NBA 2K12 Developer Insight #4 - Playcall System

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  • Da_Czar
    NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
    • Jul 2002
    • 5408

    #196
    Re: NBA 2K12 Developer Insight #4 - Playcall System

    Originally posted by guesswhozbak17
    Agreed that 5-4,4-3 and 2-1 will be an advantage, as it should be. I'm hoping that when using a good rebounding team ex. Lakers vs. a poor rebounding team ex. Warriors, the Lakers theoretically should be killing the Warriors on the offensive glass. The Warriors should have an advantage in fast break points. IF the Lakers are not dominating the offensive glass, that's where I can foresee a problem if LA can't consistently out rebound the Warriors on the glass when someone with a poor rebounding team utilizes the "Leak Out" option.
    They do even down to if you have a great rebounder on your squad he has some advantages if he is able to get his hands on the ball. So strategically if you have better rebounders you can gamble with going 2 on 3 on the boards and still get more than your share of boards if the matchups permit.

    If your the type that pays attention to that stuff it starts to add up. Listen 2k12 had some people who normally play 5 -7 minute quarters bumping it up to 9-12 because the pace of the game and the flow was so good.

    It's not perfect but I had so much fun while playing you just want to continue to play. And there are SOOOOooooo many matchups and playstyles.
    Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

    Comment

    • guesswhozbak17
      Rookie
      • Feb 2008
      • 192

      #197
      Originally posted by Da_Czar
      They do even down to if you have a great rebounder on your squad he has some advantages if he is able to get his hands on the ball. So strategically if you have better rebounders you can gamble with going 2 on 3 on the boards and still get more than your share of boards if the matchups permit.

      If your the type that pays attention to that stuff it starts to add up. Listen 2k12 had some people who normally play 5 -7 minute quarters bumping it up to 9-12 because the pace of the game and the flow was so good.

      It's not perfect but I had so much fun while playing you just want to continue to play. And there are SOOOOooooo many matchups and playstyles.
      And that is the point I'm trying to make. If a slow tempo style can compete with a fast break oriented team (Finals match up: Mavs vs. Heat) then everything is fine in my book. In 2k11, though the fast break wasn't as good as it should have been, a fast paced game was typically how the game was played, even with the slowest of teams.

      If you can methodically break down your opponents possession after possession, match up after match up...then this is THE chess game I'm looking to play.

      Comment

      • guesswhozbak17
        Rookie
        • Feb 2008
        • 192

        #198
        Also, elaborate on going from 5-7 min quarters to 9-12. Are you implying something there?

        Comment

        • greenegt
          G-Men
          • Feb 2003
          • 4492

          #199
          Re: NBA 2K12 Developer Insight #4 - Playcall System

          Wow! Thank goodness there's only 1 more month to wait for this game.
          XBL: Mean Greene

          PSN: OGMeanGreene

          Twitter: @greenegt

          Comment

          • infam0us
            MVP
            • Jan 2009
            • 1607

            #200
            Re: NBA 2K12 Developer Insight #4 - Playcall System

            Originally posted by Da_Czar
            They do even down to if you have a great rebounder on your squad he has some advantages if he is able to get his hands on the ball. So strategically if you have better rebounders you can gamble with going 2 on 3 on the boards and still get more than your share of boards if the matchups permit.

            If your the type that pays attention to that stuff it starts to add up. Listen 2k12 had some people who normally play 5 -7 minute quarters bumping it up to 9-12 because the pace of the game and the flow was so good.

            It's not perfect but I had so much fun while playing you just want to continue to play. And there are SOOOOooooo many matchups and playstyles.
            You got me hyped up now Czar, to bad Larry Brown and Rick Adleman currently aren't coaching. Would love to see a video game run a Larry Brown system perfectly, a ridiculously slow paced game and defensive oriented game. At least we have the '02 Kings, Adleman's team are always fun to watch offensively with their ball movement.

            Comment

            • BigDaneAyMane
              Rookie
              • Jun 2010
              • 128

              #201
              Originally posted by stillfeelme
              Basically this is how I feel. There will be so many more plays to use for one person this year. You can scroll through all those play types. I understand though for those that want to pick and choose each play say from multiple playbooks.
              Well like 2k admitted in the Insight, there were MANY plays that were just flat-out ineffecttive, so I imagine if they truely fixed this issue and every play has the potential to work, then we wouldn't need to mess around with the playbooks as much.

