Playmakers Madden 12 Custom Sliders

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  • Nza
    MVP
    • Jan 2004
    • 3437

    #2251
    Re: Playmakers Madden 12 Custom Sliders

    No idea if this is common knowledge or not, but I assumed since you can't define a difficulty level (i.e. All pro, All Madden etc) plus define sliders like you used to be able to, that the difficulty level was made redundant.

    Well, seems this isn't the case - I decided to lower the human pass catching from 60 to 50 with this slider set and something odd happened. My kicking and punting meter doubled in speed! I tested putting WR catch back to 60 and it went back to being slow again.

    I'm guessing what's happening here is by dropping human catching from 60 to 50, the collective difficulty of the custom slider set went from "all pro" to "all madden", hence triggering some gameplay mechanisms in the process. Unless I'm imagining things, I also noticed Jackson is far less accurate at QB now (a good thing), and I know Madden used to deploy better CPU play calling when playing on All Madden, so perhaps this is true too? I've played two games like this now and it's hard to tell but the CPU have definitely been more competitive.

    Comment

    • SteelD1974
      Banned
      • Oct 2010
      • 114

      #2252
      Re: Playmakers Madden 12 Custom Sliders

      Ok not going to post stats for this third game played. Suffice it to say Cam fumbled 6 times, my back fumbled once.

      On the other side J. Campbell rushed for over 100 yards on me, the new Vick here?

      He fumbled 3 times and McFadden fumbled once.

      Was a really wierd game.

      8 sacks for them, 6 sacks for me.

      Back and forth.

      Without the 7 catch 178yds 1td performance by Julio Jones I would have lost badly.

      I cant play at 0 Hum fumbles, I know they happen. But 6 a game? Everytime I get bumped Cam drops it.

      One play I scrambled right ran up the open lane, using my Right Button all the way to cover ball. Did it help? Nope. Some Dbag Corner comes up and knocks it out, then picks it up.

      Im not sure what your thinking with Hum fumbles at 0.

      Comment

      • Armor and Sword
        The Lama
        • Sep 2010
        • 21798

        #2253
        Re: Playmakers Madden 12 Custom Sliders

        Originally posted by Lionhammer
        I keep seeing "Low-end number" what do you mean by this?

        On the QBA chart use he lower number for both hum and cpu.
        Now Playing on PS5:
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        • Armor and Sword
          The Lama
          • Sep 2010
          • 21798

          #2254
          Re: Playmakers Madden 12 Custom Sliders

          BTW I made one small tweak last night in an all nighter.

          CPU Pass Blocking - 80
          Now Playing on PS5:
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          • Armor and Sword
            The Lama
            • Sep 2010
            • 21798

            #2255
            Re: Playmakers Madden 12 Custom Sliders

            FINALLY!!!

            I saw my first defensive PI on the CPU.

            I declined it as I caught a TD.

            But finally!
            Now Playing on PS5:
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            MLB The Show 25 - 2025 Yankees Year 1
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            Comment

            • MoleDude
              Rookie
              • Apr 2010
              • 461

              #2256
              Re: Playmakers Madden 12 Custom Sliders

              Originally posted by Nza
              No idea if this is common knowledge or not, but I assumed since you can't define a difficulty level (i.e. All pro, All Madden etc) plus define sliders like you used to be able to, that the difficulty level was made redundant.

              Well, seems this isn't the case - I decided to lower the human pass catching from 60 to 50 with this slider set and something odd happened. My kicking and punting meter doubled in speed! I tested putting WR catch back to 60 and it went back to being slow again.

              I'm guessing what's happening here is by dropping human catching from 60 to 50, the collective difficulty of the custom slider set went from "all pro" to "all madden", hence triggering some gameplay mechanisms in the process. Unless I'm imagining things, I also noticed Jackson is far less accurate at QB now (a good thing), and I know Madden used to deploy better CPU play calling when playing on All Madden, so perhaps this is true too? I've played two games like this now and it's hard to tell but the CPU have definitely been more competitive.
              This is explained in another thread in detail. I think it's jerrod's slider thread. Anyway, the difficulty is set based on combined totals. By dropping hum catch to 50, you went below 150 points spents in the pass o area. Since all other areas are already under 150, the difficulty went up. If point totals are 75 or less, it goes up to all madden. The cpu sliders don't effect this.

