NCAA Football 12 Title Update #2 Available Now For 360, Post Impressions Here
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Re: NCAA Football 12 Title Update #2 Available Now For 360, Post Impressions Here
I'm currently talking to someone who is trying to get me a new code. It's been about 45 minutes, no luck so far. Just hoping....Comment
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Re: NCAA Football 12 Title Update #2 Available Now For 360, Post Impressions Here
weird patch wasnt in my cache folder, found it though was still on HDDComment
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Re: NCAA Football 12 Title Update #2 Available Now For 360, Post Impressions Here
Just bought the game today because of this news. I hope I like it, haven't been a fan of this gen football games so my expectations are pretty darn low. But I needed a football game.MegatronComment
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Re: NCAA Football 12 Title Update #2 Available Now For 360, Post Impressions Here
So is there some special process I have to do to get the tendencies correct? Keep looking at posts in here where it says I need to re-download to the patch after downloading it the first time to get tendencies to work.Comment
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Re: ***NCAA 2012 Title Update #2 available NOW for 360***
Woooohoooooo!!!!beware on varsity level - the game is no longer competitive. see my thread for some stats on a game i played (this weekends Notre Dame at Michigan game). I quit at halftime as the cpu was no threat. I'm going to nearly zero out all user sliders and give the cpu 100's across the board. but on Varsity level this patch ruined the game...
That is not meant as a criticism but a reality... (Michigan - cpu - had 55 total yards against me at halftime with 12 rushing yards on 14 attempts).
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Re: ***NCAA 2012 Title Update #2 available NOW for 360***
I will say before my game froze, it was a very fun game. I actually had a scrambling QB become a threat which was nice to have. The CPU ran the screen passes successful every single time(which was only like 3-4 times) even scoring a TD on an HB screen for 20 yards. I also saw a lot of under and over throws by myself and the CPU in realistic fashion. When I got pressure, UK's QB was off target, when he threw on the run, he was off target, but whenever I gave him too much time, he was deadly, and whenever I got a pass rush, and he recognized it and took off, he was dangerous.
It was awesome to finally have the CPU be a threat to score every possession again. It was also nice to see myself struggling to throw accurately on the run and under pressure. I do feel the pass coverage sliders need to be bumped up now with the set I am using as pass defense is now weaker, in my opinion at least, after this patch and tuner set. I also think RB ability should be lower for the CPU because I saw a broken tackle literally every play by WR's, the QB, the RB, and the return men were breaking 2-3 tackles per return.
Overall it was a great game and felt like the default rosters played pre-patch. A few slider tweaks and I will be a happy man. I'd love to see them fix the no huddle glitch because that practically ruins one of the offensive schemes I tend to run, but I can live with the glitch, but I am not going to be like a certain few members here and say the glitch is no big deal or people are overreacting because that isn't true. The no huddle is broken and that is a big glitch because a lot of people use it, including myself, and now we basically an't use it unless we want to run the same few plays all game. It also ruins the two minute offense(which is basically what I like to try and run all game in some dynasties) which I love running, but now am going to dread running.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Just downloaded can't switch formations in huddle is stuck on top formation super lbs better not as playable cuz I love the no huddle thoComment


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