The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS CPU) - Operation Sports Forums

The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS CPU)

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Paul Pierce_OS
    Don't Kill My Vibe
    • Sep 2011
    • 4628

    #1

    The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS CPU)

    Hey Guys I'm Back!
    As most of you know I have a roster project coming up in the next couple days!(Will be completed soon)
    These sliders are made for this roster (Only Tested it out on my Roster)

    The Truth's NBA 2K12 Simulation
    Well here they are:
    The Truth's NBA 2K12 Simulation

    Game Play:
    Difficulty: Pro or All Star or HOF
    Game Speed: 35 or 40 (Depends on how High Scoring games you want)
    Quarter Length: User Option I use 12 Min
    Fatigue: On
    Clutch Factor Off
    Shooting Type: Real Player %
    Free Throw Type: Real Player %
    Free Throw Difficulty: 85

    If not Listed its Default

    Sliders: USER/CPU

    Offense:
    Inside Shot Success: 45/40
    Close Shot Success: 45/45
    Mid-Range Success: 48/48 or 50 (if not making enough)
    3pt Success: 51/48 (This should fix 3pt issues)
    Lay-UP- 48/44
    Dunk Success: 45/45
    Dunk in Traffic Success: 40/40
    Pass Accuracy: 55/55
    Ally-Oop Success: 55/55
    Contact Shot Success: 35/35

    Defense:
    Driving Contact Frequency: 0/0 (Bumping Slider)
    Inside Contact Frequency: 100/90
    Help D Strength: 100/100
    Steal Success: 25/25

    Attributes:
    Quickness:100/0
    Vertical: 45/0
    Strength: 0/0
    Stamina: 45/45
    Hustle: 100/100 (Stops the abusing of fast breaks)
    Ball Handling: 60/60
    Hands: 0/0
    Dunking Ability: 45/45
    On Ball Defense: 65/0 (Stops Mirroring Defense) (Helps User Defend)
    Stealing: 30/30
    Blocking: 51/51 (To Compensate for less Bumping)
    Offensive Awareness: 55/40 (Helps the 3rd Quarter Runs)
    Defensive Awareness: 100/0 (Helps the 3rd quarter runs and helps the users players be smarter on d)
    OFF Rebounding: 100/0 (Helps Offensive Rebounding Tremendously)
    Defensive Rebounding 0/0 (Helps Offensive Rebounding Tremendously)
    Clutch Factor: 0/0 (Stops Crazy Cpu)
    Consistency: 0/0 (Important) (Goes off their rating)
    Fatigue Rate: 65/65
    Injury Frequency: 25/25
    Injury Severity: 55

    Tendencies: ( If not listed Cpu Only)!!!!!!
    Inside Shot: 33
    Take Close Shots: 34
    Take Mid Range: 95
    Take 3pt Shots: 40
    Attack the Basket: 35
    Look for Post Players: 100/100
    Throw Allyoops: 20
    Attempt Dunks: 20
    Attempt Putbacks 100/40
    Play Passing Lanes: 15
    Go for On-Ball Steals: 85
    Contest Shots: 100/75

    Fouls:
    Over The Back:75/75
    Charging Foul: 100/100
    Blocking Foul: 5/5
    Reach Foul:100/100
    Shooting Foul Frequency: 91/91
    Loose Ball Foul Frequency: 90/90
    Last edited by Paul Pierce_OS; 12-24-2011, 12:56 PM.
    NBA 2k13 project:
    OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
    "The Future of Sports Gaming"

    Twitter: @__JonathanLucas
  • Paul Pierce_OS
    Don't Kill My Vibe
    • Sep 2011
    • 4628

    #2
    Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

    These are the continuation of my old sliders except their are post patch
    NBA 2k13 project:
    OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
    "The Future of Sports Gaming"

    Twitter: @__JonathanLucas

    Comment

    • chrome_305
      Pro
      • Dec 2006
      • 701

      #3
      Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

      Originally posted by Paul Pierce
      These are the continuation of my old sliders except their are post patch

      Are these sliders bump animation free? All I care about is a reduction in bump animation.

      Also can u upload your slider save file.
      Last edited by chrome_305; 11-10-2011, 02:10 PM.
      My blog: http://lazy-rainbow.blogspot.com/

      Comment

      • Paul Pierce_OS
        Don't Kill My Vibe
        • Sep 2011
        • 4628

        #4
        Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

        Originally posted by chrome_305
        Are these sliders bump animation free? All I care about is a reduction in bump animation.

