09-16-2011, 04:28 PM
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#107
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MVP
OVR: 33
Join Date: Oct 2008
Location: Dominican Republic
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Re: NBA 2K12 Developer Insight #9- Defense
I have a ton of thanks but only US$60+ to give to 2k for all of these ... if only I had more to give ... almost an utopy come true ... and yes, includding the on ball D incentive !
Also wanna thank Pared and DaCzar for letting 2k know about our griefs with the 2k11 contest system and even more, for calming (not that I was angry) me by stating that 2k was aware of this and that was dealing with the issues ... and WOW @ how they have done it (thus let us experience what seems, once the demo is out).
All the info shared within the insight, coupled with what DaCzar has already stated about the lack of force field on the outside and that the AI now does more propper and contextual D rotation ... seems like the ultimate tribute to those of us who, while not that sticks skilled, live and die by the D. The conjuction of all these, should please those who like me (prior to last year title, in 2k11 I played 90%+) mostly played off ball due to the inconsistencies of my AI teammates and to the lack of defensive schemes to counter cuts and post feeds ... on ball D seems finally a worthy 100% option.
In 2k11, besides its nuances, it was possible to imposse your style on both sides of the court: O & D (be it onball or not) ... 2k12 seems to now bring it to another level ... and it is greatly wellcomed !
Last edited by ffaacc03; 09-16-2011 at 04:41 PM.
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