Playmakers Madden 12 Custom Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15419

    #2221
    Re: Playmakers Madden 12 Custom Sliders

    UPDATED THE FRONT PAGE NO MORE MODIFICATIONS

    The USER can adjust the sliders for here on out and i can offer suggestions and advice without changing the FRONT PAGE you just have to follow the simple easy rules to tweaking

    The sliders are set up on a value system while also using the QBA chart to seperate the QB's....naturally human influence and skill set can vary outcomes or results.

    The Human passing game is using the chart for both QBA and WR catch settings...The CPU will always be = 176 total because their QBA + WR catch slider will always = 100 points combined together.

    Pass Block slider is locked in at 76

    Human Pass Defense on this set will be a total value of 90 points or less because once you start getting up close to 100 it throws things out of whack for the CPU offense because they aren't using the higher end QBA settings anymore.

    That means your highest INT slider can only go up to 24 and you must set the Pass Reaction Slider to 0 when using that setting.

    The base setting for the INT slider will be set at 16...The avg catch rating of all defenders at every position was 23.2 but i rounded up to 24 which is why that will be the highest setting allowed.

    So you can test out combinations like the following to see which one best fits your defense....

    Pass Reaction-8 + INT-16 (Base Settings)
    Pass Reaction-6 + INT-18
    Pass Reaction-4 + INT-20
    Pass Reaction-2 + INT-22
    Pass Reaction-0 + INT-24

    The default Pass Rusher slider will now be 66....

    If you wish to drop it just make sure you stay in the overall range of 90 for Pass defense....you can go below 90 if you desire but i wouldn't reccomend going above 90 total pass defense.

    The Human running game will be at ground level zero....that's means 0, 0, 0

    The reason for this is because the CPU Run Defense will be valued at 50 points total......they can go up to higher but never below 50

    CPU Running game is setup on a system aswell.....it totals 100 value points

    So settings like the following will be USER preference

    Broken Tackles-8
    Run Block-32
    Fumbles-60

    Broken Tackles-4
    Run Block-36
    Fumbles-60

    Broken Tackles-0
    Run Block-40
    Fumbles-60

    If you want to lower the Fumble slider just increase the Run Block slider the same amount of clicks to get their running game back to 100 total

    Example

    Broken Tackles-6
    Run Block-36
    Fumbles-58

    I'm now mainly using the Block Shed Slider to represent ball Pursuit for both USER and CPU.

    Some of you may find the Pass Rush too easy with the base settings. If that happens I would only touch the Pass Rush slider on either side.

    If your getting too much pressure Just lower it down increments of -2 at a time that way you don't cause a dominoe effect

    But keep in mind lowering the CPU Pass Rush slider could leave their defense exposed as they rely on a nice pass rush to compliment their lower Reaction Time slider.

    CPU Pass Defense has a total value of 150 to 160 Max.....I would not drop them below 150

    If you need to lower the INT slider this is an example of a setting that will work

    Pass Reaction-12
    INT-48
    Pass Rush-90

    Total 150

    At it's highest level

    Pass Reaction-10
    INT-54
    Pass Rush-96

    Total 160

    The Base settings will be what i chose list.....you can modify it to your liking. You just have to remember to keep it between 150 and 160 Total value

    Ideally i like to keep the CPU with a +70 advantage in pass defense 160 to 90 but that is just my desired style of play.

    Hopefully this helps to explain things for those of you have become confused during the entire testing process. I would highly suggest you save this post as a reference or guide to other settings that might fit your games better.

    I will be out of town for about a week so i might not have time to answer a lot of questions during that time....but i'm sure there are others who have followed closely that can assist you during that time if needed

    PEACE!
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • giants76
      Banned
      • Sep 2011
      • 595

      #2222
      Re: Playmakers Madden 12 Custom Sliders

      PM, I know that the HUM pass defence has to equal 90 total points. Can I do something like this?
      Reacton 0
      INT 16
      Pass Rush 74

      I also will lower the HUM block shed to 2 to equal a total value of 76, what do you think?

