Staff Roundtable: Madden NFL 12 Demo Impressions

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  • STLRams
    MVP
    • Aug 2005
    • 2847

    #121
    Re: Staff Roundtable: Madden NFL 12 Demo Impressions

    Originally posted by 209vaughn
    IMO one of the worst parts of EA football is that you dont really feel like you're totally in control of your QB. Touch passes and leading WR's is virtually impossible, b/c the WR's dont adjust to the ball in the air. WR's will never run "natural routes" like real life WRs. WR's in real life read the DB's and find soft spots in zones. In EA football, WR's are locked into a route and basically ignore what the coverage is doing. This is why there are always routes in EA football games that are impossible to use... Double move routes for example. WR's need to be a lot smarter IMO.

    We also need to have a real sense of control over the QB... Maybe a slider (not the kind in the options menu, the kind that when you hit the button it goes off, then you let go to stop it) like in FIFA that will help with power and accuracy. I'm a veteran EA footballer, and I still dont feel in control of where i'm putting the ball.
    I just finally played the Demo, surprised by how much I did seem to like it but this post here is how I also feel. The passing game.... touch passing is still not there enough for me personally. I still don't feel in control of where im putting the ball and I have hated this for years from Madden. The presentation, movements, graphics, gameplay all seem alot bettery but the passing needs to be addressed. Madden seems be on the right track though, if they can improve the passing game, add a full halftime show/end of game show with highlights/commentary from around the league, and keep expanding on the presentation and gameplay, they can finally get rid of my fond memories of NFL2K5. On that note, I am also impressed by the replays this year, very nice looking they have a NFL2K feel to them. Also I love how the running game and tackling looks this year.

    Comment

    • CRMosier_LM
      Banned
      • Jul 2009
      • 2061

      #122
      Re: Staff Roundtable: Madden NFL 12 Demo Impressions

      Originally posted by roadman
      First of all, BK is right, it's just opinions on the net. So, now we are down to my opinion is wrong and everyone else who says it's arcadey is right? It's a two way street. My opinion shouldn't be undervalued vs the round table writers and their opinion shouldn't be under valued vs my opinion. If someone starts telling me I should open up the window and go play football or turn on the TV, I'll put them on ignore. So, I ask again, why is your opinion of arcadey more valued than mine that says it's not? I just don't get that mentality. Is it really a matter of who is right vs who is wrong? There is just as many people who are loving the demo(if not more) vs people that say the game is arcadey. Does that mean the people who are enjoying the demo are wrong in what they are enjoying?

      Plus, like I said, opinions goes both ways and should be treated as such. As soon as someone says something bad about the game, look out, because here are people waiting in the wings to pounce on people who have different opinions than that poster.
      I think that is THE BIGGEST issue. Everyone feels that their opinion on the game/life... whatever... is right. They fail to realize that their opinion is just that... An opinion. It Is no more valid than someone with the opposite view. The only thing that holds weight are facts. Yet so many people state their opinion as fact then take offense to another person's point of view. Hence, why I get so many warnings (well deserved), because I have no issue with telling someone their opinion is just their opinion. It seems that too many people want to force their opinions on others and want them to see things the same way that they see them. Just allow people to love or hate the gave for whatever reason they choose, don't try and force people to follow your opinions on any subject to acheive your desired end result. And I don't me the quoted post above... I believe he has a valid point.

      The staff rountable did an excellent job of stating their opinions on the game. One said it felt arcadey... And that was his opinion. Another said he liked it... And that is his opinion. That doesn't mean either of them are wrong. Nor does that mean that we need to base our decision to purchase on their opinions... Form your own opinion folks. Don't be sheep...