              So bitter my son scratched up my 2K11 disc right now and it doesn't work! Damn, I love this series! Only sports title I play from midnight release to the day before the next installment releases.

              Comment

              • Da_Czar
                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                • Jul 2002
                • 5408

                #202
                Originally posted by guesswhozbak17
                Also, elaborate on going from 5-7 min quarters to 9-12. Are you implying something there?
                No I'm not implying. Just saying peiple are choosing to play this game for longer quarters than normal due to the pace and flow of the games.


                Sent from my iPhone using Tapatalk
                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                Comment

                • aloncho11
                  Hall Of Fame
                  • Jul 2010
                  • 3708

                  #203
                  Re: NBA 2K12 Developer Insight #4 - Playcall System

                  thanks for your help and feed back Da_Czar. Awesome!

                  This game is going to be delicious
                  Only respectable people deserve respect, you destroyed the game.

                  Comment

                  • guesswhozbak17
                    Rookie
                    • Feb 2008
                    • 192

                    #204
                    Originally posted by Da_Czar
                    No I'm not implying. Just saying peiple are choosing to play this game for longer quarters than normal due to the pace and flow of the games.


                    Sent from my iPhone using Tapatalk
                    Just my personally opinion, I always felt ranked games should be 6-7 mins. Never thought 5 mins (20 min game) could determine who was better consistently. Thought you might have been implying a potential ranked minute change. Thanks for the insight.

                    Comment

                    • domidomdomz
                      MVP
                      • Oct 2008
                      • 1133

                      #205
                      Re: NBA 2K12 Developer Insight #4 - Playcall System

                      @Da Czar

                      Like last year, I just want to ask, how are the Triangle Offense plays in 2K12? I know the Lakers might dramatically not use it anymore in real life and the Wolves won't as well since they fired Rambis.
                      Follow me on Twitter: @domidomdomz
                      PSN ID: domidomdomz

                      One's best success comes after their greatest disappointments

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #206
                        Re: NBA 2K12 Developer Insight #4 - Playcall System

                        This leaking is pretty much PHX Suns run style ball

                        While it can win you games, teams that love to slow it down and rebound with bigger players, you can really get beat up on the inside playing that style and run the risk of not really playing any defense as a result also.

                        That little mini cherry pick style of basketball is ineffective especially in the post season when every posession matters the most.

                        There are definitely plus and minus' to this

                        Comment

                        • CJTHA1
                          Rookie
                          • Apr 2011
                          • 37

                          #207
                          Very excited about the new play call system. Cant wait for this game to come out
                          PSN:CJTHA1

                          Comment

                          • cavsfan2
                            MVP
                            • Aug 2010
                            • 3902

                            #208
                            Re: NBA 2K12 Developer Insight #4 - Playcall System

                            So much more options now!!! I never called many plays, but that will probably change now. Especially love the defense on the fly stuff.

                            Comment

                            • stillfeelme
                              MVP
                              • Aug 2010
                              • 2405

                              #209
                              Re: NBA 2K12 Developer Insight #4 - Playcall System

                              Originally posted by Da_Czar
                              They do even down to if you have a great rebounder on your squad he has some advantages if he is able to get his hands on the ball. So strategically if you have better rebounders you can gamble with going 2 on 3 on the boards and still get more than your share of boards if the matchups permit.

                              If your the type that pays attention to that stuff it starts to add up. Listen 2k12 had some people who normally play 5 -7 minute quarters bumping it up to 9-12 because the pace of the game and the flow was so good.

                              It's not perfect but I had so much fun while playing you just want to continue to play. And there are SOOOOooooo many matchups and playstyles.
                              The more I hear the more I . Rebounding is definitely improved then, when the ratings makes a difference on how many people need to crash the boards then we have some serious gameplay matches. Czar can we tell the difference in rebounders especially offensive rebounders like Noah?

                              Comment

                              • GSWarriors9
                                Pro
                                • Aug 2011
                                • 511

                                #210
                                Re: NBA 2K12 Developer Insight #4 - Playcall System

                                Originally posted by guesswhozbak17
                                Just my personally opinion, I always felt ranked games should be 6-7 mins. Never thought 5 mins (20 min game) could determine who was better consistently. Thought you might have been implying a potential ranked minute change. Thanks for the insight.
                                I agree, ranked matches should be 6 mins quarters. Should give us half of the regular 12 min quarters they play in real life imo
                                Golden State Warriors Fanatic

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