DB's are glued to your receivers regardless of sliders at any level above Frosh. My last experience underscores it.
2nd year of an offline dynasty I started post patch, Illinois versus Northwestern at Northwestern. I have a solid QB in the high 80's and a couple of 80+ WR's. I scout NW and see their #2 CB is a lousy 68 overall with 70 in agility, 41 in AWR, and 58 in PRC. This SHOULD translate to a huge opportunity to exploit this slug, so I drop my #1 WR to the #2 spot so he can feast on the inferior CB.
I should note I'm playing on Varsity with CPU pass defense sliders AT ZERO.
I'm now in the 4th quarter of a tight game, I have had no luck exploiting this slug CB. I decide it's time to take a deep shot so I call a play with my #1 lined up on this guy and audible streak. I see single coverage as the play starts, I pump fake to the opposite side of the field, I launch the ball.
This QB with horrid AWR and PRC, poor AGI, stays with my guy off the bump and run, doesn't bite on the fake, and is there to pick off the ball (CPU INT slider is at 25) way downfield. The DB is slower than my WR, has lesser AGI as noted, and lesser ACC. He is 4" shorter. This SHOULD be a winnable play, but it's as though I'm throwing on Darelle Revis.
And it's this way for the full game.
WTF is the point of this game if players don't play to ratings?
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