I wanted to create sim-style sliders for offline season mode gaming vs cpu. I created these sliders on season mode by using Broadcast cam and at the same time I had real life regular season NHL game playing on my iPad. Broadcast cam is the closest one from all the camera angles to mimic real life NHL broadcast angle. And because Broadcast cam isn’t the easiest to play with I used cpu vs cpu. Other thing why I used cpu vs cpu was that I wanted to find realistic stats for cpu gaming without me getting involved.
Also this (cpu vs cpu) way I had time to focus on different aspects of a game such as shot speed, shot accuracy, passing, player movement, time on ice etc. After getting sliders to play as close compared to real thing I started playing against cpu.
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Sliders (updates 11/4/11)
Human and cpu will have same values in every part (fatigue recovery, shot accuracy etc.)
Rules
10 minutes
Penalties: Maxed
Post-whistle: Relaxed (before Authentic)
Penalty time scaling: 3
Fighting: 2
GAMEPLAY SETTINGS
Basic
Skill level: All-Star
Game Style: Current
General
Tuner set: V1.00
Cpu aid: Hardcore
Broken stick freq: 4 (before 3)
Game speed: 1
Attribute effects: Maxed
Fatigue effect: 5
Fatigue recovery: 2
Injury occurrence: 3
Puck control: 0
Player acceleration: 3
AI
Created plays: User decide
AI learning: Maxed
Cpu diff. adjustment: 0
Cpu strategy adjustment: Maxed
Hum. strategy adjustment: 0
Cpu face-off difficulty: 4 to 6 (Depends on your skill. I prefer 4)
Fight difficulty: Maxed
Cpu penalties: Maxed (before 5)
Cpu teammate penalties: Maxed
Passing
Pass assist: 0 (before 1)
Manual passing: On
Pass speed: 1
Saucer pass speed: 2
Pass accuracy: 0
Pass reception ease: 0
Pass interceptions: 0 (before 5)
Shooting
Shot accuracy: 1
Shot power: 3
Slap shot accuracy: 0
Slap shot power: 4
One-timer accuracy: 0
Checking
Hitting assistance: 0
Aggression: Maxed
Hitting power: 1
Stick lift effectiveness: 3
Poke effectiveness: 1
Goalies
Goalie passing: Maxed
Goalie cover puck frequency: Maxed
Goalie screen effect: Maxed
Goalie reaction speed: 0
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Other stuff
These are created specially for season mode. Do they work in other modes?
I've been getting positive feedback that these sliders give good games on Play Now mode too. Personally I still prefer season mode over Play Now.
Why tuner set 1.00?
I’ve seen a lot more “whiffed” shots with default set than with latest tuner setup. In my opinion there’s also more missed passes with default set. Somehow default tuner set just feels better than latest one.
Why Game Speed at 1? Isn’t it too slow?
It may look slow when playing with high camera angles. But when putting these sliders on broadcast cam the real speed of this set will be shown (though I use “Classic” with no zoom as camera angle). To me it looks realistic. Gamespeed at 1 also gives more “weight” on players which for example helps playing more positioned D.
Why Pass Speed at 1?
No worries. The thing with pass speed is that no matter how slow pass speed is the cpu will still play with fast passing most of the time. To me it looks that pass speed has impact on human controller. With pass speed at 1 I’ll have to time my passing better than with higher speeds. Now I just can’t throw quick pass towards my teammate to get puck out of the zone. I’ll have to aim and time my pass better. For example if I want to try to give hard breakaway pass to my teammate I’ll just have to push trigger little longer before the release. So I can still get those fast passes but at the same time I can make slower ones, for example cycle the puck with soft passes behind the net.
Tips?
This year puck physics look and feel really good. That also gives nice opportunity to use boards as big part of the game. Clear the puck out of the defensive zone by using boards (quick snapshot). Pass puck to a teammate by using boards (hard pass & aim to boards). Just use boards!

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