08-11-2011, 12:20 AM
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#6
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Banned
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Re: Snap Meter/Player Lock on Kickoffs
I see where you are going with this.....
So I am lining up for a punt or a fieldgoal. I have a meter going back and forth and I hit "A" when I get it in the range I like to start the kick meter. Then I hit "A" for power and accuracy and the kick happens. If I hit the snap meter at the wrong time, the long snapper would either botch the snap or the holder would botch the snap.
Sounds good.
The only problem is how would the game differentiate between if the long snapper botched the snap or the holder did? Would it be random? If so, I think the snapping meter should go slower or faster depending on the quality of your long snapper.
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