      Comment

      • bkrich83
        Has Been
        • Jul 2002
        • 71582

        #123
        Re: Staff Roundtable: Madden NFL 12 Demo Impressions

        Originally posted by bucky60
        Dude, arcadey is arcadey, even if someone's opinion says it's not. Sure somethings are subjective, but there are lines where the subjectivity becomes more objectivity.
        Who defines arcadey then? It certainly is subjective.
        Tracking my NCAA Coach Career

        Comment

        • bkrich83
          Has Been
          • Jul 2002
          • 71582

          #124
          Re: Staff Roundtable: Madden NFL 12 Demo Impressions

          Originally posted by bucky60
          He has a point here. Even many of the staff impressions called it arcade.




          He has a point here as well. But I don't agree with calling the game garbage. Just that there is a mob mentality to put down legitimate complaints.

          He's a little overboard with his message. I agree with some of the message, just don't (at all) like the delivery.
          They didn't really call it arcade and what they did say seemed to be based on the speed of the game. Something that can be adjusted which they failed to mention.
          Tracking my NCAA Coach Career

          Comment

          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15419

            #125
            Re: Staff Roundtable: Madden NFL 12 Demo Impressions

            Originally posted by roadman
            First of all, BK is right, it's just opinions on the net. So, now we are down to my opinion is wrong and everyone else who says it's arcadey is right? It's a two way street. My opinion shouldn't be undervalued vs the round table writers and their opinion shouldn't be under valued vs my opinion. If someone starts telling me I should open up the window and go play football or turn on the TV, I'll put them on ignore. So, I ask again, why is your opinion of arcadey more valued than mine that says it's not? I just don't get that mentality. Is it really a matter of who is right vs who is wrong? There is just as many people who are loving the demo(if not more) vs people that say the game is arcadey. Does that mean the people who are enjoying the demo are wrong in what they are enjoying?

            Plus, like I said, opinions goes both ways and should be treated as such. As soon as someone says something bad about the game, look out, because here are people waiting in the wings to pounce on people who have different opinions than that poster.
            I wonder if they are basing this off of just the game speed?

            I've seen people call it arcadey but they didn't really specify if they were talking about gameplay or the speed of the game.

            The speed of the game does tend to make it feel arcade out of the box....but i agree with you the actuall gameplay itself doesn't feel like arcade.

            I think the guys on the Roundtable are only giving their opinion of it being arcade based on the speed but i could be wrong
            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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            Comment

            • Lakers 24 7
              Pro
              • Nov 2006
              • 725

              #126
              Re: Staff Roundtable: Madden NFL 12 Demo Impressions

              Doesn't sound like these guys played on the slow setting, plus you can spotlight receivers.

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21801

                #127
                Re: Staff Roundtable: Madden NFL 12 Demo Impressions

                In the end all that matters is what you think and if your having fun or not.

                I like to discuss games....hence why I hang out here. What I don't like to do is banter back and forth over who is right or wrong. There is no right or wrong in video games.

                If someone told me they loved ET on Atari 2600...great. Knock yourself out. I would not hang out in the ET thread because that game to me was complete and utter crap. I much rather hang out in a thread or forum of a game I love and talk about all the little things, trading, strategies, rosters, sliders etc.

                Why hang in a sub forum of game you despise and implore your venom and try to convince people it sucks.

                It is futile.

                You don't like the game....no problem. Your opinion. Post your impressions and move on. Don't troll around and attack people for liking a game.

                I have caught myself sometimes countering people who don't like a game. We are all guilty of it from time to time. But I am getting fatigued of impression threads and review threads becoming flame wars. It is really old.

                It's 100 pages of utter noise and nonsense.

                Off my soap box.
                Now Playing on PS5:
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                Comment

                • Tomba
                  TOMBA IS ONLINE
                  • Sep 2006
                  • 8908

                  #128
                  Re: Staff Roundtable: Madden NFL 12 Demo Impressions

                  Been playing a bit more and I'm finding that All pro is best with very slow and threshold all the way down.

                  Again kicking field goals when you can't score a td is finally something i don't mind doing thanks to the great camera angle involved.
                  Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                  Comment

                  • bluengold34_OS
                    Content Creator
                    • Nov 2004
                    • 7346

                    #129
                    Re: Staff Roundtable: Madden NFL 12 Demo Impressions

                    Originally posted by Armor & Sword
                    In the end all that matters is what you think and if your having fun or not.

