changing D on the fly has cheese written all over it imo. it's already in the game but this takes it even further.
changing D on the fly (all in one possession) is very unrealistic. at max you'd see an Nba team doing a press and a zone but that happens pretty rarely.
I suspect cheesers will be doing something like:
the opponent inbounds --> press FC trap pressure
the opponent passes it into the post --> press Lock Down Paint
the opponent passes it backout to a 3pt shooter --> press Pressure Shooters
that's cheese if you ask me. it becomes not a game of reactions by manually
controlling the players, but a game of "coach" reactions, pressing buttons to have the CPU do all the work for you. it's like in a football game someone called a "run-stop" on the fly play AFTER the snap, and after you see that it's a handoff. ...not realistic.
Nba teams usually stay in the defensive set for the entire possession. it would be almost impossible for the players to collectively react that fast to the coach barking out the play. but in videogames, the players will respond immediately with no consequences.
there should definitely be a limit on how many times you can switch it up in one possession (pref. 2x or less) and that it tires your team out. this has been some undercover cheese that's gone on in
nba2k imo.
that'll be something to watch for when I jump online.
other than that, this should expand the game a lot and the CPU will probably play alot better too.
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