UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

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  • Phobia
    Hall Of Fame
    • Jan 2008
    • 11623

    #16
    Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

    Originally posted by THQ Tank
    The game now has a simulation mode you can turn on/off that will dramatically impact the way fight plays out in a much more authentic fashion. So to your point about 2009, without question.

    What you noted about 2010 was also fixed, auto-block, etc.

    I don't know if you recall, but I ran 5 surveys for community feedback early on, all of which was heavily implemented in many facets.

    I've also hosted 8 gameplay balance/exploit testing sessions here with pro gamers, pro fighting gamers, core UFC players - all of whom have helped improve the game and walked away impressed, especially our core UFC guys a few weeks back.

    I've been a Community Manager for 8 years, I will not BS you guys, I mean it when I say, this game is a dramatic improvement over 2009 and 2010 from the inside. The graphics may not look like a 10-year leap, but what sports game does year over year. You're never building a new graphic engine for a sports game, you're refining it year over year. A sports game is not a 1-year game, it's at least a 3-year title.

    I am 100% confident UFC 3 will make you feel like 2009 and then some, a lot of some, if that makes any sense at all.

    Cheers,
    Tank
    I know part of your job Tank is to tell us what we want to hear. A marketing strategy of some point. But I will follow that up by saying you are one of the few community managers I trust, so I take your word on it being a improved 2009.

    Now on to your post, I am not really concerned with the graphics to be honest. I want the balanced, strategy filled experience of facing guys online. Fearing someone on the ground like Damien Maia and knowing if it goes to the ground I will play hell getting off my back, while guarding from the submission all the time or facing Anthony Pettis's dozens of crazy strikes. Always having to keep the hands up and the danger of his stand up attack.

    This is a area 2010 really really lacked in. Ground fighters were at huge disadvantages due to the auto-transition block which stand up fighters would just spam until back to feet without worry of gassing and getting subbed. The game needs to showcase the different styles such as BJJ(Maia), Wrestling(Sonnen), Strikers (Silva, Velasquez), etc. But most importantly it needs to be a strategy filled experience rather than the button mash fest 2010 was.

    Now I will ask you one thing in return. Spend little more time on OS and addressing us MMA fans here. We have a good MMA fan base here, while not as huge as some of the sites dedicated to MMA and UFC. We do have a select hardcore group of "realistic" minded gamers which will give great insight into the issues or improvements that need to be made.

    Thanks again for the communication Tank
    Last edited by Phobia; 11-09-2011, 03:55 PM.

    Comment

    • goh
      Banned
      • Aug 2003
      • 20755

      #17
      Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

      Ay-o Tank is back. I looked a few weeks ago when I had a very important WWE 12 question and saw the last time he was on and thought we ran him out of town for good saying how terrible UFC 2010 was.

      This still looks bad though. It still looks like the typical fighting game as opposed to playing out like a MMA fight. Like the very first thing,they're swining wildly at each other,that doesn't happen much. There's no sense of distance,having to find range,waiting patiently for the right moment to throw. It's just walk up and throw. Same thing when they come out for round 2. It's just a random slugfest. Seems to still be lacking the art of mixed martial arts. I'd hope 'sim' mode adresses that a bit but I know it won't fix everything. A large part of the problem is movement and they appear to move the same as they did in the last 2 games. It looks like you still can't use the octagon,I mean something similar to what Diaz did to Penn. You're still working on video game planes of movement like in Tekken.

      Comment

      • redsrule
        All Star
        • Apr 2010
        • 9396

        #18
        Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

        Originally posted by THQ Tank
        The game now has a simulation mode you can turn on/off that will dramatically impact the way fight plays out in a much more authentic fashion. So to your point about 2009, without question.

        What you noted about 2010 was also fixed, auto-block, etc.

        I don't know if you recall, but I ran 5 surveys for community feedback early on, all of which was heavily implemented in many facets.

        I've also hosted 8 gameplay balance/exploit testing sessions here with pro gamers, pro fighting gamers, core UFC players - all of whom have helped improve the game and walked away impressed, especially our core UFC guys a few weeks back.

        I've been a Community Manager for 8 years, I will not BS you guys, I mean it when I say, this game is a dramatic improvement over 2009 and 2010 from the inside. The graphics may not look like a 10-year leap, but what sports game does year over year. You're never building a new graphic engine for a sports game, you're refining it year over year. A sports game is not a 1-year game, it's at least a 3-year title.

        I am 100% confident UFC 3 will make you feel like 2009 and then some, a lot of some, if that makes any sense at all.

        Cheers,
        Tank
        Thank you for posting here, really appreciate it.
        I honestly hope that it is a big improvement. I enjoyed both 09 and 10, but they didn't have much of replayability factor for me as an offline gamer because of the mediocre career mode. That is the biggest thing for me, and I hope it is better.
        Cincinnati Reds University of Kentucky Cincinnati Bengals
        @GoReds1994

        Comment

        • Bad_Intentions
          All Star
          • Oct 2002
          • 5392

          #19
          Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

          Why does Junior still have that weird looking slow developing takedown where his butt is way up in the air?? That takedown always seemed weird to me in 2010.

