Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

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  • imwhatzup
    Rookie
    • Dec 2007
    • 337

    #1

    Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

    Version 2.0

    How I got the threshold:
    http://www.youtube.com/watch?v=E9nmykAdwmQ
    Tool I used for the sliders are at the bottom of this thread.
    Blue:RTG Red:Update
    Gameplay Options

    8 Minutes
    Skill:All-American If too easy switch to Heisman

    Fatigue:On
    Play Clock:
    On or Off for RTG (more field time)
    Game Speed:
    Normal -11/19/11 more representative of real game speed
    Speed Threshold:
    40
    HFA:On

    Ice the Kicker:On

    Game Rules

    Offsides:100
    False Start:90
    Holding:50
    Facemask:58
    O Pass Interference:100
    D Pass Interference:100
    KR/<acronym title="Page Ranking">PR</acronym> Interference:100
    Clipping:50
    Int. Grounding:100
    Roughing the Passer:54
    Roughing the Kicker:100

    Custom A.I.


    HUM
    /CPU
    QBA: 15/10
    Pass Block:
    70/65
    WR Catching:
    70/70
    RB Ability: 100/100
    Run Block: 65/55
    Pass Coverage: 55/55
    Pass Rush:
    100/100
    Interceptions: 25/25
    Rush Defense: 100/100
    Tackling:
    30/30
    FG Power: 45/45
    FG Accuracy: 35/30
    Punt Power: 50/50
    Punt Accuracy: 100/100
    Kickoff Power: 50/50

    Auto Subs: (Jistics)
    Offensive:
    Sub Out - Sub in
    QB: 25 // 60
    RB: 70 // 75
    WR: 79 // 85
    FB/TE: 50 // 70
    OL: 50 // 70

    Defensive:
    DT: 75 // 80
    DE 75 // 80
    LB: 60 // 80
    CB: 35 // 75
    S: 35 // 75



    Volume Control

    Master:100
    Commentators:60
    Stadium PA:100
    Crowd:100
    On the Field:50
    Menu Music:1-100
    Menu SFX:1-100
    Custom Stadium Sounds:25

    From EA (Important)

    - Elusiveness: Replacement for "break tackle" rating when choosing what type of broken tackle animations to play. Also modifies the window and success of breaking "elusive style" tackles (jukes & spins) with our new "break out of tackles" feature for 09.*

    - Trucking: Replacement for "break tackle" rating when choosing what type of broken tackle animations to play. Also modifies the window and success of breaking "power style" tackles (stiff arm & truck) with our new "break out of tackles" feature for 09.

    - Pass Block Strength: Replacement for general "Pass Block" rating when choosing to win or lose while pass blocking. PB Strength determines how well the player performs when the defender is performing power moves against him.*

    - Pass Block Footwork: Replacement for general "Pass Block" rating when choosing to win or lose while pass blocking. PB Footwork determines how well the player performs when the defender is performing finesse moves against him. Scales the speed of initial moves at the snap, as well as the distance of kickout pass block initial moves.*

    - Run Block Strength: Replacement for general "Run Block" rating when choosing to win or lose while run blocking. RB Strength determines how well they can succeed in locking up a defender while run blocking.*

    - Run Block Footwork: Replacement for general "Run Block" rating when choosing to win or lose while run blocking. RB Footwork determines how well they can succeed in pushing a defender while run blocking. Also scales the speed of initial moves.*

    - Block Shedding: Defensive rating on how well defenders can "shed" blocks when in the open field (i.e. in pursuit of the ballcarrier)

    - Impact Blocking: Offensive rating on how well blockers can pancake (or block normally) when in the open field - mainly special teams, turnover returns, etc
    Last edited by imwhatzup; 11-19-2011, 11:09 AM.
  • Special27K
    Pro
    • Feb 2009
    • 554

    #2
    Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

    Quarter length? I generally have been using 8 minutes, it gives me realistic play numbers. Somewhere usually around 110 offensive plays combined. Also the rush defense is blank.
    GT: TheHippySteve

    Comment

    • imwhatzup
      Rookie
      • Dec 2007
      • 337

      #3
      Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

      Originally posted by Special27K
      Quarter length? I generally have been using 8 minutes, it gives me realistic play numbers. Somewhere usually around 110 offensive plays combined. Also the rush defense is blank.
      Rush Defense is 100. Play numbers depend on your style of play.

      Comment

      • imwhatzup
        Rookie
        • Dec 2007
        • 337

        #4
        Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

        I feel like the gameplay is great with this set. Is there anyone who's tried these? I would love some feedback.

