
IncGamers have posted their NBA 2K12 hands-on preview.
For example, players will jump onto (or over) the commentary table if they’re going too fast to stop; they fall into the spectators in the front row and their team-mates do their best to keep them upright when they collide with their own bench. While this ‘feature’ doesn’t add anything to the gameplay it does bring things ever closer to the dynamics of the real thing, at least as far as spectating goes.
As far as the gameplay is concerned the changes seem to be less obvious but still fairly impactful. A new collision system makes tussles in mid-air, on the floor and, according to Snyder, “in mid-air to floor” much more noticeable and more meaningful. The effect is similar to that in Fifa 12 in that you don’t quite know what’s going to happen when two players collide.


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