          Comment

          • Bad_Intentions
            All Star
            • Oct 2002
            • 5392

            #20
            Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

            Originally posted by ManiacMatt1782
            I agree with much of what you said. But 1 thing confirmed to not be in, that needs to be, is a health regeneration. EA's MMA had the right idea, it was a multitude of shots that ended the fight on the ground. Right now I think it will still be too easy to get a takedown and pot shot little baby punches that cumulate damage while keeping him down. Then after enough baby punches take damage, they land that weak stepping punch that gets classified as a strong strike for a KO. I hope for the next itteration of the game includes a true health regen system. If you get rocked, it regenerated much slower, until you can get to a safe platoon, breathe for a few seconds and recover. EA layed the ground work THQ, now take the ball and run with it, and build upon and improve that system.
            Originally posted by Phobia
            This was one of the questions Tank and them went over for one of the dev Q & A's. They said they wanted to get it in this year but something with the current system could not. But plan for the future release to have it working properly.
            Agreed...movement looks pretty bland. Like you just plant your feet in cement and throw. Would be nice to see the guys bouncing around being light on their feet, etc. Some guys plod forward, but not guys like Cain or Junior. They have pretty good footwork. I think this should be translated into the game as well. Also hand positioning and hand movement as well. At times it just doesn't seem as organic as it should if that makes sense.

            Comment

            • Sausage
              MVP
              • Feb 2003
              • 3905

              #21
              Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

              Originally posted by THQ Tank
              The game now has a simulation mode you can turn on/off that will dramatically impact the way fight plays out in a much more authentic fashion. So to your point about 2009, without question.

              What you noted about 2010 was also fixed, auto-block, etc.

              I don't know if you recall, but I ran 5 surveys for community feedback early on, all of which was heavily implemented in many facets.

              I've also hosted 8 gameplay balance/exploit testing sessions here with pro gamers, pro fighting gamers, core UFC players - all of whom have helped improve the game and walked away impressed, especially our core UFC guys a few weeks back.

              I've been a Community Manager for 8 years, I will not BS you guys, I mean it when I say, this game is a dramatic improvement over 2009 and 2010 from the inside. The graphics may not look like a 10-year leap, but what sports game does year over year. You're never building a new graphic engine for a sports game, you're refining it year over year. A sports game is not a 1-year game, it's at least a 3-year title.

              I am 100% confident UFC 3 will make you feel like 2009 and then some, a lot of some, if that makes any sense at all.

              Cheers,
              Tank
              Will "simulation mode" be the default setting for online ranked matches?

              Comment

              • THQ Shamownage
                Rookie
                • Nov 2011
                • 3

                #22
                Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                What's up guys! I work with Tank as UFC Undisputed Community Manager and wanted to jump in to answer some of your questions...

                Will matches play out with authentic variety? With simulation stamina matches can end at ANY time. I've had 5 round wars where we were rocking each other in the first round and having little coming backs, then going back and forth, and I've had a couple KO's in under 10 seconds. Also, with the game as balanced as it is this year you really can play to your strengths without having to worry about playing one way because it is the only way people play online. There are counters for everything so you can really implement your game plan if you know what you're doing.

                Can you slam out of subs? Yes. If you escape certain subs fast enough with various fighters, you will slam out of the sub.

                Is the butterfly guard useful? Yes. We've brought back sweeps this year and BJJ guys will be able to use this position to throw their opponent off balance and take top position.

                Are there new sweeps? Yep

                Do move sets match fighter styles? Indeed. When you first create a character, you will pick their style which will dictate their starting moveset.

                Will Sim Stamina be default for Online? Negative. The majority of our fanbase are not as hardcore as the folks on these forums, our forums, and the UOC so we wanted to keep the default the way it is since that type of gameplay is what they are expecting. The hardcores know they can turn this option on, and general users might not know they can turn this option off (there were a lot of folks that had no idea you could turn on Stamina bars in 2010 and 2009).

                If you guys have any other questions, feel free to ask them in this thread and I'll answer what I can.

                Thanks!

                Comment

                • LingeringRegime
                  Hall Of Fame
                  • Jun 2007
                  • 17089

                  #23
                  Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                  Originally posted by Sausage
                  Will "simulation mode" be the default setting for online ranked matches?
                  Great Question.

                  EDIT: Nevermind, I see that it has been answered above. So, if you want a realistic experience don't play online. Got it.

                  Comment

                  • st67
                    Banned
                    • Oct 2010
                    • 547

                    #24
                    Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                    Pride Mode sounds fun.

                    If anything - the game might be worth just to be able to play with those rules.

                    I kind of get the feeling THQ has gone as far as they can - this is the best they can do. I'll take what I can get. It's better than nothing.

                    Comment

                    • THQ Shamownage
                      Rookie
                      • Nov 2011
                      • 3

                      #25
                      Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                      Originally posted by DEFTFUNDAMENTALZ
                      Great Question.

