NBA 2K12 Developer Insight #10 - Controls

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  • Yeah...THAT Guy
    Once in a Lifetime Memory
    • Dec 2006
    • 17294

    #31
    Re: NBA 2K12 Developer Insight #10 - Controls

    Originally posted by richmo
    LMFAO!

    This sounds amazing, although I'm a little skeptical about that line about the AI being smarter about good shots and knowing when to drive and stuff when we saw in the Clippers-Celtics video that on one of the plays, Bledsoe had an easy drive and instead stayed on the perimeter to continue running their play.
    NFL: Bills
    NBA: Bucks
    MLB: Cubs
    NCAA: Syracuse
    Soccer: USMNT/DC United

    PSN: ButMyT-GunDont

    Comment

    • FreshPrince22
      Banned
      • Sep 2009
      • 596

      #32
      Re: NBA 2K12 Developer Insight #10 - Controls

      We’ve also added a new feature that I encourage everyone to turn on. If you navigate to Options >> My NBA >> Presentation and turn the option titled “Shot Quality Feedback” to “All Shots,” a letter grade will appear at the top of the screen representing the quality of the shot taken. It grades the shot based on all the factors that we use to determine the final shot percentage of that shot, things like: release timing, defensive impact, range, shooter’s skill, etc.
      i'll be using it

      i hope that Release Feedback is still in the game as a standalone though

      Comment

      • EarvGotti
        MVP
        • Nov 2009
        • 2249

        #33
        Re: NBA 2K12 Developer Insight #10 - Controls

        YOOOOOOOOO.....!!!!!!!!!!!!!!!!!!!!

        This is how I feel right now

        <object width="420" height="315">


        <embed src="https://www.youtube.com/v/zyjOy7fRzs0?version=3&hl=en_US&start=15" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="315"></object>

        OMG...

        2K I LOVE YOUUUUU
        Last edited by EarvGotti; 09-19-2011, 03:07 PM.
        Lineup:
        PG) Gary Payton
        SG) '95-'96 Michael Jordan
        SF) Sapphire Scottie Pippen
        PF) '95-'96 Dennis Rodman
        C) Hakeem Olajuwon

        Comment

        • JWiLL02
          MVP
          • Oct 2003
          • 1080

          #34
          Re: NBA 2K12 Developer Insight #10 - Controls

          From triple threat or stand dribble, if you hold LT on 360 (L2 on PS3) and move the Shot Stick in any direction, you can pull off an explosive escape dribble that directly transitions into a pull-up jumper. The nice thing about these shots is that you can break out of them. So after kicking one off, if the defense reads you properly and jumps in your way, you can retreat out or change directions while maintaining your dribble. There’s a risk/reward to it though because you can end up losing the ball if you collide with a defender.


          This + improvements to isomotion + smoother catch and shoot sequences = best perimeter game ever!

          Comment

          • wrestlinggod1
            MVP
            • Jan 2008
            • 2490

            #35
            Re: NBA 2K12 Developer Insight #10 - Controls

            #HeatNation
            #HeatLifer

            Go MIAMI Teams!!

            Comment

            • 23
              yellow
              • Sep 2002
              • 66469

              #36
              Re: NBA 2K12 Developer Insight #10 - Controls

              Yeah we saw in MC's trailer I think it was Eric Gordon dribbling between the legs in place

              Comment

              • mlp111
                MVP
                • Jul 2010
                • 1291

                #37
                Re: NBA 2K12 Developer Insight #10 - Controls

                Originally posted by lv2bll
                You do know that ronnie didn't/isnt making the trailer himself? He could have waited to release the insight till the trailer was ready but he didn't so whats all the entitlement from? This insight is def not useless without a vid and it does the same thing all the other dev insights have done.
                yeah i was talking out of frustration... just had a big test.. it SUCKED.. was going to use that trailer as a mood picker-upper, :brick wall, So ill rephrase this now, insight isn't useless (so guys get don't stone me) it great, JUST DISAPPOINTING AGAIN THAT RONNIE NEVER ABLE TO DELIVER VIDEO WITH INSIGHTS,

                Comment

                • Da-Man
                  Pro
                  • Aug 2008
                  • 625

                  #38
                  Re: NBA 2K12 Developer Insight #10 - Controls

                  meh..... I prefer pressing a button and watch canned shooting and dribbling animations play out than have having all that precision control that 2k12 has so there's no way im buying this game.

