferences though Doc. I get what you are saying about super conferences and that causing conflict...I get that, but if I change nothing...Auburn and Kentucky should not play 9 conference games with protected rivals on. USC and Oregon should not play 10 conference games in a 12 team Pac 12.

              I am honestly to the point where I'm down for 12 10 team conferences(even having having 10 Independents, etc). That way they all SHOULD play 9 conference games, as I've never seen a team play another team from their conference TWICE LOL but I'd have to test and make sure that say the SEC....going from 12 to 10 would still give me a trophy for winning it, and update the amount of conference titles on the historical section on ur team info. (Yeah, unfortunately those are big to me, I'm hardcore lol).

              Comment

              • prymusferal21
                Rookie
                • Jul 2004
                • 25

                #8
                Re: How tough is fixing scheduling logic?

                Originally posted by dochalladay32
                I have never had the issue and just take a look at my historical setups and you'll get the idea of some of what I'm doing. The issue probably lies in the insane amount of super conferences and the computer's reluctancy to schedule more than 1 FCS game OOC.
                Move Houston and SMU to the Big 12, changing nothing else, and this problem still exists. Move TCU, UCF, and ECU to the Big East, changing nothing else, and this problem still exists. It's not just the size of conferences. Conference scheduling logic is broken for 12-team or higher custom leagues.

                I still say that your custom setup's success is due to the high number of independents, which allows for flexible scheduling. You also don't have that many 12-team conferences... yet.

                I've NEVER had an issue with the default setup though. If you touch nothing on the custom conferences, it won't change anything, but if you even open the info, it does.

                Comment

                • Wildcats302
                  MVP
                  • May 2011
                  • 1046

                  #9
                  Re: How tough is fixing scheduling logic?

                  Originally posted by prymusferal21
                  Move Houston and SMU to the Big 12, changing nothing else, and this problem still exists. Move TCU, UCF, and ECU to the Big East, changing nothing else, and this problem still exists. It's not just the size of conferences. Conference scheduling logic is broken for 12-team or higher custom leagues.

                  I still say that your custom setup's success is due to the high number of independents, which allows for flexible scheduling. You also don't have that many 12-team conferences... yet.

                  I've NEVER had an issue with the default setup though. If you touch nothing on the custom conferences, it won't change anything, but if you even open the info, it does.
                  In my research I can vouch for the fact that if you use more Independents it helps some, but the Big XII 12 team issue is a huge bug. Big East seems to be more minor but I'm playing now with 3 16 team conferences, a 14 team, 2 8 teams, and 6 7 teams(including Indy's) and all the big conferences are fine this year. I check each team's schedule before each season to make sure.

                  And like I said, I'm not opposed to a bunch of 10 team conferences...that way everyone plays everyone, but I just wanna make sure the teams that previously had 12 teams or more and championships still award the champ and update historical stats. I have my doubts on both of those.

                  Comment

                  • Redacted01
                    Hall Of Fame
                    • Aug 2007
                    • 10316

                    #10
                    Re: How tough is fixing scheduling logic?

                    Originally posted by prymusferal21
                    Move Houston and SMU to the Big 12, changing nothing else, and this problem still exists. Move TCU, UCF, and ECU to the Big East, changing nothing else, and this problem still exists. It's not just the size of conferences. Conference scheduling logic is broken for 12-team or higher custom leagues.

                    I still say that your custom setup's success is due to the high number of independents, which allows for flexible scheduling. You also don't have that many 12-team conferences... yet.

                    I've NEVER had an issue with the default setup though. If you touch nothing on the custom conferences, it won't change anything, but if you even open the info, it does.
                    You're only looking at the old years. I've managed to run recent setups as well with no issues and there are <=4 indies.

                    Comment

                    • football5680
                      Rookie
                      • Apr 2009
                      • 449

                      #11
                      Re: How tough is fixing scheduling logic?

                      Never noticed that this happens.
                      It sounds like a minor problem so they can probably patch it.

                      Comment

                      • Wildcats302
                        MVP
                        • May 2011
                        • 1046

                        #12
                        Re: How tough is fixing scheduling logic?

                        Originally posted by dochalladay32
                        You're only looking at the old years. I've managed to run recent setups as well with no issues and there are <=4 indies.
                        You must have a rare non-bugged copy then. I'm jealous.

                        Comment

                        • Skull
                          Banned
                          • Jul 2004
                          • 252

                          #13
                          Re: How tough is fixing scheduling logic?

                          oh it's very easy to do this

                          int numConfGames = getConferenceGameCount();
                          ...
                          if( n < numConfGames )
                          {
                          //add a game!
                          }

                          Comment

                          • Canes5
                            Rookie
                            • May 2009
                            • 80

                            #14
                            Re: How tough is fixing scheduling logic?

                            Now I'm confused. If all I want to do is add TCU to the Big East and Fresno/Nevada to the MWC after year 1 is that going to thoroughly screw up schedules? I don't want to be making changes like this because my online dynasty has members in the Big East.
                            Miami Hurricanes

                            Comment

                            • prowler
                              MVP
                              • Aug 2002
                              • 1385

                              #15
                              Re: How tough is fixing scheduling logic?

                              Originally posted by Canes5
                              Now I'm confused. If all I want to do is add TCU to the Big East and Fresno/Nevada to the MWC after year 1 is that going to thoroughly screw up schedules? I don't want to be making changes like this because my online dynasty has members in the Big East.
                              Adding TCU puts the Big East at nine teams correct? If so there shouldn't be an issue. Same with Fresno/Nevada to the MWC, after you subtract TCU the Mountain West would be at nine teams. The conference bug doesn't seem to kick in until conferences hit the 12 team mark.

                              EDIT: Unless the conference normally has 12 teams, I'm not sure if the conference bug affects them.
                              Last edited by prowler; 08-03-2011, 09:02 PM.

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