        Comment

        • Buckeye Country
          Pro
          • Sep 2010
          • 718

          #5
          Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

          The rating explanations came from EA right?

          Also, your getting good results from the CPU passing game?

          Comment

          • Buckeye Country
            Pro
            • Sep 2010
            • 718

            #6
            Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

            "- Elusiveness: Replacement for "break tackle" rating when choosing what type of broken tackle animations to play. Also modifies the window and success of breaking "elusive style" tackles (jukes & spins) with our new "break out of tackles" feature for 09.*

            - Trucking: Replacement for "break tackle" rating when choosing what type of broken tackle animations to play. Also modifies the window and success of breaking "power style" tackles (stiff arm & truck) with our new "break out of tackles" feature for 09."

            What then does the break tackle rating do if it is replaced by elusiveness and trucking? Is that only for sim?

            Comment

            • imwhatzup
              Rookie
              • Dec 2007
              • 337

              #7
              Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

              Originally posted by Buckeye Country
              "- Elusiveness: Replacement for "break tackle" rating when choosing what type of broken tackle animations to play. Also modifies the window and success of breaking "elusive style" tackles (jukes & spins) with our new "break out of tackles" feature for 09.*

              - Trucking: Replacement for "break tackle" rating when choosing what type of broken tackle animations to play. Also modifies the window and success of breaking "power style" tackles (stiff arm & truck) with our new "break out of tackles" feature for 09."

              What then does the break tackle rating do if it is replaced by elusiveness and trucking? Is that only for sim?


              Yes and Yes

              Comment

              • imwhatzup
                Rookie
                • Dec 2007
                • 337

                #8
                Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                Originally posted by Buckeye Country
                The rating explanations came from EA right?

                Also, your getting good results from the CPU passing game?
                If you don't get pressure they will light you up(depending on QB also).

                Comment

                • mikeande22
                  Rookie
                  • Jul 2010
                  • 91

                  #9
                  Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                  i will try these can you post some stats

                  Comment

                  • imwhatzup
                    Rookie
                    • Dec 2007
                    • 337

                    #10
                    Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                    Originally posted by mikeande22
                    i will try these can you post some stats

                    CPU VS CPU,HUM VS CPU,COACH MODE:What you want? Any certain teams you want?


                    I'll run a MICH @ IOWA CPU VS CPU game
                    Last edited by imwhatzup; 11-05-2011, 07:24 PM.

                    Comment

                    • mikeande22
                      Rookie
                      • Jul 2010
                      • 91

                      #11
                      Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                      i play offline cpu vs hum. are these sliders set up for hum vs cpu?

                      Comment

                      • imwhatzup
                        Rookie
                        • Dec 2007
                        • 337

                        #12
                        Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                        Anything! My objective is for them to play to their ratings. Stats don't matter to me, because no game is the same.

                        Comment

                        • imwhatzup
                          Rookie
                          • Dec 2007
                          • 337

                          #13
                          Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                          CPU VS CPU