              Comment

              • Slayer82186
                Rookie
                • Jul 2011
                • 109

                #2257
                Re: Playmakers Madden 12 Custom Sliders

                I love the fumble slider at 0, it forces me you cover up the ball. I dont really have a problem fumbling the ball that much.

                Comment

                • cp22
                  Rookie
                  • Dec 2008
                  • 222

                  #2258
                  Re: Playmakers Madden 12 Custom Sliders

                  Originally posted by Slayer82186
                  I love the fumble slider at 0, it forces me you cover up the ball. I dont really have a problem fumbling the ball that much.
                  Its terrible at 0. Do quarterbacks fumble every time they're sacked? No. With the slider at 0 they do though. Haven't seen the QB hit once without fumbling, so I moved it up to 40.

                  Comment

                  • JayD
                    All Star
                    • Mar 2004
                    • 5457

                    #2259
                    Re: Playmakers Madden 12 Custom Sliders

                    Originally posted by UpTheIrons
                    JayD, Do you mean the page 2 sliders? Or page 1 with disregard for the chart and using only averages provided?
                    First page, first set of sliders. Does anyone see the cpu fumble with their setting at 60? I am seeing myself fumble many times at 0, mainly when the QB is sacked.

                    Comment

                    • RJTurneR
                      MVP
                      • Aug 2010
                      • 2183

                      #2260
                      Re: Playmakers Madden 12 Custom Sliders

                      Just played my first full season in franchise. Despite finishing 9-7, it was probaly the toughest season I've ever played. I'm not sure if its just the team, or these sliders, but the running was just impossible.

                      Looking at my running stats, the longest run from Mikel and Best was a 10 yard and 9 a yard gain respectivly. Thats for the whole season! Combined they only averaged 3.1yds a carry and between 30-40 yards a game.

                      I know the Lions O-line isn't great but I had my way with others teams pass defenses, barely getting sacked, and only hit occasionaly. Looking at plays were I ran the ball, the defense would be off their blocks before Stafford had even handed the ball off.

                      I tried not to increase the Run Blocking to much, but even raising it by 10 made no difference.

                      Help please!

                      Comment

                      • RogueHominid
                        Hall Of Fame
                        • Aug 2006
                        • 10903

                        #2261
                        Re: Playmakers Madden 12 Custom Sliders

                        I just played my first regular season franchise game with the A&S updates and it was an amazing game.

                        NE (me) vs. MIA @ MIA. They went up 17-3 early, but I fought back late and tied the game @ 20 with a FG as the clock expired. In overtime, MIA got the ball and they executed an agonizing drive that ended with a huge TD run by Thomas.

                        The game itself was a blast, though I'm not sure how MIA was able to hang with my team talent wise. They stuffed my run game, holding Green-Ellis to 3.7 YPC. What surprised me most is that Thomas gashed me for 125 yards and 5.5 YPC. I just could not stop their running game. It was cool to see them feed Thomas the rock over 20x though, given that it was raining and that Moore was their starting QB.

                        Hopefully we can stop the run a bit better in our next game.

                        Comment

                        • godofwar757
                          Rookie
                          • Sep 2010
                          • 33

                          #2262
                          Re: Playmakers Madden 12 Custom Sliders

                          Originally posted by cp22
                          Its terrible at 0. Do quarterbacks fumble every time they're sacked? No. With the slider at 0 they do though. Haven't seen the QB hit once without fumbling, so I moved it up to 40.

                          Mark Sanchez fumbled 4 times sunday night vs. the Ravens.

                          Cover the ball, throw it away, get rid of it quicker. 0/0/0 works with this set. Yeah I fumble but 9 out 10 times its my fault because I didn't do one of those things.

