08-15-2011, 02:13 PM
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#1153
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Banned
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Re: Madden NFL 12 Demo Available Now, Post Impressions Here (360, PS3)
Had a good amount of time to mess with the demo as well. Playing it on and off. This game is jeckyl and hyde to me. But what else is new. This year is particularly frustrating though because I think EA made strides in the right direction. It has more of a 2k and realistic feel to it at times, the graphics can realy pop, but then I'm reminded I'm playing Madden and scripted dry madden gameplay at the same time. Player interaction is better, but a lot of the same issues remain. I did see a hail mary completed and then a blocked fg right after each other. That's teh first time I've ever seen that in madden. But the fact it took this long and I will probably never see it again is another story. I saw a really nice stuff by Urlacher in the hole and the animation was sweet. Same with a sack by Peppers where he made a really nice swim move animation and came in for the sack. The cpu is still money on fg kicks. Blocking on returns is still very scripted and meh. I still see DB's suddenly get stupid and receivers separate from the unrealistically. I dont know how to explain it. When I play nba 2k11 it just feels like things happen the way they should. Madden still feels limited and dry at times. I returned a fumble with Sam Adams and he was outrunning players he never should be. It didn't really give me that feeling I was running with Sam Adams.. The presentation is good and 2k like but the fact we are in 2011 and I'm hoping we can get to that level vs omg this is so much better, and I'm kind of having to convince myself this is like that is kind of sad.
The game is good. it's mroe sim than years past. Certain defenses and coverages are very horky still though. I want to call a defense where I blitz 2. Then the next play I want to come out and blitz one and it's not as simple as it should be. I call this one defense that has one player blitzing. The graphic shows the player blitzing from the right side. But for some reason he walks over and lines up on the left side then tries to run around to the right side when he's lined up on the left side. The cpu runs a draw to the right side and where i was planning to have my defender set up blitzing which would have stuffed him, he's pursuing from the left side and gets burnt on the draw for a touch down. That stuff just should not be. I should be able to call a simple defense where i'm blitzing 2, then blitz 1. Then blitz 3 if i want. Or blitz none. And not have to jerk around having players lining up in the wrong positions and trying to cycle through them trying to get them in the right spots.
Plus the fact there isn't a man defense with 4 down lineman that has one player blitzing. Or a simple zone.
The blocking AI is better but it still can feel pretty dumb during the running game where they just flat out miss assignments.
Last edited by Celtic34; 08-15-2011 at 02:31 PM.
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