When it comes to the PS2 version of NCAA 11, almost every little feature that goes complained about on these forums(dynamic crowd/stadium pulse, 1-AA schools, etc.). All of the features that most of us loved from NCAA 06 are still in the game as of 2011. As far as i know NCAA 12 wasn't made for PS2... Aside from the current-gen engine/gameplay and HD graphics NCAA 11 for the PS2 is everything i loved about 06 and updated!
Why is the 360 version so watered down on these PS2 features when they still put them into the ex-gen console versions anyway? It made me wonder what they are attempting to accomplish on the 360 version...
To me it looks like they want a college football game that looks great. Graphics, presentation... things they can sell to a very large college football audience... They could care less about gameplay... Average gamers don't care about the detailed things talked about on these forums for the most part...
EA is trying to sell this game to a huge audience... not die-hards who want the perfect version of simulation football..
Just my 2-cents... What do you guys think?

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