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Old 10-23-2011, 05:53 PM   #47
Jarodd21
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Re: Which sliders are the sliders for YOU?

Quote:
Originally Posted by dfos81
Heres some good videos on different threshold test. And this is on M12, not M11 or before.

If you wanna see what threshold really does in M12

WR cth: http://www.youtube.com/watch?v=x1DWs..._order&list=UL
 
Kickoff: http://www.youtube.com/watch?v=c1loIN3h-c4


Punt: http://www.youtube.com/watch?v=-0nPs..._order&list=UL

Speed and Acc do matter very much so on 100 threshold. Just not as spread out as the other lower threshold test. The difference is Pursuit means more on 100threshold.
So I can have Lbs like London Fletcher keeping up w/ these speedy WR and Rbs, sideline to sideline anyway. And you better belive the WRs w/ better ratings than the defenders in Spd, acc, will beat you vertically if you dont matchup well.

These videos + more about that on http://www.operationsports.com/forum...o-realism.html

So overall Im seeing 100 threshold help the sideline to sideline defense and I still see WRs/Tes beating who they should beat.

ie. I just saw IRL, Steve Smith take a WR reverse and London Fletcher had to change directions and was still able to cut Smith off before getting to far down the edge, abt 4yd gain.

So watch the videos and then tell me what you see.
Good LBs with good acceleration make plays like that now with the threshold on 0. I've seen it plenty of times in my games when I was trying to hit a corner with Bradshaw.. That is the mistake people make about threshold being on 0. It doesn't mean faster players will always have an advantage. I have a highlight saved where L.Blount nearly walked Amukamara down on INT return and I already caught stride with Amukamara and Blount has 85-86 speed and Amukamara has 93 speed.

Not to downplay your videos and work you put into to proving your point but there is no way I will play on anything higher then 0. Absolutely no chance.. The gameplay works out perfect for me on 0 so I don't feel the need to test out a higher threshold..

Last edited by Jarodd21; 10-23-2011 at 05:59 PM.
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