Ten Areas of Improvement for MLB 12: The Show

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  • Cavicchi
    MVP
    • Mar 2004
    • 2841

    #91
    Re: Ten Areas of Improvement for MLB 12: The Show

    Auto Fielding: I want the CPU to handle my players as it does its own. When there's a grounder to third, I want my guy to also throw out the runner at home--or don't send runners home on a grounder to third. I want there to be a real difference in fielders according to their ratings.

    Auto baserunning: Players with very good base running ability do not make so many silly tries for an extra base only to be thrown out. Ellsbury is not going from first to third on a shallow hit to center field, just one example, nor is he going from 2nd to third on a shallow fly ball to center.

    Give me true auto fielding and auto base running and I'm happy.

    Comment

    • Culture Rot
      MVP
      • Aug 2011
      • 3018

      #92
      Re: Ten Areas of Improvement for MLB 12: The Show


      More control over the fielders

      This is something fans of The Show have been asking for, for a very long time. It was reported from those who attended The Show’s community day last year that Sony gave this a shot. It was said that the ball travels to fast for the user to field it effectively.

      That is a horrible horrible mentality that I would expect out of EA Sports and not SCEA

      Comment

      • Knight165
        *ll St*r
        • Feb 2003
        • 24964

        #93
        Re: Ten Areas of Improvement for MLB 12: The Show

        Originally posted by xlatinoheatx
        That is a horrible horrible mentality that I would expect out of EA Sports and not SCEA
        It's not exactly how it is.

        It's not that "the ball travels too fast" and that was it.
        There was more to it than that. They showed us a mode that had no animations tied into fielding and it just did not look good in the state it was in at the time. That's not to say they might not try to work on it to fit into what they want their game to look like when played.

        M.K.
        Knight165
        All gave some. Some gave all. 343

        Comment

        • DodgerFanatic2K3
          MVP
          • Feb 2003
          • 1583

          #94
          Re: Ten Areas of Improvement for MLB 12: The Show

          Originally posted by Knight165
          It's not exactly how it is.

          It's not that "the ball travels too fast" and that was it.
          There was more to it than that. They showed us a mode that had no animations tied into fielding and it just did not look good in the state it was in at the time.
          M.K.
          Knight165
          Honestly big deal if it didn't "look" good as long as it was playable.. ASB's full manual fielding was stiff and jerky and most of the animations didn't look pretty at all but it was still awesome and rewarding to play

          They should just allow a no animation enhanced full manual fielding option and just put a disclaimer that states that the amount of fielding animations will be limited when using this setting

          Comment

          • Knight165
            *ll St*r
            • Feb 2003
            • 24964

            #95
            Re: Ten Areas of Improvement for MLB 12: The Show

            Originally posted by DodgerFanatic2K3
            Honestly big deal if it didn't "look" good as long as it was playable.. ASB's full manual fielding was stiff and jerky and most of the animations didn't look pretty at all but it was still awesome and rewarding to play

            They should just allow a no animation enhanced full manual fielding option and just put a disclaimer that states that the amount of fielding animations will be limited when using this setting
            Well...I guess when you make your game...it could be like that.

            I don't know what to tell you guys anymore....
            I just know that from talking with the devs.....that's not the game they want to produce.....UNLESS they can get that mode looking and playing as they see fit.

            M.K.
            Knight165
            All gave some. Some gave all. 343

            Comment

            • soboda53
              Rookie
              • Nov 2011
              • 1

              #96
              Re: Ten Areas of Improvement for MLB 12: The Show

              I'd prefer that just a few things are polished, rather than many "new" features:

              Play-by-play: Dave Campbell's lines are OK; the problem is that he just isn't a very good "voice actor". I'd replace him or simply lose him and go with 2 voices. Also yeah, generally a little less talking. It's nice to have stretches where all you here is the game.

              Post season: I agree; this could have a bit more juice from the crowd and announcers at critical moments. Let's see references to the colder weather: sweaters, announcer references to chilly temps, players wearing long sleeves or having visible breath - stuff like that. But only in cold weather parks, of course!

              Ballparks: Yes to a roof that closes in poor weather! And additional classic parks, please! Ebbets Field, if you can get the rights.

              MLB Today: If I could only have one improvement, it would be this one. For those of us who don't have the time to play a full season, it's great to just turn on the game and play with today's lineups – and not spend 20 minutes fiddling with them to make them current.