                  Comment

                  • mlp111
                    MVP
                    • Jul 2010
                    • 1291

                    #39
                    Re: NBA 2K12 Developer Insight #10 - Controls

                    Originally posted by EarvGotti
                    YOOOOOOOOO.....!!!!!!!!!!!!!!!!!!!!

                    This is how I feel right now

                    <object width="420" height="315">


                    <embed src="https://www.youtube.com/v/zyjOy7fRzs0?version=3&hl=en_US&start=15" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="315"></object>

                    OMG...

                    2K I LOVE YOUUUUU
                    lol... i hope 2k championship celebration is like this as well!

                    Comment

                    • ForeverVersatile
                      Pro
                      • Jan 2011
                      • 3496

                      #40
                      Re: NBA 2K12 Developer Insight #10 - Controls

                      I hate how everything has to be approved, it's just a video and the demo comes out tonight, so what is it they don't want us to see yet??
                      PSN: ForeverVersatile
                      Xbox Live: TheBluprint09

                      Comment

                      • JWiLL02
                        MVP
                        • Oct 2003
                        • 1080

                        #41
                        Re: NBA 2K12 Developer Insight #10 - Controls

                        Originally posted by mlp111
                        yeah i was talking out of frustration... just had a big test.. it SUCKED.. was going to use that trailer as a mood picker-upper, :brick wall, So ill rephrase this now, insight isn't useless (so guys get don't stone me) it great, JUST DISAPPOINTING AGAIN THAT RONNIE NEVER ABLE TO DELIVER VIDEO WITH INSIGHTS,
                        The all caps really helped get your point across. We weren't clear the first time, thanks buddy!

                        *JWiLL02 hates this.

                        Comment

                        • RipCity71252
                          PDX
                          • Aug 2009
                          • 1295

                          #42
                          Re: NBA 2K12 Developer Insight #10 - Controls

                          The post moves section goes on forever!!! lol

                          Glad to so that the new "escape dribble pull up" is breakable. Though it might have worked like a sig gather. Glad I'm wrong.

                          Bring on the demo!!!
                          NBA 2K25 Next-Gen Signature Edits
                          PSN: JCary373

                          Comment

                          • RedSceptile
                            MVP
                            • Jun 2011
                            • 3680

                            #43
                            Re: NBA 2K12 Developer Insight #10 - Controls

                            Originally posted by Da-Man
                            meh..... I prefer pressing a button and watch canned shooting and dribbling animations play out than have having all that precision control that 2k12 has so there's no way im buying this game.

                            Comment

                            • lv2bll
                              Pro
                              • Mar 2009
                              • 662

                              #44
                              Re: NBA 2K12 Developer Insight #10 - Controls

                              Originally posted by Da-Man
                              meh..... I prefer pressing a button and watch canned shooting and dribbling animations play out than have having all that precision control that 2k12 has so there's no way im buying this game.
                              I know, I never asked for all this contextual shot branching and dribble moves, who wants this variety anyway?

                              Spoiler
                              Live, Love, Learn
                              and Play Basketball
                              I live in a word where I give respect to get it back.
                              I'm not owed anything by anyone.

                              Comment

                              • mlp111
                                MVP
                                • Jul 2010
                                • 1291

                                #45
                                Re: NBA 2K12 Developer Insight #10 - Controls

                                Originally posted by JWiLL02
                                The all caps really helped get your point across. We weren't clear the first time, thanks buddy!

                                *JWiLL02 hates this.
                                oh bro, your welcome, anytime!

                                Comment

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