NCAA Football 12 Title Update #4 Is In The Works
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Re: NCAA Football 12 Title Update #4 Is In The Works
Wow, a lot of Indy OS'ers!
West side, here.Comment
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GAMEPLAY ABOVE ALL
Tendencies - Weight & Momentum - Line Play
NCAA: Georgia
NFL: San Francisco
MLB: ZZZzzzzzz...
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Re: NCAA Football 12 Title Update #4 Is In The Works
Glad to hear it is helping you enjoy the game more.I can't thank you enough. I'm using your sliders now and it feels a little more like last year's game. I may need to bump up the CPU abilities a tad as sometimes they do some stupid stuff in coverage like run away from a receiver after he's already caught the ball. Also, I may bump up the Human INT ratings as well. I never got that many interceptions as it was. It always seemed like the CPU was very sure handed on defense, but I was always hearing the announcers saying "Man, he should have caught that one." when my team had a chance at an INT.
Anyway, I thought I was the only guy in his mid 30's with a full-time job and grad school who played NCAA football. I just want to relax and unwind. I don't expect to win every time, but I also don't have time to figure out what the money plays are or to scheme for each opponent. This thread was exactly what I needed. You may have saved the life of a new sixaxis controller
On, Wisconsin
;-)Comment
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Re: NCAA Football 12 Title Update #4 Is In The Works
Patch 4 - Tuner 2 wishlist
1. Fix the sliders. QB Acc seems to be reversed (High value for HUM allows the CPU QB to play better and smarter) and I have no doubt in my mind that the HUM Pass Cov slider is reversed (Low value better reaction time, High value lower reaction time)
2. Improve the AI ball carrier logic. Allow for more juking and spinning and use more of the field when running. Also it's strange that balanced backs seem shiftier than speed backs while speed backs behave more like power backs. Fix this please.
3. Improve the AI controlled DL ability to use their special moves
4. Make WRs more aggressive and cut down on the catch animations that don't apply to the situation. This probably can't be addressed now but at least give the option to strafe catch on AA and Heisman.
5. Fix the tendency bug in dynasty.
6. Improve the option game as a whole. Running, blocking and the AI's reading ability. The QB still hesitates for a moment after he keeps the ball as well as the RB in a Wildcat formation if he keeps the ball. This usually kills the play before it starts, especially on AA or Heisman. (Wasn't this supposed to be fixed last patch?)
7. Fix online dynasty transfer error. Surprisingly I know a few guys including myself willing to start one up if this is addressed.
8. Fix the ability to defend the 4 verts and Hail Mary's. Why should guys assigned to zones in the lower part of the field stay their if all of the receivers are headed toward the endzone? Let them join the party.
9. Passing percentages in dynasty are too low for teams across the board. Would be nice to see an adjustment close to real world stats.
10. Jersey degradation for wht jerseysComment
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Re: NCAA Football 12 Title Update #4 Is In The Works
Need more fumbles to make game realistic.Patch 4 - Tuner 2 wishlist
1. Fix the sliders. QB Acc seems to be reversed (High value for HUM allows the CPU QB to play better and smarter) and I have no doubt in my mind that the HUM Pass Cov slider is reversed (Low value better reaction time, High value lower reaction time)
2. Improve the AI ball carrier logic. Allow for more juking and spinning and use more of the field when running. Also it's strange that balanced backs seem shiftier than speed backs while speed backs behave more like power backs. Fix this please.
3. Improve the AI controlled DL ability to use their special moves
4. Make WRs more aggressive and cut down on the catch animations that don't apply to the situation. This probably can't be addressed now but at least give the option to strafe catch on AA and Heisman.
5. Fix the tendency bug in dynasty.
6. Improve the option game as a whole. Running, blocking and the AI's reading ability. The QB still hesitates for a moment after he keeps the ball as well as the RB in a Wildcat formation if he keeps the ball. This usually kills the play before it starts, especially on AA or Heisman. (Wasn't this supposed to be fixed last patch?)
7. Fix online dynasty transfer error. Surprisingly I know a few guys including myself willing to start one up if this is addressed.
8. Fix the ability to defend the 4 verts and Hail Mary's. Why should guys assigned to zones in the lower part of the field stay their if all of the receivers are headed toward the endzone? Let them join the party.
9. Passing percentages in dynasty are too low for teams across the board. Would be nice to see an adjustment close to real world stats.
10. Jersey degradation for wht jerseys
Make all penalty sliders work including having AI players on the human team jump offsides and pass interference.
Have the AI returners try to avoid the tacklers instead of running in a straight line.
Have the AI QB try to make moves in space instead of sliding on scrambles.Chalepa Ta Kala.....Comment
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Re: NCAA Football 12 Title Update #4 Is In The Works
Crickets, EA... crickets.Comment

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