NCAA Football 12 Title Update #2 Details

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  • nccomicfan
    MVP
    • May 2006
    • 1530

    #316
    Re: NCAA Football 12 Title Update #2 Details

    Originally posted by ODogg
    What does Madden have to do with it? NCAA and NFL are two very different products. Or did I miss something and there's a rule now that people are only allowed one football video game in their collection at one time?
    I missed this post until I got home from work..It's not that I can't play both, but figure this..I wanted to make a large chunk of dynasty done, which I don't want to do til the roster tendencies are fixed, before Madden..then two week later NHL...another two weeks FIFA...2k and so on..so I don't play two football.

    Note also I said for MY purposes..not every one will follow the same plan

    like I said, maybe next year

    Comment

    • yoda43
      Rookie
      • Jul 2010
      • 60

      #317
      Re: NCAA Football 12 Title Update #2 Details

      So does anyone have any idea if the CUSTOM PLAYBOOK fix will also fix the issue with the formations being out of order?

      So far i have only found 1 book (clemson) that doesnt cause the formations to go out of order.

      Anyone know of any other playbooks that wont cause the formations to get out of order ??

      Comment

      • booker21
        MVP
        • Jun 2003
        • 4928

        #318
        Re: NCAA Football 12 Title Update #2 Details

        Originally posted by dagooch5150
        What teams were you using? and what is the Safeties ratings? Becacuse i am not seeing this at all.

        Maybe they should change zone back to ncaa 11
        any WR and any Safety. This is basic Coverage. Cover 2 zone, you can´t get yourself get beat deep.

        I blame the new zone system because the SS is "focus" on the SLot WR... when the slot WR does a 5yds in, the SS come closer to the LOS instead of back pedaling.

        So the outside WR with a Streak beat him 99% of the time. When the SS try to react to the Streak, it´s too late. And to make things worst.. the CPU AI has the WRONG LOGIC to call Cover 2 when they are 3rd and long. Or even late in the game when the user needs a deep pass.

        Unless it´s 3 sec left with no TO on the middle of the field.. this is the only time when they call prevent.

        So winning a game by this.. is not fun.. gamebreaker for me at least.

        I have uploaded a diagram to explain what i´m trying to say. Not good at english.. neither at drawing
        Attached Files
        Last edited by booker21; 08-03-2011, 02:48 PM.
        English, is not my first language.

        Comment

        • Mtneer08
          Rookie
          • Jul 2007
          • 392

          #319
          Re: NCAA Football 12 Title Update #2 Details

          So they aren't fixing the crazy progression and the (no more) sparkly helmet problem? unreal

          Comment

          • PowerofRed25
            MVP
            • Jul 2011
            • 1507

            #320
            Re: NCAA Football 12 Title Update #2 Details

            How about a fix that stopped people from getting disconnected from EA's servers at a ridiculous rate. I get disconnected any time I leave a game or practice mode in an online dynasty. I have now been disconnected three times in a row in a user vs user online dynasty game. I can't spend an hour on the game without being disconnected from EA's servers in the menu's, only to be able to log right back in. Half my lobby games have been disconnected by crashing EA servers.

            Is this a joke? I only play online, what exactly am I supposed to do if I can't finish a game? As bad as these glitches that are being fixed are, not a single one impacted me to the point where it killed the game. But disconnects do.

            Maybe these things get fixed as part of the "freeze/crash" section of fixes, but these are neither freezes nor crashes of the system, they are complete failures of EA's servers. It drives me insane.

            Comment

            • SECElit3
              Banned
              • Jul 2009
              • 5553

              #321
              Re: NCAA Football 12 Title Update #2 Details

              Originally posted by booker21
              any WR and any Safety. This is basic Coverage. Cover 2 zone, you can´t get yourself get beat deep.

              I blame the new zone system because the SS is "focus" on the SLot WR... when the slot WR does a 5yds in, the SS come closer to the LOS instead of back pedaling.

              So the outside WR with a Streak beat him 99% of the time. When the SS try to react to the Streak, it´s too late. And to make things worst.. the CPU AI has the WRONG LOGIC to call Cover 2 when they are 3rd and long. Or even late in the game when the user needs a deep pass.

              Unless it´s 3 sec left with no TO on the middle of the field.. this is the only time when they call prevent.

              So winning a game by this.. is not fun.. gamebreaker for me at least.

              I have uploaded a diagram to explain what i´m trying to say. Not good at english.. neither at drawing
              Nice Job booker, but for those seeing the formation, realize the safety is playing more towards the middle of the field. In a real life scenario the safety should begin to shade toward the sidelines to provide deep coverage help for the cornerback. In this game, the safety stays put the middle of the field until the ball is thrown, resulting in the outside receiver getting too much of an advantage.

              Comment

              • Phobia
                Hall Of Fame
                • Jan 2008
                • 11623

                #322
                Re: NCAA Football 12 Title Update #2 Details

                Originally posted by SECElite3
                Nice Job booker, but for those seeing the formation, realize the safety is playing more towards the middle of the field. In a real life scenario the safety should begin to shade toward the sidelines to provide deep coverage help for the cornerback. In this game, the safety stays put the middle of the field until the ball is thrown, resulting in the outside receiver getting too much of an advantage.
                Yes but can't you shade your safeties inside or outside? Similar how you can with your linebackers, spread and pinch. If you spread your safeties they will play more to outside hashes, where if you pinch safeties they will play more towards inside hashes. Normal will play the hashes

                Comment

                • booker21
                  MVP
                  • Jun 2003
                  • 4928

                  #323
                  Re: NCAA Football 12 Title Update #2 Details

                  Originally posted by Phobia
                  Yes but can't you shade your safeties inside or outside? Similar how you can with your linebackers, spread and pinch. If you spread your safeties they will play more to outside hashes, where if you pinch safeties they will play more towards inside hashes. Normal will play the hashes
                  I don´t believe you can do that. even though.. remember we are complain most about the CPU rather than the user.