        Also can u upload your slider save file.
        Its a reduction... I tried to get rid of it completely and the intror d was bad so its alot better then default.

        Sure I will uploaded after I can get this thing finsihed
        NBA 2k13 project:
        OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
        "The Future of Sports Gaming"

        Twitter: @__JonathanLucas

        Comment

        • ayarauuf
          Rookie
          • Oct 2011
          • 11

          #5
          Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

          hi, where is the slider for CPU VS CPU? can i use the slider for PC version?

          Comment

          • Paul Pierce_OS
            Don't Kill My Vibe
            • Sep 2011
            • 4628

            #6
            Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

            Originally posted by ayarauuf
            hi, where is the slider for CPU VS CPU? can i use the slider for PC version?
            These sliders are universal they work for alot of modes(on first post)
            NBA 2k13 project:
            OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
            "The Future of Sports Gaming"

            Twitter: @__JonathanLucas

            Comment

            • G0DZGiFT
              MVP
              • Feb 2007
              • 1741

              #7
              Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

              Does this stop them from running out the shot clock and puttin up a 3 from half court or dishing the ball out to a center and having HIM put up a 3 from half court lol

              Comment

              • Paul Pierce_OS
                Don't Kill My Vibe
                • Sep 2011
                • 4628

                #8
                Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                Originally posted by G0DZGiFT
                Does this stop them from running out the shot clock and puttin up a 3 from half court or dishing the ball out to a center and having HIM put up a 3 from half court lol
                I've never seen this with my sliders
                NBA 2k13 project:
                OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                "The Future of Sports Gaming"

                Twitter: @__JonathanLucas

                Comment

                • G0DZGiFT
                  MVP
                  • Feb 2007
                  • 1741

                  #9
                  Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                  Gooooodddddddd

                  Comment

                  • Muuuu
                    Rookie
                    • Nov 2011
                    • 7

                    #10
                    Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                    Thanks for the Sliders Paul!

                    I am playing the PC version of the game and since the patch v1.03 isn't out yet I would like to ask you what kind of adjustments I should make to your Sliders.

                    So far I have played one game with these settings in My Player mode and it was the best game I've had till now. Very entertaining.

                    Keep it up mate!

                    Muuuu

                    Comment

                    • dlb731
                      Rookie
                      • Nov 2011
                      • 177

                      #11
                      Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                      Just played three games with these, and it works great! No bumping, CPU played "realisticly", and scores and percentages were right on par. Kudos!

                      Comment

                      • cal2316
                        Rookie
                        • Oct 2011
                        • 2

                        #12
                        Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                        Is there a difference if you use shot stick timing ?

                        Comment

                        • roadman
                          *ll St*r
                          • Aug 2003
                          • 26431

                          #13
                          Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                          I played with these last night and it was first victory in Play Now vs teams ranked around the Bucks. That is what I was looking for.

                          Granted, it was on Pro, but hopefully I will graduate at some point. I tried to last night in the second quarter, but once I pushed it to all-star, the T-Wolves mounted a comeback to tie the game back down by 7pts.

                          The Bucks shot 43%(not unrealistic) and the T-Wolves shot 41%. The rebounds were tied at 46apiece with the 6 off rebounds for the T-Wolves and 4 for the Bucks.

                          Not many turnovers in the game either, and it was much easier to drive the lane without that suction occurring.

                          Thank you!

                          Comment

                          • Paul Pierce_OS
                            Don't Kill My Vibe
                            • Sep 2011
                            • 4628

                            #14
                            Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                            Originally posted by cal2316
                            Is there a difference if you use shot stick timing ?
                            Yes, I will make some shot stick timing edits soon
                            NBA 2k13 project:
                            OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                            "The Future of Sports Gaming"

                            Twitter: @__JonathanLucas

                            Comment

                            • bhzmfia14
                              Rookie
                              • Oct 2009
                              • 174

                              #15
                              Re: The Truth's NBA 2k12 Simulation Post Patch(Allstar and Hof)(User vs Cpu)(CPU VS C

                              I'm enjoying these sliders, but had to make a change with the vertical. I just left both HUM/CPU at 25. Is there any particular reason why you have the HUM vertical at 100? My guys are jumping out the gym when blocking shots or jumping for a jump ball.
                              PSN: bhzmafia14

                              Comment

                              Working...