                    I like to discuss games....hence why I hang out here. What I don't like to do is banter back and forth over who is right or wrong. There is no right or wrong in video games.

                    If someone told me they loved ET on Atari 2600...great. Knock yourself out. I would not hang out in the ET thread because that game to me was complete and utter crap. I much rather hang out in a thread or forum of a game I love and talk about all the little things, trading, strategies, rosters, sliders etc.

                    Why hang in a sub forum of game you despise and implore your venom and try to convince people it sucks.

                    It is futile.

                    You don't like the game....no problem. Your opinion. Post your impressions and move on. Don't troll around and attack people for liking a game.

                    I have caught myself sometimes countering people who don't like a game. We are all guilty of it from time to time. But I am getting fatigued of impression threads and review threads becoming flame wars. It is really old.

                    It's 100 pages of utter noise and nonsense.

                    Off my soap box.
                    Please stay on, I actually enjoy your take very much!
                    Twitch - bluengold34_os

                    Comment

                    • BlueNGold
                      Hall Of Fame
                      • Aug 2009
                      • 21817

                      #130
                      Re: Staff Roundtable: Madden NFL 12 Demo Impressions

                      Originally posted by Tomba
                      Been playing a bit more and I'm finding that All pro is best with very slow and threshold all the way down.

                      Again kicking field goals when you can't score a td is finally something i don't mind doing thanks to the great camera angle involved.
                      What I like is the fact you can kick long field goals and not be guaranteed to make them every time.

                      Maybe that will change after getting used to the new kicking meter but so far it's been really good.
                      Originally posted by bradtxmale
                      I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                      Comment

                      • JaySmooov
                        Banned
                        • May 2011
                        • 1693

                        #131
                        The bottom line is, this impression is very, VERY, VERY misleading, for these two simple reasons:

                        1) Making thoughtless assumptions, and

                        2) Failing to even do their due diligence in exploring the demo.

                        It also seems like Madden NFL 12 is still missing some key features from NCAA Football 12 like spotlighting receivers and the hurry-up playcalling screen.


                        First, you CAN spotlight a receiver. Press up on the pad (or get to the coverage audibles, basically), Press A/X for indiv. coverage, and pick the receiver. Then choose to spotlight him. Take's a lot of time at first, especially if you don't like the pad or aren't used to it, but after a while you memorize the button presses.

                        Also, there is no play call screen because teams don't have TIME to scroll through a playbook and pick a play. In college, the clock stops when you get a 1st down, so you can scroll a little bit for a new formation. In the NFL, the clock keeps going. Seriously, when has a team had time to get a new play from the sideline during a 2-minute drill?

                        Last year’s title felt slower on the gameplay front, which I believe was a step in the right direction.
                        Um, maybe if you would've checked to see what the game speed was, you'd know that the game speed default this year was different that what it was last year. They didn't make the game faster.

                        After playing the demo for a few hours, I was a bit disappointed in that I felt what I played at E3 was a better overall experience than what I played in the demo.
                        The demo was submitted in May, right? That's what was posted on here, right? Or at least it was stated somewhere, couldn't exactly find it, but I know it's in the threads because I get all my Madden/NCAA info from OS.
                        Regardless, you guys are in contact with devs, you EVEN have multiple devs who interact on OS, is it hard to send a PM asking, "Hey, this demo feels different from the E3 build, is this pre or post E3?"

                        Also, how can Jayson and Steve imply that this demo is basically worse than the E3 build? This COULDN'T have been submitted after E3 because I can't see a game getting worse than what it previously was in 2 months unless they went in and changed stuff, which wouldn't really be possible since the game is typically finished a month before release.

                        I don't mean to rant or anything, and I'm not defending EA in any way. I just wanted to express how much I felt this impression was misleading. Just MY opinion guys.

