So im wondering if .obp is practical for The Show. What do you guys think about .obp being the main goal for a team?
Just watched Moneyball...
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Re: Just watched Moneyball...
After watching the movie I was very curious so I calculated each team's OPS/WHIP value (I called BPS) and ranked the teams. It is surprising how well of a job it does to rank the teams....I don't have the sheet up in front of me, but like 6 or 7 of the top 8 ranked teams are in the playoffs.
Bringing all this back to the show, it would be neat if you could tell your manager to choose the starting lineup/pick subs based off different stats. For example I could tell my manager to always put the player with the highest OPS in the starting lineup, or bring the pitcher with the highest WHIP out of the bullpen first. This way you could have a "revolutionary" way of managing your ballclub, like Billy Beane did. This could even stretch to how your team scouts prospects."Life is like baseball, it's the number of times you arrive home safely that counts" -
Re: Just watched Moneyball...
The issue with that approach is that I believe most managers still don't go by those stats to decide the lineup, so the resulting batting order wouldn't look like what we see in real life... I think what sabermetric studies have said is that batting *order* doesn't really have as much impact on run scoring ability of a team.. only a run or so over a very, very long stretch...
But I'd like to see AI having *different* managerial tendencies for sure... that I agree... like those old-school type (top of the lineup must have speed, the best hits third, etc.) vs. sabermetric type (OPS, etc.), etc. That would be fun addition.Comment
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Re: Just watched Moneyball...
The issue with that approach is that I believe most managers still don't go by those stats to decide the lineup, so the resulting batting order wouldn't look like what we see in real life... I think what sabermetric studies have said is that batting *order* doesn't really have as much impact on run scoring ability of a team.. only a run or so over a very, very long stretch...
But I'd like to see AI having *different* managerial tendencies for sure... that I agree... like those old-school type (top of the lineup must have speed, the best hits third, etc.) vs. sabermetric type (OPS, etc.), etc. That would be fun addition.
And yeah, managerial tendencies would be nice, and I wouldn't be surprised to see them implemented in the next couple years."Life is like baseball, it's the number of times you arrive home safely that counts"Comment
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Re: Just watched Moneyball...
The issue with that approach is that I believe most managers still don't go by those stats to decide the lineup, so the resulting batting order wouldn't look like what we see in real life... I think what sabermetric studies have said is that batting *order* doesn't really have as much impact on run scoring ability of a team.. only a run or so over a very, very long stretch...
But I'd like to see AI having *different* managerial tendencies for sure... that I agree... like those old-school type (top of the lineup must have speed, the best hits third, etc.) vs. sabermetric type (OPS, etc.), etc. That would be fun addition.Comment
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Re: Just watched Moneyball...
It's probably impossible to truly find players that are undervalued by other teams in video games for the simple fact that everyone has a "rating". In real life you can't look at a player and go, "Oh yeah, he's an 84 overall." (I know The Show uses bars, same idea though).Comment
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Re: Just watched Moneyball...
It's probably impossible to truly find players that are undervalued by other teams in video games for the simple fact that everyone has a "rating". In real life you can't look at a player and go, "Oh yeah, he's an 84 overall." (I know The Show uses bars, same idea though).
It's impossible to bring these factors in. I know clutch sort of does but it doesn't capture everything. I think they just rely on the player to add that psychological factor based on how he plays. For example, sometimes I just get in a hitting slump just like real players do at times in the real game.What would Doc do?Comment
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