                  So for those who says don´t run zone cover 2 or, control the S yourself, etc etc, please keep it.

                  Thanks.
                  English, is not my first language.

                  Comment

                  • Phobia
                    Hall Of Fame
                    • Jan 2008
                    • 11623

                    #324
                    Re: NCAA Football 12 Title Update #2 Details

                    Originally posted by booker21
                    I don´t believe you can do that. even though.. remember we are complain most about the CPU rather than the user.

                    So for those who says don´t run zone cover 2 or, control the S yourself, etc etc, please keep it.

                    Thanks.
                    Understandable but I am pretty such you can pinch/spread your safeties. Isn't it triangle or Y then right stick up or down. I am also pretty sure you can shade left or right with your safeties using right/left on right stick. I am addressing this from a scheming point of view. Something we use to do alot with APF. Not everything is broken but more a gameplan scheme. Now if the computer is being beat on this more often than not then yea it is a problem. But I would be interested in using two controls in practice mode. Running 4 verts against cover 2 zone and test pinch/spreads and see the outcomes.

                    Comment

                    • canes21
                      Hall Of Fame
                      • Sep 2008
                      • 22958

                      #325
                      Re: NCAA Football 12 Title Update #2 Details

                      Yes you can make your safeties play closer to the sidelines or more in the middle of the field with a coverage audible. It's like you said, Y, then up or down on the right stick. Up is to spread, down is for the middle.
                      “No one is more hated than he who speaks the truth.”


                      ― Plato

                      Comment

                      • SECElit3
                        Banned
                        • Jul 2009
                        • 5553

                        #326
                        Re: NCAA Football 12 Title Update #2 Details

                        Originally posted by Phobia
                        Yes but can't you shade your safeties inside or outside? Similar how you can with your linebackers, spread and pinch. If you spread your safeties they will play more to outside hashes, where if you pinch safeties they will play more towards inside hashes. Normal will play the hashes
                        So now we should just teach the CPU how to shade its safeties.

                        Comment

                        • SECElit3
                          Banned
                          • Jul 2009
                          • 5553

                          #327
                          Re: NCAA Football 12 Title Update #2 Details

                          Originally posted by Phobia
                          Understandable but I am pretty such you can pinch/spread your safeties. Isn't it triangle or Y then right stick up or down. I am also pretty sure you can shade left or right with your safeties using right/left on right stick. I am addressing this from a scheming point of view. Something we use to do alot with APF. Not everything is broken but more a gameplan scheme. Now if the computer is being beat on this more often than not then yea it is a problem. But I would be interested in using two controls in practice mode. Running 4 verts against cover 2 zone and test pinch/spreads and see the outcomes.
                          Yes, I know how to shade my safeties, but my concern mostly refers to CPU play.

                          Comment

                          • HokieTokie
                            Rookie
                            • Sep 2010
                            • 103

                            #328
                            Re: NCAA Football 12 Title Update #2 Details

                            Originally posted by SECElite3
                            Yes, I know how to shade my safeties, but my concern mostly refers to CPU play.

                            ^^This. The CPU doesn't seem to use all the tools that are available to the player. Ex. aggressive D-line, Strip Ball and pass coverage destroy the CPU even on Heisman. The CPU doesn't adjust Big Run, Catching or Blocking to conservative.

                            Comment

                            • Playmakers
                              Hall Of Fame
                              • Sep 2004
                              • 15419

                              #329
                              Re: NCAA Football 12 Title Update #2 Details

                              Originally posted by SECElite3
                              So now we should just teach the CPU how to shade its safeties.
                              i've read the last 3 pages it seems like some people are totally ignoring the reason why we said pass defense is flawed....

                              It's like you have to put it in bold letters....we are talking about the CPU AI people not the Human defense.

                              You can't do all this strategy stuff for the CPU AI.....

                              The AI should react much better in pass coverage especially if you put the slider at 100
                              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                              https://forums.operationsports.com/f...s-dynasty.html

                              Follow some the Greatest College Football players of All Time in NCAA Football 14

                              Comment

                              • Phobia
                                Hall Of Fame
                                • Jan 2008
                                • 11623

                                #330
                                Re: NCAA Football 12 Title Update #2 Details

                                Originally posted by Playmakers
                                i've read the last 3 pages it seems like some people are totally ignoring the reason why we said pass defense is flawed....

                                It's like you have to put it in bold letters....we are talking about the CPU AI people not the Human defense.

                                You can't do all this strategy stuff for the CPU AI.....

                                The AI should react much better in pass coverage especially if you put the slider at 100
                                I have read "The deep coverage needs fixing" many times. I saw it mentioned towards the CPU a few times but many of the posts very very vague it was ONLY the CPU coverage! Also I did a bunch of testing last night at the same time with this and noticed several things with the coverage slider.

                                100 = Defenders react slower to the cut and break of WR's. But play angles better.

                                0 = They react MUCH faster "mirroring" the WR much more. But they bite on play action and miss react to much more plays. It is like you lowered their awareness to zero on play recogniation but knocked up their coverage skills to 100.

                                Try it out yourself. Leave everything at 50 but adjust the coverage slider each direction in practice mode. Run Outs with your WR's in man coverage and watch in disbelief of how the defenders react in man coverage.

                                Comment

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