                          Story of the Game:Turnovers and penalties cost Iowa

                          <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"><table class="osdyn" cellpadding="3" cellspacing="1" width="575"><tbody><tr class="masthead"><td colspan="6" align="center">Michigan Wolverines at Iowa Hawkeyes</td></tr><tr class="stathead"><td width="48%">Nov 11, 2011</td><td align="right" width="10%">1ST</td><td align="right" width="10%">2ND</td><td align="right" width="10%">3RD</td><td align="right" width="10%">4TH</td><td align="right" width="12%">SCORE</td></tr><tr class="oddrow"><td>#15 Michigan Wolverines ()</td><td align="right">7</td><td align="right">14</td><td align="right">14</td><td align="right">13</td><td class="active" align="right">48</td></tr><tr class="oddrow"><td>Iowa Hawkeyes ()</td><td align="right">7</td><td align="right">3</td><td align="right">7</td><td align="right">14</td><td class="active" align="right">31</td></tr></tbody></table><table class="osdyn spacer" cellpadding="3" cellspacing="1" width="575"><tbody><tr class="masthead"><td colspan="3">Team Stats Comparison</td></tr><tr class="stathead"><td width="60%">
                          </td><td align="center" width="20%">MICH</td><td align="center" width="20%">IOWA</td></tr><tr class="oddrow"><td align="center">Total Offense</td><td align="center">350</td><td align="center">440</td></tr><tr class="evenrow"><td align="center">Rushing Yards</td><td align="center">102</td><td align="center">59</td></tr><tr class="oddrow"><td align="center">Passing Yards</td><td align="center">248</td><td align="center">381</td></tr><tr class="evenrow"><td align="center">First Downs</td><td align="center">12</td><td align="center">15</td></tr><tr class="oddrow"><td align="center">Punt Return Yards</td><td align="center">25</td><td align="center">21</td></tr><tr class="evenrow"><td align="center">Kick Return Yards</td><td align="center">120</td><td align="center">166</td></tr><tr class="oddrow"><td align="center">Total Yards</td><td align="center">495</td><td align="center">627</td></tr><tr class="evenrow"><td align="center">Turnovers</td><td align="center">1</td><td align="center">3</td></tr><tr class="oddrow"><td align="center">3rd Down Converstion</td><td align="center">5-13</td><td align="center">6-14</td></tr><tr class="evenrow"><td align="center">4th Down Conversion</td><td align="center">0-0</td><td align="center">1-1</td></tr><tr class="oddrow"><td align="center">2-Point Conversion</td><td align="center">0-0</td><td align="center">0-0</td></tr><tr class="evenrow"><td align="center">Red Zone Touchdowns/Field Goals</td><td align="center">3-1-2</td><td align="center">1-1-0</td></tr><tr class="oddrow"><td align="center">Penalties</td><td align="center">3-15</td><td align="center">5-50</td></tr><tr class="evenrow"><td align="center">Posession Time</td><td align="center">14:09</td><td align="center">13:51</td></tr></tbody></table><table class="spacer" style="margin:0 auto;" cellpadding="1" cellspacing="0" width="575"><tbody><tr><td align="center" valign="top" width="50%"><table class="osdyn spacer" cellpadding="3" cellspacing="1" width="100%"><tbody><tr class="masthead_alt"><td colspan="5" bgcolor="#272341">Michigan Wolverines</td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>D.Robinson</td><td align="right">13/20</td><td align="right">248</td><td align="right">3</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>M.Shaw</td><td align="right">19</td><td align="right">64</td><td align="right">3.3</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>R.Roundtree</td><td align="right">3</td><td align="right">98</td><td align="right">32.6</td><td align="right">2</td></tr><tr class="stathead"><td width="36%">DEFENSE</td><td align="right" width="16%">TACK</td><td align="right" width="16%">SACK</td><td align="right" width="16%">INT</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J.Kovacs</td><td align="right">9</td><td align="right">1</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">KICK RETURN</td><td align="right" width="16%">RET</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>K.Grady</td><td align="right">3</td><td align="right">65</td><td align="right">21.6</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">PUNT RETURN</td><td align="right" width="16%">RET</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J.Gallon</td><td align="right">3</td><td align="right">25</td><td align="right">8.3</td><td align="right">0</td></tr></tbody></table></td><td align="center" valign="top" width="50%"><table class="osdyn spacer" cellpadding="3" cellspacing="1" width="100%"><tbody><tr class="masthead_alt"><td colspan="5" bgcolor="#000000">Iowa Hawkeyes</td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>J.Vandenberg</td><td align="right">18/33</td><td align="right">381</td><td align="right">4</td><td align="right">2</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>M.Coker</td><td align="right">15</td><td align="right">73</td><td align="right">4.8</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>M.NcNutt</td><td align="right">4</td><td align="right">90</td><td align="right">22.5</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">DEFENSE</td><td align="right" width="16%">TACK</td><td align="right" width="16%">SACK</td><td align="right" width="16%">INT</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>B.Binns</td><td align="right">7</td><td align="right">3</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">KICK RETURN</td><td align="right" width="16%">RET</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J.Bernstine</td><td align="right">7</td><td align="right">146</td><td align="right">20.8</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">PUNT RETURN</td><td align="right" width="16%">RET</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>M.Hyde</td><td align="right">5</td><td align="right">21</td><td align="right">4.2</td><td align="right">0</td></tr></tbody></table></td></tr></tbody></table>

                          Comment

                          • Buckeye Country
                            Pro
                            • Sep 2010
                            • 718

                            #14
                            Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                            Good set of sliders. I don't have any stats for you. I was only able to play a half. I played Ohio State (Me) vs. Notre Dame. OSU was A overall and Notredame was A+. Notre Dame was up 19 to 0 at half. Running was a little sluggish, passing was pretty strong for the CPU. I think the running was sluggish because both defenses were pretty strong.

                            Overall liked them. I am still tweaking my own set to my liking. I may use these for my dynasty. Good job.

                            Comment

                            • imwhatzup
                              Rookie
                              • Dec 2007
                              • 337

                              #15
                              Re: Imwhatzup1982 AA Sliders Reloaded (Testers Needed)

                              cool to see:I found you can run well by riding lineman and using your special moves

                              Comment

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