              My one pet peeve: When a foul ball rolls into shadow, it seems it stays as bright as it is in sunlight. Please fix!

              Thanks for listening!

              Comment

              • antilowpe
                Rookie
                • Jun 2009
                • 345

                #97
                Re: Ten Areas of Improvement for MLB 12: The Show

                An idea for fielding, especially fly ball.
                Why not make us press a button to "catch" each flyball.

                I mean, I had a baseball game on my Iphone which forces me to press the screen to catch the ball. In fact, there was a window in which 4 gloves icon popped up on the screen, then scrolled to the center of the screen and I had to touch the screen when the 4 gloves only make one.

                This could be add and off course for routine flyball the window to press the button would be larger than linedrive. (and different for each outfielder)

                Comment

                • Karle
                  Pro
                  • Feb 2009
                  • 820

                  #98
                  Re: Ten Areas of Improvement for MLB 12: The Show

                  Please continue to keep the old faces in the game and when we use the face in Create a Player also give us the option of choosing the potential level. When we created Clete Thomas and used his face for the opening day roster we were forced to make him an A. It would have been good if we could have chosen another level such as C. Thank you.

                  Karle

                  Comment

                  • zippy2212
                    MVP
                    • Jun 2008
                    • 1095

                    #99
                    Re: Ten Areas of Improvement for MLB 12: The Show

                    The more I read these posts I keep coming thinking of a common theme. Please just make every aspect of players and coaches editable. Potential, numbers, etc. On the actual MLB coaches and players we should be allowed to edit facial hair, hair styles and glasses but keep everything else locked.

                    Comment

                    • seatown27
                      Rookie
                      • Apr 2005
                      • 151

                      #100
                      Re: Ten Areas of Improvement for MLB 12: The Show

                      Originally posted by Galarius
                      I would like to see the ability to play as Pros(and not just created players) in RTTS.....
                      i too would like this.

                      Comment

                      • seatown27
                        Rookie
                        • Apr 2005
                        • 151

                        #101
                        Re: Ten Areas of Improvement for MLB 12: The Show

                        Originally posted by FunkeyMonkey
                        I agree with most of the comments in this article, but the one i agree with most is the expansion idea. I would love to start my own franchise and have an expansion draft with the rosters like Knight's that are out there
                        expansion teams would be awesome. thats the mode i would use most if it was in the game.

                        Comment

                        • krmarks
                          Rookie
                          • Feb 2009
                          • 305

                          #102
                          Re: Ten Areas of Improvement for MLB 12: The Show

                          Originally posted by seatown27
                          expansion teams would be awesome. thats the mode i would use most if it was in the game.
                          I totally agree...it would be a blast to do that. I would try one where I went the Tampa Bay route and select almost all prospects and one where I went the Florida Marlins\Colorado Rockies route and went with established major league guys to win now...I would probably ignore RTTS for this feature if they ever put it in....

                          Comment

                          • Cavicchi
                            MVP
                            • Mar 2004
                            • 2841

                            #103
                            Re: Ten Areas of Improvement for MLB 12: The Show

                            I would like to see more options for infield defense, such as back left, back right, and back. I would also like to see CPU defenders play like their ratings indicate. Let's have a more definable difference between very good fielders and mediocre ones. Another thing I would like to see improved is CPU base running, such as pitchers and position players running like their speed indicates. I almost threw up watching a CPU pitcher outrun Michael Bourn to first base. I've watched replays and CPU pitchers really seem to run/move significantly faster than my pitchers going after a bunt or chopper. Auto Fielding and Auto base running need a significant overhaul if one is to expect realistic results.

                            Comment

                            • antilowpe
                              Rookie
                              • Jun 2009
                              • 345

                              #104
                              Re: Ten Areas of Improvement for MLB 12: The Show

                              Contracts edit for the customs rosters guys

                              Comment

                              • peigone
                                Banned
                                • Jun 2010
                                • 1050

                                #105
                                Re: Ten Areas of Improvement for MLB 12: The Show

                                Originally posted by zippy2212
                                On the actual MLB coaches and players we should be allowed to edit facial hair, hair styles and glasses but keep everything else locked.
                                Why lock any of it? PES allows for editing any and all player data, including their name, nationality, etc.

                                Comment

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