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Old 08-05-2011, 11:56 PM   #16
Bballplaya72
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Join Date: Nov 2006
Location: Iowa City
Re: It's time that super sim is fixed

Quote:
Originally Posted by Rebel10
I hate to spam in my own thread... but I just lost a game because the CPU super sim for my offensive coordinator missed a FG on a 4th and goal from the 10, while the game is tied with 8 seconds left. I set them up by doing "aggressive" play call and running 3 times to setup in the middle of the field for the fourth down kick. I was stupid -- I should have kicked on 3rd down knowing that the CPU would mess something up.

Usually these sorts of coincidences don't happen to me. But... ugh. Went to OT and lost the game.
This post has many errors in it, which in turn makes the post make no sense.

You say you're an DC and the CPU is the offensive super sim. So how would YOU be able to run in the middle of the field to set up the kick? That would be the super sim, and you would have no control over what plays were called.

You also say that you should have kicked on 3rd down. Again, if the CPU is the offensive coordinator, you can't pick plays. Not to mention it doesn't matter what down you kick on if you miss the kick. Other team gets possession.

Then finally you say you lost a game because of a missed kick. That's fine but you also said the game was tied with 8 seconds remaining. A field goal kick is usually going to take 5 seconds. So the super sim missed the kick, how did you lose? By allowing a 90 yard hail mary?

This post just seems like completely made up BS to try and prove a point.

I agree with your premise that super sim is broke. I made an exact thread about it the day the game was released.

But posts like this destroy your credibility when it it comes off as made up crap.
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