      Comment

      • Fieldersman99
        Rookie
        • Aug 2011
        • 60

        #2223
        Re: Playmakers Madden 12 Custom Sliders

        I like these sliders. I just witnessesd Chad Ochocinco make a catch in between 2 LIONS Defenders' hands. :P
        Highest rounds on the BO2 zombie maps:
        TranZit (all 5 maps): 13
        Bus Depot: 12
        Farm: 17
        Town: 20 (my 1st ever 20 rd zombies game! mp115k+sldg hamr ftw)
        Nuketown: 0
        Die Rise: 0

        Comment

        • Armor and Sword
          The Lama
          • Sep 2010
          • 21801

          #2224
          Re: Playmakers Madden 12 Custom Sliders

          PM,

          Great job as usual.

          Pray a patch does not send everything out the window.

          IMO the game does not even need one for gameplay.

          When they do drop 1.02 I will read the list of fixes first and foremost. Wait till you play with it and hold off till I see your experience.

          Because for my $$$ I have never had this much fun with Madden. I am totally engrossed in the game and don't see myself putting it down till after the real Superbowl and then moving on to Baseball (Show11) and Basketball (NBA2K11) again.


          Your sliders are so $$$ for a sim like franchise expereince. Best I have ever played with.


          Peace.
          Now Playing on PS5:
          CFB 26 Hurricanes/Fresno State Year 2
          MLB The Show 25 - 2025 Yankees Year 1
          MLB The Show 25 1985 Yankees Year 1
          Oblivion Remaster



          Follow me on Twitch
          https://www.twitch.tv/armorandsword

          Comment

          • dolfanfrank
            Rookie
            • Sep 2007
            • 445

            #2225
            Re: Playmakers Madden 12 Custom Sliders

            PM
            hum run offense 0
            0
            0?

            I'm experiencing multiple fumble a game hum fumbles what's causing that?

            Comment

            • Lionhammer
              Rookie
              • Aug 2008
              • 218

              #2226
              Re: Playmakers Madden 12 Custom Sliders

              Not sure I am understanding how to setup the QbAcc/WR Catch slider.... ami changing these every game? I play Franchise, so I am always using same starter for myself, just want to know how to set it up correctly for the CPU.

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21801

                #2227
                Re: Playmakers Madden 12 Custom Sliders

                Originally posted by Lionhammer
                Not sure I am understanding how to setup the QbAcc/WR Catch slider.... ami changing these every game? I play Franchise, so I am always using same starter for myself, just want to know how to set it up correctly for the CPU.

                Very simple.

                If you are using the low end QBA value for both CPU and HUM you would look on the QBA chart for your opposing QB's value.

                So for example QB Jones QBA 18 (I am using a name out of thin air as well as a rating)

                Your CPU catch slider should be the difference to make the totla value a 100 so in this case a QBA of 18 you would set CPU WR Catch at 82

                CPU QBA 18
                CPU WR CTH 82


                Easy.


                Also as you see rookie QB's in later years (as early as year 2 obviously) you just add up different accuracy ratings plus the throwing on the run rating divide by 4 and that is your QBA value. Minus a 100 to get the low end number.
                Now Playing on PS5:
                CFB 26 Hurricanes/Fresno State Year 2
                MLB The Show 25 - 2025 Yankees Year 1
                MLB The Show 25 1985 Yankees Year 1
                Oblivion Remaster



                Follow me on Twitch
                https://www.twitch.tv/armorandsword

                Comment

                • il blood il
                  Rookie
                  • Nov 2009
                  • 419

                  #2228
                  Re: Playmakers Madden 12 Custom Sliders

                  i love these sliders...totally love it...i just saw a foul called "illegal forward pass" never saw that before in my life in madden...LOVE these sliders...lol still a bit too hard to int the ball tho

                  Comment

                  • cp22
                    Rookie
                    • Dec 2008
                    • 222

                    #2229
                    Re: Playmakers Madden 12 Custom Sliders

                    Human Fumbles at 0 is a disaster. Every time a defensive player touched the QB he would fumble the ball. If I put it back at 50 would that mess anything else up?

