Playmakers Madden 12 Custom Sliders

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  • cp22
    Rookie
    • Dec 2008
    • 222

    #2626
    Re: Playmakers Madden 12 Custom Sliders

    What made you put the fumble slider to 20?

    Comment

    • Playmakers
      Hall Of Fame
      • Sep 2004
      • 15419

      #2627
      Re: Playmakers Madden 12 Custom Sliders

      Originally posted by cp22
      What made you put the fumble slider to 20?
      it should still be 0 that was my mistake.....

      anyone who is fumbling too much should put it at 20

      the only changes are to the base settings for QBA and WR catch for those who prefer not to change settings each week i put in the avg's for the starting QB's in Madden.

      and added one extra difficulty setting for CPU Run Reaction slider so that now you can play against the CPU at 50 or 75 total Run D which ever fits your skill set
      Last edited by Playmakers; 10-23-2011, 11:47 PM.
      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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      • KBLover
        Hall Of Fame
        • Aug 2009
        • 12172

        #2628
        Re: Playmakers Madden 12 Custom Sliders

        Originally posted by Playmakers
        Just trying to get a feel here now

        Is there anyone who doesn't like the 0 tackle setup?

        and how many guys would be interested in finding a setting that allows the CPU to have a 0 Pass Reaction slider and Block Shed slider?
        I like the way 0 tackle is looking overall. The game I played went well - the tacklers still made their tackles. The only thing I kinda don't like is that Grant broke a tackle on like 50% of his touches. It didn't hurt gameplay since he didn't run wild or anything, but it just looked weird from a stats standpoint.

        And I'd be very much interested in 0 Block Shedding, 0 Pass Reaction - if only just to see it work in a viable way.
        "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

        Comment

        • BBaller24
          Rookie
          • Jul 2010
          • 82

          #2629
          Re: Playmakers Madden 12 Custom Sliders

          Quick Question. Just played a franchise game with my broncos vs the bengals. Had Tim Tebow as my starting QB and used the QB accuracy chart for his accuracy and WR catch. I ended up throwing for 296yds 1TD 2INT.Even being a Broncos fan, I know it is very unlikely that Tebow throws for 296yds and overall it just felt a little too easy to pass the ball. Am I doing something wrong with the sliders or did I just have a fluke game because it was the Bengals D or do I need to up the difficulty?
          PSN: ThatRick2k
          Los Angeles Dodgers, Los Angeles Lakers, Denver Broncos, UCLA Bruins

          Comment

          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15419

            #2630
            Re: Playmakers Madden 12 Custom Sliders

            Originally posted by KBLover
            I like the way 0 tackle is looking overall. The game I played went well - the tacklers still made their tackles. The only thing I kinda don't like is that Grant broke a tackle on like 50% of his touches. It didn't hurt gameplay since he didn't run wild or anything, but it just looked weird from a stats standpoint.

            And I'd be very much interested in 0 Block Shedding, 0 Pass Reaction - if only just to see it work in a viable way.
            yeah i'll need a few days before i roll those settings out for testing to you guys

            but so far it can be accomplished i just had to go up higher on the Run Reaction slider....I'm up to 76 right now

            So 76, 0, 0 seems to be somewhat effective for them playing without a Block Shed slider

            For Pass Reaction I'm using the INT slider to allow the CPU to defend in coverage and I'm going to balance it out with a low QBA setting around 8 or 10 for both the CPU and Human

            I actually kinda like 0 Block shed because guys with high pursuit and block shed ratings get to ball quicker than avg guys.....

            i guess you could even make it more difficulty by maxing out Reaction time since there won't be a tackle slider or Block Shed slider in use but 1st i'm going to see if 76 is high enough to operate on it's own without those other two sliders being involved.
            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
            https://forums.operationsports.com/f...s-dynasty.html

            Follow some the Greatest College Football players of All Time in NCAA Football 14

            Comment

            • Playmakers
              Hall Of Fame
              • Sep 2004
              • 15419

              #2631
              Re: Playmakers Madden 12 Custom Sliders

              Originally posted by BBaller24
              Quick Question. Just played a franchise game with my broncos vs the bengals. Had Tim Tebow as my starting QB and used the QB accuracy chart for his accuracy and WR catch. I ended up throwing for 296yds 1TD 2INT.Even being a Broncos fan, I know it is very unlikely that Tebow throws for 296yds and overall it just felt a little too easy to pass the ball. Am I doing something wrong with the sliders or did I just have a fluke game because it was the Bengals D or do I need to up the difficulty?
              you don't really have to change any CPU sliders on the passing game....