                          The only issue i'm having is trying to stick with the no switch house rule on deep passes. Seems like my defenders don't react to the ball at all on verticals and the receiver (no matter who it is) comes down with it. anyone else having that problem?

                          Comment

                          • JayD
                            All Star
                            • Mar 2004
                            • 5457

                            #2263
                            Re: Playmakers Madden 12 Custom Sliders

                            Originally posted by RJTurneR
                            Just played my first full season in franchise. Despite finishing 9-7, it was probaly the toughest season I've ever played. I'm not sure if its just the team, or these sliders, but the running was just impossible.

                            Looking at my running stats, the longest run from Mikel and Best was a 10 yard and 9 a yard gain respectivly. Thats for the whole season! Combined they only averaged 3.1yds a carry and between 30-40 yards a game.

                            I know the Lions O-line isn't great but I had my way with others teams pass defenses, barely getting sacked, and only hit occasionaly. Looking at plays were I ran the ball, the defense would be off their blocks before Stafford had even handed the ball off.

                            I tried not to increase the Run Blocking to much, but even raising it by 10 made no difference.

                            Help please!
                            My last game I had a 45 yard run with McFadden and he ended the game with 201 yards. You just have to hit the holes as soon as you see them. I also play with 45 threshold, gives you a bit more seperation once you hit the open field.

                            Comment

                            • SteelD1974
                              Banned
                              • Oct 2010
                              • 114

                              #2264
                              Re: Playmakers Madden 12 Custom Sliders

                              Originally posted by godofwar757
                              Mark Sanchez fumbled 4 times sunday night vs. the Ravens.

                              Cover the ball, throw it away, get rid of it quicker. 0/0/0 works with this set. Yeah I fumble but 9 out 10 times its my fault because I didn't do one of those things.

                              The only issue i'm having is trying to stick with the no switch house rule on deep passes. Seems like my defenders don't react to the ball at all on verticals and the receiver (no matter who it is) comes down with it. anyone else having that problem?
                              Cover up the ball on a sack? Pray tell how to do that? Sometimes I hold onto the ball to long and EVERY time I get hit, touched, a defender brushes my 10ft personal space area, I fumble.

                              I cant run or scramble with Cam because guess what, even if I run up the field with the RB pushed down the entire way, fumble.

                              I understand you should fumble, and Sanchez and my own team QB the burger fumble alot when sacked. But EVERYTIME? You know how many times Berger got hit last sunday? He didnt fumble everytime.

                              Yeah the no switch rule has to be broken on those long plays sometimes. I dont do it normally though because I dont see it happen more then once or twice a game. Usually my guys will TRY to make a play, but the WR will come down with it, which is realistic.

                              My problem is on offense, is there a no switch rule here? Toss it up to my WR and let the AI try to catch it? Or is it breaking the game for me to try to go up for it?

                              Im going to have to move the fumble slider if this 4th game brings another 6 fumble performance.

                              Comment

                              • SteelD1974
                                Banned
                                • Oct 2010
                                • 114

                                #2265
                                Re: Playmakers Madden 12 Custom Sliders

                                Originally posted by JayD
                                My last game I had a 45 yard run with McFadden and he ended the game with 201 yards. You just have to hit the holes as soon as you see them. I also play with 45 threshold, gives you a bit more seperation once you hit the open field.
                                Another thing with these sliders is to NOT try to get outside, or break it out until youve run TOWARDS the D being blocked.

                                Example: HB Sprint is a single back play that runs between your Tackle and Gaurd. Run RIGHT at the tackle and or Gaurd while htere blocking, then when they are fully engaged break it to the middle or outside depending on the room.

                                What Ive noticed with this years game is they blitz ALOT, and not dumb eight man all out blitzs, though they still do that. They blitz there safeties, there LB's and so on. Gotta read the defense, if that ROLB is blitzing and your running left, switch it up. Run away from great players also.

                                Example: The last 3 games I played the ravens had H.Nagata, this guy is a BEAST. I ran away from him all game and had great success. The next game I forgot to, was to lazy to remember, and was stuffed for like 45yds for the whole game.

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