Hi Fist! Looks like we both have gotten in to this game about the same time. I've waited until all the patches and tuners came out before buying the game this year. Last year was just too frustrating.
Anyways, it looks like we have our work cut out for us this year. After playing one game with your sliders, I'm a little worried about the whole fumbling thing. See below:
I played as Kentucky, at home against UNLV:
Here are the results:
Score: UNLV 14 - Kentucky(me) 45
First Downs: 9 / 15
Total Offense: 246 yds / 316 yds
Rushes-Yds-TD: 31-111-1 / 30-142-3
Comp-Att-TD: 11-22-1 / 16-31-1
Passing Yds: 135 / 174
3rd Dwn Conv: 4-12(33%) / 5-12(41%)
4th Dwn Conv: 0-0(0%) / 0-0(0%)
Red Zone-TD-FG: 1-1-0(100%) / 5-3-1(80%)
Turnovers: 7 / 3
Fumbles (Lost): 6(5) / 2(1)
Interceptions: 2 / 2
Punts Avg: 5-37.6 / 4-47.0
Penalties-Yds: 8-76 / 3-25
TOP: 14:17 / 17:43
TFL: 8 / 13
Sacks: 3 / 6
Pass Deflections: 7 / 3
Field Goals: 0-0 / 1-2
WR Drops: 1 / 1
Pancakes: 0 / 1
Broken Tackles: 3 / 3
Analysis: I'm not quite sold yet on the "Stip Ball" feature. Six(6) fumbles just feels like a bit much to me. I do like the idea of the "Big Run" feature, tho. I remember last year, I would get a few fumbles over the course of the year on defense, but I never fumbled it much on offense. I simply haven't played enough this year to see the extent of the user & cpu fumbles w/o the gameplanning.
Run game feels good on both sides. I did break a 55 yd touchdown run on a draw play in the 3rd quarter. I didn't bother with slide blocking on run plays, though. CPU did quite a bit of good QB scrambling.
Pass game seems ok, but I'll need to play a few more games to get a better feel for it.