                        Oh, and I love the demo

                        Comment

                        • scottyp180
                          MVP
                          • Jun 2007
                          • 2214

                          #132
                          Originally posted by MMurda
                          thats my point tho. they can still lose die hard fans sales either way...by putting out recycled madden with band aid fixes that half work(why im not buying and many others) or by completely screwing it up with a reboot that doesnt work the best the 1st yr. IMO, they could rebound from a bad title quicker(less than the 6yrs we're at now) with a base that has a new engine that respects the fundamentals of physics, realistic AI, and puts in the presentation they have now. so what do they really have to lose?

                          and the fact you stated that theyll make their money regardless, further makes my point that if they really wanted to make the change in madden they could with not much risk, as opposed to nba elite who had a competitor to bury them. dont think for a minute EA wouldnt have dropped that Elite on time had nba2k11 not been around. they wouldve dropped it with a day 1 patch and a bunch of promises just like they do currently with ncaa/madden.



                          exactly my point...now they actually do have that dual dev team going so it will be interesting to see if this is for hype or if we'll see more bug/glitch and polish work and innovations each yearly cycle starting with m13 like we see with fifa and nhl.
                          At this point I think it's kinda late for EA to rebuild madden on the current gen (6 years is typically the older stage of a systems life cycle). Realistically they should have started right when the 360 dropped, what EA did in the last 6 years should have taken 3 years tops. If EA starts building a new engine now then by the time next gen drops they should be able to release a praise worthy game. The way I see it is that if EA decides to rebuild next year then we might have to wait a couple years until there goal is fully realized and by that point new consoles may already be out. Or they can keep doing what they are doing while working on a new madden engine for next gen at the same time. Either way it is getting to the point where EA needs to make some kind of change.

                          Comment

                          • nyg92fan
                            Rookie
                            • Jun 2011
                            • 19

                            #133
                            Re: Staff Roundtable: Madden NFL 12 Demo Impressions

                            Originally posted by swiftychampleone
                            After playing the demo for Madden 12, it's a mixed bag for me. The game is beautiful and the presentation is top-notch. I did turn the game down to slow and got a better game. I'm still disappointed about the DBs and LBs having "psychic" powers and not being able to force a few tight passes. How should I go about fixing this without cheating? Turn up the QB Accuracy, WR Catching sliders? Turn down DB sliders? Haven't bought this game since '06, so bare with me.

                            Franchise Mode is what determine whether I buy this game or not. However, like all sports games, you can't buy them on Day 1. There's always something wrong and something that needs a patch. I don't even understand why folks get angry and upset at demos/pre-release. Honestly, I wait until the patches come out and read impressions, then buy it used for $35 or less. Some people should try this method.

                            This is exactly how I feel about this Madden demo.. Exactly.. Well Put sir..
                            Last edited by nyg92fan; 08-12-2011, 01:03 AM.

                            Comment

                            • havokeff
                              Rookie
                              • Dec 2009
                              • 308

                              #134
                              Re: Staff Roundtable: Madden NFL 12 Demo Impressions

                              Wait... You agree with this guy because he is mad that he can't do something which professional QBs can rarely do? ("force a few tight passes.")

                              Fix it with sliders? How about you don't act like you are Dan Marino playing against a Pop Warner team and play the game the way football is played.

                              My Fing Gawd. Almost every complaint on this board is by some idiot that doesn't understand that if you force passes, they get intercepted. If you are late with a throw, like the guy on the first page was in his youtube whinefest he posted about "Magic DBs", you get intercepted. If you take a bad angle, you miss tackles. If you always go for a big hit you miss tackles.

                              And you know what, I would love for a company to put out AP2k5 or whatever holy grail you think was achieved 7 years ago, and watch that company get laughed into bankruptcy.

                              Comment

                              • bichettehappens
                                MVP
                                • Jun 2010
                                • 2547

                                #135
                                Delivery was a bit brash, but I must say I agree with some of the particular points you were trying to make. Particularly in regards to forcing passes and the "psychic DB" play

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