              If a QB feels too accurate you can just bump down his QBA slider by 2-4 clicks and that should get you better results

              That way the CPU stays locked into their current settings and doesn't mess anything else up for you.
              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
              https://forums.operationsports.com/f...s-dynasty.html

              Follow some the Greatest College Football players of All Time in NCAA Football 14

              Comment

              • enmiiknee2mk
                Rookie
                • Oct 2011
                • 14

                #2632
                Re: Playmakers Madden 12 Custom Sliders

                long time user here, but forgot my PW so i had to make a new name...

                anyway, please tell me if i'm setting up my game correctly. because after the first 2 or 3 games, this has become pretty easy.

                i'm changing the CPU QB setting every game using your link, i just played the jets and i set sanchez's accuracy to 19 and his wr catching to 81. that's what we're supposed to do, right? the first 2 games i did this backwards i think and did like 81 accuracy and 19 WR catching.

                i play with the broncos, and tebow's setting using that chart is 25 acc and WR 54. i basically dominate with him and i've only seen a few dropped passes through 10 games. currently tebow leads the league with a 65% completion, next is brees and rivers with 61 and 60 and nobody else over 60. doesn't really seem right to me. every pass i throw with tebow is on the money and the WRs simply do not drop any passes. he also leads the league in passing yards and average yards per attempt. not to mention his running abilities... 500+ yards in 10 games with 9 tds. but running with my RBs is almost impossible and i barely average 3 rushing yards. i haven't messed with any slider other than fumbles bc i was getting 4 a game with these settings.

                is there anything i can do to make scrambling harder? make running with the rbs a little easier? have tebow not so accurate and have my WRs not play like hall of famers? i love these sliders, i have had a few close games and come from behind wins, but the more i play with them the easier it's getting.

                Comment

                • enmiiknee2mk
                  Rookie
                  • Oct 2011
                  • 14

                  #2633
                  Re: Playmakers Madden 12 Custom Sliders

                  and on another note, how do i change the clock run off? i've looked everywhere and right now it's at 15 and would like to make the switch to 20.

                  Comment

                  • Playmakers
                    Hall Of Fame
                    • Sep 2004
                    • 15419

                    #2634
                    Re: Playmakers Madden 12 Custom Sliders

                    Originally posted by enmiiknee2mk
                    long time user here, but forgot my PW so i had to make a new name...

                    anyway, please tell me if i'm setting up my game correctly. because after the first 2 or 3 games, this has become pretty easy.

                    i'm changing the CPU QB setting every game using your link, i just played the jets and i set sanchez's accuracy to 19 and his wr catching to 81. that's what we're supposed to do, right? the first 2 games i did this backwards i think and did like 81 accuracy and 19 WR catching.

                    i play with the broncos, and tebow's setting using that chart is 25 acc and WR 54. i basically dominate with him and i've only seen a few dropped passes through 10 games. currently tebow leads the league with a 65% completion, next is brees and rivers with 61 and 60 and nobody else over 60. doesn't really seem right to me. every pass i throw with tebow is on the money and the WRs simply do not drop any passes. he also leads the league in passing yards and average yards per attempt. not to mention his running abilities... 500+ yards in 10 games with 9 tds. but running with my RBs is almost impossible and i barely average 3 rushing yards. i haven't messed with any slider other than fumbles bc i was getting 4 a game with these settings.

                    is there anything i can do to make scrambling harder? make running with the rbs a little easier? have tebow not so accurate and have my WRs not play like hall of famers? i love these sliders, i have had a few close games and come from behind wins, but the more i play with them the easier it's getting.
                    Tebow should be using a WR catch slider of 51 not 54

                    Your passing offense should be setup to equal 150

                    QBA-25
                    Pass Block-74
                    WR Catch-51 or even 50

                    as for running with the QB you might have to increase the CPU Run Reaction slider to 42 so they recognize him quicker when he takes off.....

                    Run Blocking around 4 or 6 will help your RB's to pick up their avg per carry
                    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                    https://forums.operationsports.com/f...s-dynasty.html

                    Follow some the Greatest College Football players of All Time in NCAA Football 14

                    Comment

                    • dsimplified
                      Rookie
                      • Sep 2011
                      • 7

                      #2635
                      Re: Playmakers Madden 12 Custom Sliders

                      Hello I am trying to get my franchise going and I'm still confused a little bit on passing offense sliders. I am doing a 32 team test franchise right now to see how the sliders work out for me. I see you put on the first page to use the lower end on both HUM and CPU pass accuracy. So for CPU Aaron Rodgers should his QB accuracy be at 92 and WR catch at 8? Or should it be reversed? Does pass block stay the same for HUM and CPU? I see in a post above me you said that HUM Tim Tebow's passing sliders should equal 150 does that apply to all HUM quarterbacks? I'm sure the questions have been answered many times so I apologize in advance...I just don't have the time to go through the 300 pages looking for answers. I would really appreciate it if someone could answer these questions or give me some CPU and HUM QB slider examples. Like what is Aaron Rodgers CPU passing sliders and HUM passing sliders (acc,pass block,wr catch) THANKS again and I know your tired of the same old questions..