                      EDIT: Nevermind, I see that it has been answered above. So, if you want a realistic experience don't play online. Got it.
                      You can still play Sim Stamina online, it's just not the default.

                      Comment

                      • Sausage
                        MVP
                        • Feb 2003
                        • 3905

                        #26
                        Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                        Originally posted by THQ Shamownage
                        You can still play Sim Stamina online, it's just not the default.
                        Can you elaborate? We can use the simulation setting, but only for unranked matches? For ranked matches it will be a default setting that is more arcade - lots of stamina and spamming of punches?

                        Comment

                        • Phobia
                          Hall Of Fame
                          • Jan 2008
                          • 11623

                          #27
                          Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                          Originally posted by THQ Shamownage
                          What's up guys! I work with Tank as UFC Undisputed Community Manager and wanted to jump in to answer some of your questions...

                          Will matches play out with authentic variety? With simulation stamina matches can end at ANY time. I've had 5 round wars where we were rocking each other in the first round and having little coming backs, then going back and forth, and I've had a couple KO's in under 10 seconds. Also, with the game as balanced as it is this year you really can play to your strengths without having to worry about playing one way because it is the only way people play online. There are counters for everything so you can really implement your game plan if you know what you're doing.

                          Can you slam out of subs? Yes. If you escape certain subs fast enough with various fighters, you will slam out of the sub.

                          Is the butterfly guard useful? Yes. We've brought back sweeps this year and BJJ guys will be able to use this position to throw their opponent off balance and take top position.

                          Are there new sweeps? Yep

                          Do move sets match fighter styles? Indeed. When you first create a character, you will pick their style which will dictate their starting moveset.

                          Will Sim Stamina be default for Online? Negative. The majority of our fanbase are not as hardcore as the folks on these forums, our forums, and the UOC so we wanted to keep the default the way it is since that type of gameplay is what they are expecting. The hardcores know they can turn this option on, and general users might not know they can turn this option off (there were a lot of folks that had no idea you could turn on Stamina bars in 2010 and 2009).

                          If you guys have any other questions, feel free to ask them in this thread and I'll answer what I can.

                          Thanks!
                          Shamownage, Thanks for answering some questions.

                          Now a important area for some of us over here is the ability to host Leagues so we can face other liked minded gamers. As you can see here we went great lengths to make the experience feel "correct" http://www.operationsports.com/forum...c-xbox360.html but in the end the amount of options we had to setup something IN GAME of this nature was not given to us, so we had to figure out ways to do so. Will there be in game options for us to host our own tournaments, leagues, with passwords?

                          If custom tournaments are in can you set the entire setting under the simulation setting?

                          Reason I ask this questions is making a league work, then having to have every fight be a "quick match" online against your opponent then having to set "simulation" settings each match, then come to a outside source to log results in a tedious process which would be much easier if a very areas where implemented in the game.

                          Gameplay Questions

                          Clinch Position - Last year and in 09 the clinch position just did not feel right. It was either extremely hard to get out the clinch position or the other guy spammed passes until a pass was achieved. This made the clinch feel clunky. How has the clinch been balanced in UFC 3?

                          Ground Position - Say I have top control in someones guard. If I just hold transition block the entire time. Can the opponent kick me off???? Reason I ask this is just how "ratings driven" is the system? Is it entirely user input or is there some ratings interaction going on?

                          Cut System - Cuts are common in UFC but they also are not every fight like many games represent fighting. Will we see a more toned down cut system? On that note will doctor stoppages still be in game and if so they should be rare.

                          CAF Abuse - We have seen large amounts of issues come from CAF. Users will go to great lengths to find ways to abuse the system. Last year you could put all points into punching power and completely neglect any points into the ground game because of the 3 pass rule last year. This made the game unbalanced. Will this years CAF online system be balanced and less likely to be abused with maxed out CAFS??
                          Last edited by Phobia; 11-11-2011, 10:32 AM.

                          Comment

                          • ManiacMatt1782
                            Who? Giroux!
                            • Jul 2006
                            • 3982

                            #28
                            Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                            Is the quick power hand straight capable of rocking or KOing a guy off a counter. In the past 2 versions, this was classified as a weak punch, but is responsible for dropping and rocking many guys when used as a counter shot.
                            www.twitch.tv/maniacmatt1228
                            www.youtube.com/maniacmatt1782

                            Comment

                            • wyrm187
                              Rookie
                              • Feb 2009
                              • 393

                              #29
                              Re: UFC Undisputed 3 Video - Cain Velasquez vs. Junior Dos Santos

                              will we ever get sliders in future versions so that we can customize KO frequency, damage, stamina, cuts ?

                              Comment

                              • JoeMimic
                                Pro
                                • Feb 2005
                                • 963

                                #30
                                Can we please get rid of the guard push kick animation? Rarely does a guy on bottom push the guy off and onto his back.

                                Also when you have full mount and are postured up and you rock them and they survive they automatically get to push you completely off of them. That's pretty unrealistic right there.

                                Sent from my PC36100 using Tapatalk

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