                    Comment

                    • Chedapalooza
                      MVP
                      • Jul 2011
                      • 2467

                      #2230
                      Re: Playmakers Madden 12 Custom Sliders

                      Originally posted by il blood il
                      i love these sliders...totally love it...i just saw a foul called "illegal forward pass" never saw that before in my life in madden...LOVE these sliders...lol still a bit too hard to int the ball tho
                      Was it u or the CPU that committed the penalty? Just curious..
                      J-E-T-S
                      WCSU Football '10-'11 WR#87
                      UCONN HUSKIES Football
                      D2 Football Coach (receivers) in the PSAC

                      Comment

                      • eastcoast49ers
                        Rookie
                        • Aug 2011
                        • 457

                        #2231
                        Re: Playmakers Madden 12 Custom Sliders

                        Originally posted by cp22
                        Human Fumbles at 0 is a disaster. Every time a defensive player touched the QB he would fumble the ball. If I put it back at 50 would that mess anything else up?

                        yeah i haven't tried out this new set yet, but fumbles at 0 will not work at all. I'm hoping if i put both HUM and CPU at 40 for fumbles it wont mess anything up.
                        49ers Faithful since 1985

                        Comment

                        • dolfanfrank
                          Rookie
                          • Sep 2007
                          • 445

                          #2232
                          Re: Playmakers Madden 12 Custom Sliders

                          Wow

                          I have no idea what happened but I'm getting awful game play, in 3 games using the front page settings multiple fumbles min. 3 a game especially on QB sacks.

                          Just played as saints Bress was horrible wild throws int its crazy.

                          Going to continueto play let me know if anyone is experiencing the same.

                          BTW what should be adjusted to eliminate some of the fumbling?

                          One more thing my hum. Run O is as PM says in the last page 0-0-0.

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21801

                            #2233
                            Re: Playmakers Madden 12 Custom Sliders

                            I am sticking with the OCT 5th low end QBA ACC set.

                            I am not changing a thing from that set. It is perfect for me.
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • boyd
                              Rookie
                              • Mar 2010
                              • 79

                              #2234
                              Re: Playmakers Madden 12 Custom Sliders

                              [quote=Playmakers;2042807186]MODIFIED 09/17/2011 11:00 PM

                              THESE SLIDERS WERE MODIFIED TO USE ONLY ONE QBA SETTING FOR BOTH CPU AND HUMAN ON THE LOWER END.

                              THIS WILL STOP THE CONFUSION WITH THE PASSING CHART WHICH IS ONLY TO BE USED WITH THE SLIDERS ON THE FRONT PAGE .

                              THERE WILL BE NO OTHER OPTIONS FOR QBA WITH THESE SLIDERS UNLESS YOU ADJUST ON YOUR OWN.

                              Enjoy Madden 12!


                              are those the definitive sliders
                              we can apply the changes form lower interception and fumble at this version?

                              QBA-20-22/35
                              Pass Block-55/70
                              WR Catch-50/65

                              Broken Tackles-5/5
                              Run Block-3-5/33-35
                              Fumbles-45/45

                              DEFENSE
                              Pass Reaction Time-0/0
                              INT-30/45
                              Pass Rush-95/80

                              Run Reaction Time-0/0
                              Block Shed-0-5/0-5
                              Tackle-15-20/15-20

                              are this the definitive sliders
                              I can apply the changes for lower int and fumbles to this version or to the first pag version
                              thanks

                              Comment

                              • eastcoast49ers
                                Rookie
                                • Aug 2011
                                • 457

                                #2235
                                Re: Playmakers Madden 12 Custom Sliders

                                Originally posted by Armor & Sword
                                I am sticking with the OCT 5th low end QBA ACC set.

                                I am not changing a thing from that set. It is perfect for me.
                                Can you post what those sliders were??

                                The 10/7 set jacked everything up for me. I just played the Packers and Rodgers was AWFUL.

                                I won 38-10 and Alex Smith threw for 395 yards and completed 82% of his passes.

                                It was WAYYYYY too easy.
                                49ers Faithful since 1985

                                Comment

                                Working...