                      Comment

                      • belucheez
                        Banned
                        • Dec 2010
                        • 203

                        #2636
                        Re: Playmakers Madden 12 Custom Sliders

                        Originally posted by KBLover
                        I like the way 0 tackle is looking overall. The game I played went well - the tacklers still made their tackles. The only thing I kinda don't like is that Grant broke a tackle on like 50% of his touches. It didn't hurt gameplay since he didn't run wild or anything, but it just looked weird from a stats standpoint.

                        And I'd be very much interested in 0 Block Shedding, 0 Pass Reaction - if only just to see it work in a viable way.
                        I have a similar problem with the CPU running. Maybe I just don't play-call well, but Jahvid Best had like 8 carries for 92 yard (finished like 15 for 120ish) against the Vikes (me.) While A.P had 25 for 88 yards at the end of the game. It just isn't really realistic to me sometimes. And it all happens because Jahvid would break like 3 tackles (the ones in real life that everyone goes down from.)

                        Comment

                        • RogueHominid
                          Hall Of Fame
                          • Aug 2006
                          • 10903

                          #2637
                          Re: Playmakers Madden 12 Custom Sliders

                          Originally posted by belucheez
                          I have a similar problem with the CPU running. Maybe I just don't play-call well, but Jahvid Best had like 8 carries for 92 yard (finished like 15 for 120ish) against the Vikes (me.) While A.P had 25 for 88 yards at the end of the game. It just isn't really realistic to me sometimes. And it all happens because Jahvid would break like 3 tackles (the ones in real life that everyone goes down from.)
                          It's such a delicate balance with this stuff.

                          Basically, if you lower the tackle slider you get interesting animations, but unrealistic numbers of broken tackles.

                          Blount led the league in broken tackles, and he only broke one tackle on 16% of his carries. That means run blocking should go up, run reaction should go down, and tackling should be set so that backs don't often break tackles.

                          I wonder if setting HUM break tackle up higher combined with a higher CPU tackling slider number will allow for first-hit tackles but also will help those tackles create more forward leaning yards, etc., so you get the forward fall effect of power backs without the ridiculous numbers of broken tackles.

                          Comment

                          • dfos81
                            Banned
                            • Jun 2009
                            • 2210

                            #2638
                            Re: Playmakers Madden 12 Custom Sliders

                            Originally posted by belucheez
                            I have a similar problem with the CPU running. Maybe I just don't play-call well, but Jahvid Best had like 8 carries for 92 yard (finished like 15 for 120ish) against the Vikes (me.) While A.P had 25 for 88 yards at the end of the game. It just isn't really realistic to me sometimes. And it all happens because Jahvid would break like 3 tackles (the ones in real life that everyone goes down from.)
                            I have some very realistic running games on the Normal/All-Pro/Realism sliders(w/ the hardcore Allpro set listed on pg 1.
                            Also new coaching slider tips, and threshold video test for Madden 12
                            http://www.operationsports.com/forum...o-realism.html
                            Last edited by dfos81; 10-24-2011, 11:34 AM.

                            Comment

                            • cp22
                              Rookie
                              • Dec 2008
                              • 222

                              #2639
                              Re: Playmakers Madden 12 Custom Sliders

                              Originally posted by dfos81
                              I have some very realistic running games on the Normal/All-Pro/Realism sliders(w/ the hardcore Allpro set listed on pg 1.
                              Also new coaching slider tips, and threshold video test for Madden 12
                              http://www.operationsports.com/forum...o-realism.html
                              Not really cool IMO to promote your sliders in someone else's thread.

                              Comment

                              • dfos81
                                Banned
                                • Jun 2009
                                • 2210

                                #2640
                                Re: Playmakers Madden 12 Custom Sliders

                                We all have the same goal in mind, fun realistic games. Not like any of us are getting some kind of compensation lol. Hope a few more guys can enjoy Madden like I am.

                                I'm likeing the run games for both the CPU & the user w/ these. Hardcore Allpro set on the Normal/Allpro/Realism sliders. Hope we all can enjoy M12 before M13 comes out, that's all. Sorry if I hurt anybody's profits from this

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