NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #31
    Re: OS NBA 2k12 Impressions and Q/A Thread

    Originally posted by tbone1
    Thanks for sharing your impressions Aaron.
    I've heard alot of great things regarding gameplay improvments,as well as presentation upgrades.
    The one thing nobody's touched upon yet is audio improvments.
    Would you care to elaborate on the audio side of things, such as better crowd responses, more arena specific sounds .ect.....

    Once again thanks for doing this.
    Arena specific sounds are still in and there are a few more (for example the MSG sounds). The crowd sounds are the same as last year. No real improvements there.

    Comment

    • TheKasmar
      Pro
      • Aug 2009
      • 955

      #32
      Re: OS NBA 2k12 Impressions and Q/A Thread

      In the time that you played, did you feel that live ball physics made an impact on the game?

      Is the lead pass similar to last year?

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #33
        Re: OS NBA 2k12 Impressions and Q/A Thread

        Originally posted by RedSceptile
        You said no Combine so the College All-Star game is the only time you get to display on court skills? Are playing in the College All-Star game and your GM interviews what decided you being drafted, or are there like drills and scrimmages to test your mettle?
        Just the college game and the interviews. The way it was described is the game determines which range you will be drafted in (for me I was in the 12-14 range) and the interview helps determine which team selects you. I had Utah, Milwaukee and Phoenix interview me. I purposely tanked the Utah interview because I didn't want to play in Utah. I said all the right things to Phoenix and they drafted.

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #34
          Re: OS NBA 2k12 Impressions and Q/A Thread

          Originally posted by TheKasmar
          In the time that you played, did you feel that live ball physics made an impact on the game?

          Is the lead pass similar to last year?
          I do. More loose balls. Now that I think about it basic dribbling is more enjoyable because of those physics.

          Comment

          • ifriedrice
            Pro
            • Sep 2002
            • 807

            #35
            Re: OS NBA 2k12 Impressions and Q/A Thread

            Big props for doing this for the community.

            Offensive movement wasn't ever a big issue because you could always at least cue up your moves and knows what's coming. However, defensively, being a step-behind and trying to react can be a killer. Did you notice if defensive movement was any more responsive to your reaction time?

            Also, with the quickest player you used, were you able to beat any defenders with a first-step style explosive move from the triple threat? That was practically non-existent last year.

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33106

              #36
              Re: OS NBA 2k12 Impressions and Q/A Thread

              Originally posted by ifriedrice
              Big props for doing this for the community.

              Offensive movement wasn't ever a big issue because you could always at least cue up your moves and knows what's coming. However, defensively, being a step-behind and trying to react can be a killer. Did you notice if defensive movement was any more responsive to your reaction time?

              Also, with the quickest player you used, were you able to beat any defenders with a first-step style explosive move from the triple threat? That was practically non-existent last year.
              Defensive movement is much improved because of the defensive AI. I was very impressed with the AI cheating away from nonjumpshooters and doubling the post.

              Did not use the triple threat but I was able to blow by a few players of a first step. For example, in the 2nd half OKC went with a lineup of Maynor, Cook, Harden, Durant and Perkins. That put Durant against Big Baby Davis. On two straight plays I isod Durant and blew right past Davis for a dunk and a two shot foul.

              Comment

              • Mr_Riddick
                Pro
                • Jan 2009
                • 1173

                #37
                Re: OS NBA 2k12 Impressions and Q/A Thread

                Were you able to tell if rebounding was improved? Where able to check out the shoe brands? Thanks :o

                Comment

                • J_Posse
                  Greatness Personified
                  • Jun 2005
                  • 11252

                  #38
                  Re: OS NBA 2k12 Impressions and Q/A Thread

                  How was rebounding compared to last year? Did you see players being more aggressive towards the ball during offensive rebounds? Were players boxing out on the defensive glass? Was there more awareness of the ball by potential rebounders? And did you see any new animations during the battle for rebounds (pushing for position and swim moves) and do the live ball physics help with rebounding?

                  Do JaVale and Andray have new cyberfaces? Who had the best (new) cyberface amongst the teams/players you saw?

                  Thanks for the impressions, Aaron. 2K spends time in the D.C.-area again for another year, but a brother can't get an invite?
                  Last edited by J_Posse; 09-06-2011, 09:00 PM.
                  San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

                  Official OS Bills Backers Club Member

                  Comment

                  • wizzleman
                    Banned
                    • Sep 2010
                    • 642

                    #39
                    Re: OS NBA 2k12 Impressions and Q/A Thread

                    Are ankle breakers still in the game ? I know you made somebody fall with westbrook lol

                    Comment

                    • aholbert32
                      (aka Alberto)
                      • Jul 2002
                      • 33106

                      #40
                      Re: OS NBA 2k12 Impressions and Q/A Thread

                      Originally posted by womalee23
                      Were you able to tell if rebounding was improved? Where able to check out the shoe brands? Thanks :o
                      No real impressions on rebounding other than Russell is a beast and had a nasty putback dunk.

                      Same as last year. Nike, Adidas, Reebok, Jordan, Converse.

                      Comment

                      • ifriedrice
                        Pro
                        • Sep 2002
                        • 807

                        #41
                        Re: OS NBA 2k12 Impressions and Q/A Thread

                        Is that run-into-defender-and-back-up-like-you-were-punched-and-stunned-for-two-seconds animation still in the game? Did you see it?

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #42
                          Re: OS NBA 2k12 Impressions and Q/A Thread

                          Originally posted by J_Posse512
                          How was rebounding compared to last year? Did you see players being more aggressive towards the ball during offensive rebounds? Were players boxing out on the defensive glass? Was there more awareness of the ball by potential rebounders? And did you see any new animations during the battle for rebounds (pushing for position and swim moves) and do the live ball physics help with rebounding?

                          Do JaVale and Andray have new cyberfaces? Who had the best (new) cyberface amongst the teams/players you saw?
                          I think Javale had a new one. Didn't look at Dre.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #43
                            Re: OS NBA 2k12 Impressions and Q/A Thread

                            Originally posted by ifriedrice
                            Is that run-into-defender-and-back-up-like-you-were-punched-and-stunned-for-two-seconds animation still in the game? Did you see it?
                            Still in the game.

                            Comment

                            • DocHolliday
                              Farewell and 'ado
                              • Oct 2002
                              • 4697

                              #44
                              Re: OS NBA 2k12 Impressions and Q/A Thread

                              How was the crowd? Noise and animations the same?
                              GT: Event Horizon 0

                              Comment

                              • DukeC
                                Banned
                                • Jul 2011
                                • 5751

                                #45
                                Re: OS NBA 2k12 Impressions and Q/A Thread

                                Originally posted by aholbert32
                                Still in the game.
                                To expand on the earlier question: Did it make sense when it happened? Did it feel random at all? Or could you tell that it was your own fault (IE running into the defenders chest with a smaller player)?

                                Comment

                                Working...